With extra folks staying house amid rising issues of COVID-19, Steam is experiencing document breaking numbers of on-line customers and in-game gamers.
As famous by PCGamesN, SteamDB reported a brand new concurent on-line consumer document of 20 million – with 6.2 million in game “likely due to the many people staying at home due to the #coronavirus”.
#Steam has simply reached a brand new concurrent on-line consumer document of 20 million, with 6.2 million presently in-game, probably because of many individuals staying at house because of the #coronavirus.https://t.co/bzLMfMOJvD#COVID19
— Steam Database (@SteamDB) March 15, 2020
Counter Strike: Global Offensive is probably the most performed game on the platform as of press time, adopted by DotA 2 and Tom Clancy’s Rainbow Six Siege. Earlier this month the eight 12 months outdated game broke its Steam concurrent participant document – 924,045 gamers jumped in all on the identical time. That determine has risen to a peak of 1,024,845.
This isn’t an entire shock, contemplating the latest rise in distant work and self-isolation practises which have appeared in response to COVID-19. Rockstar, Bungie, EA, and Microsoft have every just lately introduced they’re sending employees to work at home. Similarly, virtually each main present and enterprise occasion happening within the first half of this 12 months has both been pushed again or cancelled altogether – together with E3 2020, Taipei Game Show 2020, GDC 2020 and others.