Bloodborne runs at 30fps on a base PS4, however because of an unofficial patch, it may be made to run at 60fps. It’s not good, although.
According to Lance McDonald, who is thought for his work hacking into From Software’s games, you may get Bloodborne to run in 60fps on a base PS4 because of a patch he created.
While that’s good, however there’s a little bit of a difficulty with it, as McDonald notes. Apparently, the unofficial patch he created resulted in an sudden impact: all the game will run in quick ahead.
I patched Bloodborne to run at 60fps. It works alright (about pretty much as good because the Dark Souls three PS4 Pro patch does) apart from the truth that the game would not have correct timing and all the game mainly runs in fast-forward. This is working on a base PS4. pic.twitter.com/vfdjjWxpp5
— Lance McDonald (@manfightdragon) April 28, 2020
You already die fairly a bit within the game, or no less than we did, so simply think about dying at breakneck velocity.
You’re in all probability already aware of McDonald’s different work, as he has fiddled more than once with P.T.’s files.
If you need some insight into his work on P.T., we spoke with him about it again in October.