If you’re bummed The Last of Us: Part 2 has been delayed once more, relaxation assured, Naughty Dog is simply as bummed as you.
Speaking with the PlayStation Blog, Naughty Dog boss Neil Druckmann it’s been fairly tough on the crew having to delay The Last of Us: Part 2, however the whole studio is working onerous from dwelling to get it to followers as shortly as doable.
According to Druckmann, whenever you work on one thing so onerous, and for thus lengthy, and you’ll’t wait to get it in folks’s arms, placing the game on maintain is a “bit rough.”
“Internally we know we have a great game and we just have to wait a bit longer to get it out there to fans,”” stated Druckmann. “I do know the followers are dissatisfied, and consider me once I say this, we’re simply as dissatisfied, if no more so, not to have the ability to get the game out on time.
“A number of weeks in the past we noticed the writing on the wall and even earlier than it was mandated [due to cornonavirus], we began transferring to get folks to do business from home. Everyone at Naughty Dog is now working from dwelling on the game.”
Because there’s a lot “going on in the world right now,” whereas working from dwelling, Druckmann additionally needs his crew to take time to take of themselves and to be with household.
Druckmann went on to reiterate the official statement made earlier this week, by stating the crew is engaged on smashing bugs, and they’re “at the one-yard line,” as there’s solely bug-squashing and sprucing left to do. The crew is taking its time to evaluate every part to verify the game is “Naughty Dog quality.”
“It’s there, that’s the frustrating part for us. It’s like the game is there, and we have to sit on it for a little bit and figure out what’s the best way to get it to our fans,” he stated.
Speaking of getting it to followers, the rationale the crew at Naughty Dog and Sony have determined in opposition to releasing the game digitally on May 29 is that some followers could not have the infrastructure to obtain it digitally, and the crew doesn’t need anybody neglected.
That stated, Druckmann added there hasn’t been a ultimate resolution on that simply but, as totally different choices to get the game out as quickly as doable are being appeared into, however it is determined by how the scenario with the COVID-19 coronavirus performs out.
“There hasn’t been a final decision yet, we’re just reacting to the different retail chains, whether we can get physical copies to people,” he stated. “Also the digital infrastructure. This is a worldwide game that folks in each nation are ready for and we wish to be sure we’re truthful.
“If we simply get it to a small fraction of individuals, what does it do to the individuals who don’t get it? So, we’re all types of various choices like what’s one of the simplest ways to get it to all of our followers as quickly as doable. But that’s going to take time for us to ship and get issues discovered.
“And additionally seeing the place the world is at, as issues are altering day-to-day.”
As far as releasing a demo is anxious, just like the demo proven to press beforehand, Druckmann stated it’s very totally different when you’ve a demo that you would be able to launch at a press occasion the place folks from Naughty Dog can be sure the game is working properly, whereas, with a public demo, the crew would virtually be ranging from scratch to construct one.
“That’s a large quantity of labor that we don’t wish to put our crew by means of. We would relatively put our deal with ending the precise game.
Also, for the reason that press demo is “very outdated now,” releasing it to the general public wouldn’t be indicative of the ultimate game.
If you hit up the hyperlink, you’ll be able to hear Druckmann focus on The Last of Us: Part 2 for your self on Soundcloud.