The versus shmup style is a seldom-explored area of interest inside a distinct segment, however Rival Megagun appears to be like prefer it may be among the best takes but. Released at this time and developed by Spacewave Software, it’s a twin vertical shmup for one or two gamers, native or on-line. For those that’ve by no means performed one earlier than, the style works a bit like a versus puzzle game blended with a vertical shooter – take out enemies in fast succession in your facet of the display to assault the opposite man. Or you possibly can simply rework right into a screen-hogging boss, hop on over and assault immediately. Check out the trailer under.
I’ve had my eye on Rival Megagun for some time now, as I’ve fond recollections of previous arcade shooters Twinkle Star Sprites and Change Air Blade, and this game appears to be like to take parts of each of them. There’s a combo-oriented passive assault system, inviting gamers to intentionally let baddies stack up for a bigger attainable assault. The boss transformations are undoubtedly a nod to Change Air Blade, although, supplying you with the possibility to play as the large dangerous for as soon as, with quite a lot of bullet-pattern assaults that your rival can be making an attempt to weave between.
Probably the largest perk Rival Megagun has over previous competitors is providing each native and on-line multiplayer. While some emulators do let you play on-line, it’s nonetheless removed from superb, particularly for twitchy, aggressive games like this. Newcomers can apply solo towards bots in arcade mode, however that is completely a aggressive multiplayer game at coronary heart. Bring a buddy that is aware of how one can weave a tiny hitbox trough a swarm of bullets and also you’ll most likely have an excellent time, if what I’ve heard from of us who tried it at PAX is any indication.
Rival Megagun is out now on on Steam and prices £11.39/€12.49/$14.99. It’s revealed by Degica.