Sucker Punch Raises the Quality Bar to an Unreachable Level — Critics Rave About Ghost of Yotei
The heroine Atsu has been singled out for praise, often described as bold and impressive.
Early reviews for Ghost of Yotei, the new open-world from Sucker Punch and Sony Interactive Entertainment, have started to appear online. Critics are once again enamored with Sony’s latest release — lauding nearly everything from the narrative, visuals and world design to Atsu herself, whose character arc is particularly engaging to follow.
The game currently holds an 89/100 on OpenCritic and an 87 on Metacritic.
Ghost of Yotei sets itself apart from the original in virtually every way, refining and reworking elements across the board — from combat to mission design. This is precisely how a sequel should evolve.
You’re treated to a gripping tale of vengeance set against the stark contrasts of beauty and brutality in feudal Japan.
Haunted by fear, Atsu is torn between two states: a warrior who yearns to feel blood spray across her face as her blade sinks into enemies’ hearts, and a young woman who wonders who she might have been if demons and fire hadn’t devoured her family that night.
Sucker Punch has raised the quality bar to an almost unattainable level.
However, a number of critics stood out for different reasons, faulting the progression system as overly simple and linear and pointing out that the camera can act oddly at times.
Source: iXBT.games
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