Runeterra playing cards listing: each card within the open beta

Legends of Runeterra cards

Legends of Runeterra is a card game and meaning there’s a variety of playing cards which are all sorted into completely different teams. Here they’re known as “regions”, that are like the colors in Magic the Gathering, or related methods to classify decks in different collectable card games. There are a ton of playing cards for every area, so we’ve put collectively a full listing of playing cards which are discovered within the open beta.

Legends of Runeterra 5

Legends of Runeterra playing cards listing information

Our Runeterra card listing information has each single card’s particulars as discovered within the open beta. They’re all sorted by area and embody all of the textual content in easy-to-find tables. There are additionally

If you’re in search of data on champion playing cards, now we have put them in their very own separate Legends of Runeterra champions information as they’re a little bit extra difficult to clarify. Be certain to take a look at that information. Please observe that we up to date the cardboard lists on this information as per the newest Legends of Runeterra open beta patch notes, however they are going to be topic to vary for the foreseeable future.

Contents

Legends of Runeterra decks

Regions

In all, there are six areas in Legends of Runeterra. Each one has its personal distinctive flavour with regards to the varieties of playing cards that you simply’ll be utilizing to assemble your deck. You can mix the champions and deck of two areas, making a brief alliance between them because the spells you weave into the deck coexist to create methods to win games. Cards are obtained by way of rewards, extra data on that in our Legends of Runeterra vault information.

In order to greatest clarify what sort of playing cards you’ll discover for every of the areas, we’ve put collectively a small abstract of every under, together with each follower and spell card. I extremely suggest that you simply seek for the cardboard you wish to have a look at by utilizing your browser (Ctrl-F on a PC) and kind within the title of the cardboard.

If you want to examples of how every of those playing cards work in one of the best decks, look no additional than our Legends of Runeterra best decks information. Some playing cards are additionally significantly better suited to the game’s drafting mode, so discover our suggestions in our Runeterra Expeditions information.

Legends of Runeterra Demacia

Demacia

The area of Demacia has a variety of follower playing cards, along with only a handful of buff spells. The essential goal is to be somewhat defensive whereas strategically buffing sure models to interrupt via to the enemy’s Nexus. Key playing cards embody Judgment, which acts as a possible mass removing. This can also be the place the Elite followers seem.

Demacia Followers

Card Name Follower card stats
Cithria of Cloudfield Cost: 1
Stats: 2/2
Fleetfeather Tracker Cost: 1
Stats: 2/1
Ability: When you summon one other ally, grant me Challenger
Mageseeker Conservator Cost: 1
Stats: 1/1
Ability: Last Breath: Create in hand a 6+ price spell from a area aside from Demacia.
Plucky Poro Cost: 1
Stats: 1/1
Ability: Tough
Battlesmith Cost: 2
Stats: 2/2
Ability: When you summon an Exile, grant it +1/+1.
Border Lookout Cost: 2
Stats: 1/4
Brightsteel Protector Cost: 2
Stats: 2/1
Ability: Play: Give an ally Barrier.
Vanguard Defender Cost: 2
Stats: 2/2
Ability: Tough
War Chefs Cost: 2
Stats: 2/3
Ability: Support: Give my supported ally +1/+1 this spherical.
Dawnspeakers Cost: 3
Stats: 1/4
Ability: End of Round: Grant different allies +1/+1 if an ally died this spherical.
Laurent Duelist Cost: 3
Stats: 3/2
Ability: Play: Give an ally Challenger this spherical.
Laurent Protege Cost: 3
Stats: 2/4
Ability: Challenger
Mageseeker Investigator Cost: 3
Stats: 3/3
Ability: Play: If you forged a spell this spherical, take away all textual content and key phrases from an enemy follower.
Senna, Sentinel of Light Cost: 3
Stats: 4/2
Ability: Quick Attack
Ability: The first time an allied Lucian dies this game, grant me +1/+1 and Double Attack.
Vanguard Redeemer Cost: 3
Stats: 3/3
Ability: When I’m summoned, draw a unit if an ally died this spherical.
Vanguard Sergeant Cost: 3
Stats: 3/3
Ability: When I’m summoned, create a “For Demacia!” in hand.
Laurent Bladekeeper Cost: 4
Stats: 2/3
Ability: Play: Grant an ally +2/+2.
Laurent Chevalier Cost: 4
Stats: 3/1
Ability: Strike: Create a random Challenger follower in hand.
Mageseeker Inciter Cost: 4
Stats: 1/4
Ability: Play: Discard a spell to grant me energy equal to its price.
Silverwing Scout Cost: 4
Stats: 2/3
Ability: Elusive
Ability: Tough
Silverwing Vanguard Cost: 4
Stats: 2/1
Ability: Challenger
Ability: When I’m summoned, summon an actual copy of me.
Vanguard Bannerman Cost: 4
Stats: 3/3
Ability: Allegiance: Grant all allies +1/+1.
Vanguard Firstblade Cost: 4
Stats: 3/3
Ability: When you summon an Elite, scale back my price by 1.
Radiant Guardian Cost: 5
Stats: 5/5
Ability: When I’m summoned, grant me Lifesteal and Tough if an ally died this spherical.
Swiftwing Lancer Cost: 5
Stats: 5/4
Ability: Challenger
Ability: Last Breath: Create an Elite in hand.
Vanguard Cavalry Cost: 5
Stats: 5/5
Ability: Tough
Cithria the Bold Cost: 6
Stats: 6/6
Ability: Attack: Give different battling allies +1/+1 and Fearsome this spherical.
Mageseeker Persuader Cost: 6
Stats: 4/1
Ability: Play: Discard a spell to grant me well being equal to its price.
Tianna Crownguard Cost: 8
Stats: 7/7
Ability: When I’m summoned, prepared your assault.
Brightsteel Formation Cost: 9
Stats: 9/9
Ability: Barrier
Ability: Play or Attack: Give all allies Barrier.

