Sony Begins Adding QSSR Support to PlayStation 5 Games

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Marvel’s Spider-Man 2 is the first game to get QSSR

Sony has begun rolling out its Quick Spectral Super Resolution (QSSR) image upscaling technology to games on the standard PlayStation 5. Marvel’s Spider-Man 2 received support in an update on November 13. Sony also plans to bring the technology to Control Resonant, ARC Raiders, The Finals, and other games soon.

QSSR uses artificial intelligence to upscale images. It was introduced for the standard PlayStation 5 last month and is based on the same principles as PlayStation Spectral Super Resolution (PSSR), which is available on PS5 Pro.

According to Sony, QSSR can produce a sharper, more stable image with more detailed objects and cleaner model edges than traditional upscaling methods. It also uses the same programming interface as PSSR, making it relatively easy to integrate into games that already support enhanced upscaling on PS5 Pro.

Insomniac Games was one of the first studios to implement QSSR. The developers decided to add it to Marvel’s Spider-Man 2 after seeing positive results while working on Marvel’s Wolverine. Insomniac Games technology director Mike Fitzgerald said the update improves image quality in both performance and quality modes.

Other studios have also confirmed plans to implement QSSR:

  • Control Resonant: Remedy Entertainment plans to add QSSR in December. The developers promise a more stable image and improved detail.
  • ARC Raiders and The Finals: Embark Studios is preparing updates for both games. Studio representatives said the technology will provide a sharper image and improve detail in the surrounding world.
  • No Man’s Sky: Hello Games plans to implement QSSR within the next few weeks.
  • Hell Let Loose: Vietnam: Expression Games confirmed that a future update will add support for the technology.

 

Source: iXBT.games

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