On first look, touchdown in Call Of Duty: Warzone is a reasonably easy activity. But the veneer of simplicity is quickly stripped away by the howling wind and incoming bullets, and also you’re left questioning how on the planet everybody received to the bottom earlier than you probably did. Thankfully, our Call Of Duty: Warzone touchdown information will stroll you thru the optimum touchdown strategies for any distance, together with a few essential suggestions to remember whereas hurtling down in the direction of Verdansk.
Call Of Duty: Warzone touchdown information
As with all Battle Royales with a touchdown section firstly of the game, there are two large components that decide your touchdown technique in Warzone: the trajectory of the aircraft, and your required touchdown place. Below we’ll cowl one of the best touchdown strategies for any scenario – and in addition why it may not all the time be one of the best concept to land first.
- Best landing method (0-500m)
- Best landing method (500-1400m)
- Best landing method (1400-1800m)
- Chuting and Shooting – the problem with landing first
- If you cut your chute, you won’t automatically redeploy it
If you wish to land someplace that’s lower than round 500 metres from the place you leap out of the aircraft, it’s best to level your nostril proper at your required touchdown spot, and press ahead. Only open your chute early if it is advisable angle your self to land on a constructing roof. Otherwise, simply look ahead to the chute to deploy routinely.
It might be exhausting to see forward of time how distant your touchdown spot is out of your leap level. But right here’s a little bit tip: see these squares on the map above? They’re additionally seen everytime you open the Tac Map in-game. Each sq. is strictly 375m2. So 500m means roughly one-and-a-third squares, or simply lower than the gap from one nook to the alternative nook. See the under diagram:
The relative elevation of the beginning and finish factors will change this barely, so for those who’re aiming for a mountainous area or a really excessive rooftop, it’s best to shave 10-20% of this distance off, to be sure you get there.
Finally: if the aircraft is flying immediately over the place you wish to drop, it’s nonetheless greatest to drop when 500m or so away, somewhat than ready till you’re proper on prime of it. See under:
If you’re trying to journey a lot past 500m, then you definately received’t get there simply by pointing at it and falling. At these distances, Warzone’s equal of wave dropping takes over – or, as I wish to name it, the dolphin drop.
With the dolphin drop, your goal is to separate the general journey (between leaping from the aircraft and touchdown on the bottom) into a number of steps by pulling your chute at intervals, after which chopping it once more roughly instantly. The motive for that is that after chopping your chute, you may have a number of seconds earlier than your horizontal velocity is overwhelmed by your vertical velocity, and you may journey a stunning distance throughout the map. So this technique tries as a lot as doable to stretch that temporary interval out in order that it covers nearly all the journey from aircraft to floor, and you may cowl as a lot floor as doable earlier than touchdown.
So that’s the speculation. As for the best way to do it in apply: the secret’s to regulate your altimeter to the precise of your reticule. This altimeter tells you two issues: your distance from the bottom immediately under you; and your velocity. The greatest technique to break your journey into common steps is to drag your chute the second you attain a sure velocity.
That velocity threshold is determined by how far you wish to journey. If you’re solely travelling 700 metres or so, you’ll solely actually wish to minimize your chute a couple of times over all the journey, which suggests it’s best to in all probability be chopping your chute at round 100-120 metres per second, if no more.
But for longer distances, you’ll want many extra steps. From my testing, the utmost distance you’ll be able to journey with this technique (pulling your chute at round 30 metres per second every time) is roughly 1400m.
I’ll go away the hours of testing to another person, however utilizing a little bit linear interpolation we are able to make a lazy estimate of the optimum velocity threshold for various distances:
- 1400m: pull chute each time you attain approx 30m/s
- 1300m: pull chute each time you attain approx 43m/s
- 1200m: pull chute each time you attain approx 55m/s
- 1100m: pull chute each time you attain approx 70m/s
- 1000m: pull chute each time you attain approx 80m/s
- 900m: pull chute each time you attain approx 95m/s
- 800m: pull chute each time you attain approx 107m/s
- 700m: pull chute each time you attain approx 120m/s
Obviously not solely are these numbers estimates, however they need to once more by altered primarily based on relative elevation, so for those who’re heading for a comparatively excessive level like a hill or rooftop then it’s best to shave 100+ metres off your estimated distance.
