IGDA

ESA defend loot packing containers once more, whereas IGDA name for business self-regulation

Games

Several video games business associations have reacted to the information that the USA’s Federal Trade Commission (FTC) are planning to investigate loot boxes over considerations about potential affect on kids. America’s Entertainment Software Association (ESA), whose duties embrace working the E3 games present, have repeated their stance that loot packing containers “can enhance the experience”...

Guest Column: Defending Crunch Isn't Leadership

Other

80 hours a week. That’s the benchmark that Alex St. John, co-creator of DirectX and founder of WildTangent, sets for productive game work in a rancid article in VentureBeat. 80 hours a week, he says. Don’t enter the games industry with a “wage-slave attitude.” Don’t you dare complain about it. Quit if you don’t like...

Guest Column: Now You're Working With Power

Games

A few months ago, Giant Bomb’s Dan Ryckert tweeted about unions. He didn’t get them, why they exist, or what they do. Responses ranged from the appalled to the helpful, but the truth is that Dan’s not alone. With American union membership at an all-time low and clustered in distinct geographic areas of the country,...

Guest Column: It’s Time to Talk About Labor in the Games Industry

Games

Whether inside or outside, you can look at the video game industry and see what looks to be a borderless boomtown. It makes millions, when taken as a whole, and it’s cool, or at least cool enough for ESPN to broadcast. But the industry is a weird place, where wealth lives on a knife’s edge....

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