Demacia Spells

Card Name Spell card impact
Chain Vest Cost: 1
Speed: Burst
Effect: Grant an ally Tough
Radiant Strike Cost: 1
Speed: Burst
Effect: Give an ally +1/+1 this spherical.
Purify Cost: 2
Speed: Burst
Effect: Remove all textual content and key phrases from a follower.
Single Combat Cost: 2
Speed: Fast
Effect: An ally and an enemy strike one another.
En Garde Cost: 3
Speed: Burst
Effect: Give allies Challenger this spherical.
Mobilize Cost: 3
Speed: Burst
Effect: Reduce the price of allies in hand by 1.
Prismatic Barrier Cost: 3
Speed: Burst
Effect: Give an ally Barrier this spherical.
Relentless Pursuit Cost: 3
Speed: Fast
Effect: Ready your assault.
Stand Alone Cost: 3
Speed: Burst
Effect: If you’ve precisely 1 ally, grant it +3/+3.
Succession Cost: 3
Speed: Slow
Effect: Summon a Dauntless Vanguard.
Riposte Cost: 4
Speed: Burst
Effect: Give an ally +3/+Zero and Barrier this spherical.
Back to Back Cost: 6
Speed: Burst
Effect: Give two allies +3/+Three this spherical.
Detain Cost: 5
Speed: Fast
Effect: An ally captures a unit.
For Demacia! Cost: 6
Speed: Slow
Effect: Give allies +3/+Three this spherical.
Redoubled Valor Cost: 6
Speed: Slow
Effect: Fully heal an ally, then double its Power and Health.
Rememberance Cost: 6
Speed: Slow
Effect: Costs 1 much less for every ally that died this spherical. Summon a random 5 price follower from Demacia.
Judgment Cost: 8
Speed: Fast
Effect: A battling ally strikes all battling enemies.
Reinforcements Cost: 8
Speed: Slow
Effect: Summon 2 Dauntless Vanguard, then grant Elite allies +1/+1.

Legends of Runeterra Ionia

Ionia

The models of Ionia use a variety of stun results, in addition to recall different evasive skills to make sure they’re not hit by enemy assaults. Ephemeral, Barrier, and Elusive granting spells pad out the spell listing. It’s additionally the house to one of the vital highly effective spells in Legends of Runeterra – Deny. Elusive can also be a key a part of how the Ionia area wins games and has been dominating the meta as of late.