If you’re after a quieter begin to a Warzone match, your greatest guess is to go as distant from the aircraft path as doable. It doesn’t come with none penalties, since you’ll possible attain the bottom an entire minute or extra after most different gamers, and thus will probably be at an obstacle. But that doesn’t matter a lot so long as you’re nowhere close to anybody else.
If you wish to journey past 1,400 metres, you actually shouldn’t be chopping your chute in any respect. You ought to pull your chute as early as you’ll be able to after leaving the aircraft, look in the direction of the horizon, and simply press forwards till you land.
From my testing it appears you’ll be able to reliably cross 5 squares, or roughly 1,800 metres, utilizing this technique. Which is nearly all the width of the map. So in case your aircraft path is comparatively centred, you’ll be able to attain nearly any level on Verdansk that you simply’d like. It’s simply not very environment friendly to take action.
Okay: now just about one of the best strategies for touchdown for any distance away. Now we get to the half the place I clarify why it may not all the time be one of the best concept to beat everybody to the bottom.
The motive for that is that, in Warzone, for those who minimize your chute then you definately get a number of seconds the place you’re in a position to make use of your weapons to goal and shoot as regular. And seeing as everybody begins the game with a pistol, meaning for those who’re beating an enemy to the bottom, they’ll pull, minimize, after which shoot you from above, ripping away your Armor and even killing you outright earlier than you hit the bottom.
It’s a captivating technique to steadiness out the benefit of touchdown first, and I’m undecided if I like or hate it. For the shooter, there’s actually no motive to not shoot and try and weaken the enemy beating them. But for the “shootee”, it’s powerful to know what to do for those who begin getting shot at. You can both swerve away, pull your chute, and look ahead to the enemy to cross you so you turn into the shooter; otherwise you simply minimize and weave about, hoping you land earlier than you’re killed.
Alternatively, you would alter your complete drop journey so that you simply’re arriving barely later than everybody else. It’s typically the most secure route, however provided that you land someplace that’s instantly freed from enemies. Otherwise you’re placing your self at an enormous drawback.
Finally, a phrase on one thing that I’ve seen many gamers getting confused about. As lengthy as you haven’t minimize your chute in any respect throughout your touchdown, then whenever you attain a tiny altitude above the bottom you’ll routinely deploy your chute and save your self from a grizzly strawberry-jam-esque loss of life. It’s somewhat scary, as a result of actually it waits far too lengthy to auto-deploy by actual life requirements, however apparently your participant’s legs are made from vibranium so it doesn’t matter to them.
But, and right here’s the essential factor: when you have minimize your chute at any level in the course of the touchdown, then that auto-deployment is not going to occur. You should manually deploy, otherwise you’ll die upon impression with the bottom.
Thus concludes our Call Of Duty: Warzone touchdown information. Now, when you’re ready on your subsequent flip to hurtle down in the direction of the huge land of Verdansk, why not take a look at one or two of our different Warzone guides?
Call Of Duty: Warzone information collection [Season 3]
- Warzone Bunker locations – Keycards, Bunker 11, and the Nuke occasion defined.
- Best Warzone loadout – the perfect loadouts and perks in Warzone.
- Warzone weapon stats – the definitive Warzone weapon stats information.
- Best guns in Warzone – be taught in regards to the weapons dominating the Warzone meta.
- Best AR in Warzone – a information to Assault Rifles in Warzone.
- Best SMG in Warzone – a information to SMGs in Warzone.
- Best LMG in Warzone – a information to LMGs in Warzone.
- Best Sniper in Warzone – a information to Sniper Rifles in Warzone.
- Best Marksman Rifle in Warzone – a information to Marksman Rifles in Warzone.
- Best Shotgun in Warzone – a information to Shotguns in Warzone.
- Warzone Akimbo – Warzone’s Akimbo perk defined.
- How to play Call Of Duty: Warzone – a primer on the principle options of Warzone.
- Call Of Duty Warzone tips – prime suggestions for profitable in Warzone.
- Warzone map locations – a information to the big Verdansk map.
- Warzone how to land fast – one of the best technique for touchdown rapidly in Warzone.
- Call Of Duty: Warzone Buy Stations – the best way to use Buy Stations.
- Call Of Duty: Warzone Gulag – a information to the Gulag in Warzone.
- Call Of Duty: Warzone Solos tips – suggestions for surviving with none teammates.