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Age of Wonders: Planetfall takes the surprise to the celebrities

Games

From the creators of Age of Wonders and Overlord, as we speak we bought the announcement of the brand new tactical-turn based mostly fight technique title Age of Wonders: Planetfall. The 4X empire constructing journey will take the acquainted gameplay components and immersive tactical fight of earlier titles, however into the celebrities this time! Unfortunately,...

Steel Division: Normandy 44’s Back To Hell DLC launches

Games

Even although it by no means caught on fairly as strongly with the multiplayer crowd as the Wargame series, Eugen System‘s Steel Division: Normandy 44 was a simple suggestion, a minimum of according to our resident strategy boffin Tim Stone. Using the identical wildly scaleable engine tech first seen in RUSE, Steel Division allowed RTS battles...

Stellaris: Apocalypse will allow you to kill planets

Games

Too many worlds. That’s the issue with area. You develop interstellar flight and hope to discover a massive vacancy which you could coast round in till the entire stars fade to black, however there’s all these items scattered about. Planets and asteroid belts and massive alien jellysquids. Stellaris‘s upcoming expansion, Apocalypse, will let you clear...

New Stellaris growth doubles down on people

Games

I’ll be sincere – I’m not completely positive what Paradox are going for with their Humanoid Species Pack for Stellaris, which is launched as we speak. The motivation appears to be that humanoids are ‘the most-played phenotype’ within the 4X sci-fi recreation, and as such they’ve caught in an entire bunch of human-like species, embrace...

Stellaris dev diary explains Alliances and Federations

Games

Impossibly promising grand sci-fi strategy Stellaris continues to intrigue, the latest dev diary explaining just how Alliances and Federations are going to work. To cut a long story short, if you’re in an Alliance with a bunch of other civs and you want to do a war, you’ll need to get the approval of all the...

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