Ionia Followers

Card Name Follower card stats
Greenglade Caretaker Cost: 1
Stats: 1/2
Ability: When an ally will get Barrier, grant me +2/+0.
Inspiring Mentor Cost: 1
Stats: 1/2
Ability: Play: Grant an ally in hand +1/+0
Navori Bladescout Cost: 1
Stats: 2/1
Ability: When I’m summoned, give me Elusive this spherical.
Nimble Poro Cost: 1
Stats: 1/1
Ability: Quick Attack
Shadow Fiend Cost: 1
Stats: 4/3
Ability: Ephemeral
Sparing Student Cost: 1
Stats: 1/1
Ability: When you summon an ally, give me +1/+1 this spherical.
Fae Bladetwirler Cost: 2
Stats: 1/3
Ability: Quick Attack
Ability: When you Stun or Recall a unit, grant me +2/+0.
Greenglade Duo Cost: 2
Stats: 2/1
Ability: Elusive
Ability: When you summon an ally, give me +1/+Zero this spherical.
Greenglade Lookout Cost: 2
Stats: 2/1
Ability: Strike: Reduce the price of the costliest unit in your hand by 1.
Herald of Spring Cost: 2
Stats: 2/2
Ability: Support: Give my supported ally Lifesteal this spherical.
Keeper of Masks Cost: 2
Stats: 2/3
Ability: When I’m summoned, give different allies +1/+Zero this spherical.
Navori Conspirator Cost: 2
Stats: 3/2
Ability: Elusive
Ability: To play me, Recall an ally.
Navori Highwayman Cost: 2
Stats: 1/2
Ability: When I’m summoned, summon a Navori Brigand with my stats.
Silent Shadowseer Cost: 2
Stats: 3/1
Ability: Elusive
Ability: Ephemeral
Ability: Nexus Strike: Create a replica of me in hand.
Emerald Awakener Cost: 3
Stats: 2/2
Ability: Lifesteal
Ability: Enlightened: I’ve +4/+4.
Greenglade Elder Cost: 3
Stats: 1/1
Ability: Play: Grant allies in hand +1/+1.
Rivershaper Cost: 3
Stats: 2/1
Ability: Strike: Draw a spell.
Scaled Snapper Cost: 3
Stats: 2/2
Ability: Play: I’m 5/2 or 2/5.
Shadow Assassin Cost: 3
Stats: 2/2
Ability: Elusive
Ability: When I’m summoned, draw 1 card.
Solitary Monk Cost: 3
Stats: 4/3
Ability: Elusive
Ability: When I’m summoned, Recall all different allies.
Kinkou LIfeblade Cost: 5
Stats: 2/2
Ability: Lifesteal
Ability: Elusive
Kinkou Wayfinder Cost: 4
Stats: 2/3
Ability: Allegiance: Summon two 1 price allies out of your deck.
Jeweled Protector Cost: 5
Stats: 4/4
Ability: Play: Grant an ally in hand +3/+3
Yusari Cost: 5
Stats: 4/5
Ability: Challenger
Ability: Elusive
Cloud Drinker Cost: 6
Stats: 3/5
Ability: Your Burst spells price 1 much less.
Zaphyr Sage Cost: 6
Stats: 4/4
Ability: Play: Create an actual copy of a card in hand.
The Emyrean Cost: 7
Stats: 6/5
Ability: Elusive
Windfarer Hatchling Cost: 7
Stats: 4/2
Ability: When I’m summoned, give different allies +2/+2 this spherical.
Yone, Windchaser Cost: 7
Stats: 6/6
Ability: Play: Stun 2 enemies.
Ren Shadowblade Cost: 8
Stats: 6/4
Ability: When the enemy summons a follower, grant it Ephemeral.
Minah Swiftfoot Cost: 9
Stats: 6/5
Ability: Play: Recall Three enemies.

Ionia Spells

Card Name Spell card results
Ghost Cost: 1
Speed: Burst
Effect: Give an ally Elusive this spherical.
Health Potion Cost: 1
Speed: Burst
Effect: Heal something 3.
Recall Cost: 2
Speed: Fast
Effect: Recall an ally.
Rush Cost: 1
Speed: Rush
Effect: Give an ally +1/+Zero and Quick Attack this spherical.
Insight of Ages Cost: 2
Speed: Burst
Effect: Create a random spell in hand.
Effect: Enlightened: Create 2 as an alternative.
Ki Guardian Cost: 2
Speed: Burst
Effect: Grant Barrier to an ally in hand. Draw 1 card.
Sown Seeds Cost: 2
Speed: Burst
Effect: Grant allies in hand +1/+0
Death Mark Cost: 3
Speed: Fast
Effect: Remove Ephemeral from an ally to grant it to an enemy.
Deny Cost: 4
Speed: Fast
Effect: Stop a Fast spell, Slow spell, or talent.
Shadowshift Cost: 3
Speed: Fast
Effect: Recall an ally to summon a Living Shadow as an alternative.
Steel Tempest Cost: 3
Speed: Fast
Effect: Stun an attacking enemy.
Twin Disciplines Cost: 3
Speed: Burst
Effect: Give an ally +3/+Zero or +0/+Three this spherical.
Spirit’s Refuge Cost: 4
Speed: Burst
Effect: Give an ally Barrier and Lifesteal this spherical.
Will of Ionia Cost: 4
Speed: Fast
Effect: Recall a unit.
Dawn and Dusk Cost: 6
Speed: Slow
Effect: Summon two precise copies of an ally. They’re Ephemeral.
Shadow Flare Cost: 6
Speed: Fast
Effect: Grant all battling followers Ephemeral.
Stand United Cost: 6
Speed: Burst
Effect: Swap two allies. Give them Barrier.
Ritual of Renewal Cost: 7
Speed: Slow
Effect: Heal something 7, draw 1 card.

