How Overwatch uses sound to pinpoint threats you can't see
Scott Lawler and Tomas Neumann had a tough mission when designing the sound for Overwatch. “We were talking with our game director, Jeff Kaplan, and he gave us this lofty goal of, ‘I want to be able to play the game with the monitor practically turned off,” explains Lawlor, senior sound designer on the project. “Of course,...


