The Medium: the distinction of factors of view on the heart of a brand new making-of

The Medium: the difference of points of view at the center of a new making-of

Among the stable exclusives on the Microsoft facet, The Medium is actually one of many titles that make us look terribly. Survival-horror will not be designed by simply anybody since its authors come immediately from Bloober Team, the studio behind Layers of Fear, Observer or Blair Witch: right here, the Poles supply us an journey to the unhealthy ambiance primarily based on an idea of double actuality, our heroine having to change individuals to advance by means of the degrees.

This is exactly the entire theme and the premise of the game: the distinction in factors of view. These views will help not solely the gameplay and the extent design but additionally the situation and its motivations, because the designers inform us on this freshly launched making-of: greater than three minutes nose to nose with the builders who give all the identical need to dive into it critically.

The Medium can be launched on PC and Xbox Series X later this 12 months.


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