Legends of Runeterra Piltover and Zaun

Piltover & Zaun

Technically, these are two areas of Piltover and Zaun, however in Legends of Runeterra they appear to have come to some form of accord. These ingenious individuals have numerous mechs and methods to discard scrap to get extra issues they need. Their spell playing cards mirror this by creating a variety of machines and different devices, although they’ll additionally cycle via your deck. It’s additionally the house to the varied mushroom playing cards.

Piltover & Zaun Followers

Card title Follower card stats
Caustic Cask Cost: 1
Stats: 0/1
Ability: Ephemeral
Ability: Last Breath: Deal 1 to every Nexus.
Astute Academic Cost: 1
Stats: 1/2
Ability: When you draw a card, give me +1/+Zero this spherical.
Daring Poro Cost: 1
Stats: 1/1
Ability: Elusive
Zaunite Urchin Cost: 1
Stats: 2/1
Ability: To play me, discard 1 card.
Ability: Last Breath: Draw 1 card.
Academy Prodigy Cost: 2
Stats: 3/1
Ability: Quick Attack
Boomcrew Rookie Cost: 2
Stats: 1/4
Ability: Attack: Deal 2 injury to the enemy Nexus.
Chempunk Pickpocket Cost: 2
Stats: 3/2
Ability: Nexus Strike: Create in hand an actual copy of a random spell from the enemy deck.
Clump of Whumps Cost: 2
Stats: 2/2
Ability: When I’m summoned, create a Mushroom Cloud in hand.
Eager Apprentice Cost: 2
Stats: 2/1
Ability: When I’m summoned, refill 2 spell mana.
Flame Chompers! Cost: 2
Stats: 0/2
Ability: Challenger
Ability: When I’m discarded, summon me.
Intrepid Mariner Cost: 2
Stats: 1/3
Ability: Support: Give my supported ally Elusive this spherical.
Sump Dredger Cost: 2
Stats: 4/3
Ability: To play me, discard 1 card.
Amateur Aeronaut Cost: 3
Stats: 2/3
Ability: Elusive
Assembly Bot Cost: 3
Stats: 1/1
Ability: When you forged a spell, grant me +1/+1.
Golden Crushbot Cost: 3
Stats: 2/5
Parade Electrorig Cost: 3
Stats: 2/4
Ability: Support: Shuffle Four copies of the supported ally into your deck.
Puffcap Peddler Cost: 3
Stats: 3/3
Ability: When you forged a spell, plant 2 Poison Puffcaps on random playing cards within the enemy deck.
Used Cask Salesman Cost: 3
Stats: 3/2
Ability: When I’m summoned, summon 2 Caustic Cask.
Back Alley Barkeep Cost: 4
Stats: 3/2
Ability: When I’m summoned, create a random card in hand for every Back Alley Barkeep you have summoned this game.
Chump Whump Cost: 4
Stats: 4/4
Ability: When I’m summoned, create two Mushroom Cloud in hand.
Eminent Benefactor Cost: 4
Stats: 3/3
Ability: Last Breath: Create a random Epic in hand.
Professor Von Yipp Cost: 4
Stats: 2/3
Ability: When you summon a 1 price ally, grant it +2/+2.
Shady Character Cost: 4
Stats: 1/1
Ability: Play: Pick a follower. Transform me into an actual copy of it.
Sumpsnipe Scavenger Cost: 4
Stats: 4/3
Ability: Allegiance: Create a Sumpworks Map in hand. It prices Zero this spherical.
Chempunk Shredder Cost: 5
Stats: 5/2
Ability: Play: Deal 1 injury to all enemy models.
Funsmith Cost: 5
Stats: 2/3
Ability: All of your spells and abilities deal 1 additional injury.
Midenstokke Henchmen Cost: 5
Stats: 5/3
Ability: Nexus Strike: Summon an actual copy of me.
Unstable Voltician Cost: 5
Stats: 4/4
Ability: When I’m summoned, grant me +4/+Zero and Quick Attack in the event you’ve forged a 6+ price spell this game.
Augmented Experimenter Cost: 6
Stats: 3/3
Ability: Play: Discard your hand. Draw Three playing cards. Deal Three to an enemy unit.
Jae Medarda Cost: 8
Stats: 6/6
Ability: Elusive
Ability: When I’m focused, draw 1 card.
Corina Veraza Cost: 9
Stats: 6/6
Ability: Play: Discard the highest 5 playing cards of your deck to deal 1 injury to all enemies for every spell discarded.
Plaza Guardian Cost: 10
Stats: 6/6
Ability: Quick Attack
Ability: Reduce my price by 1 for every spell you have forged this game.

Piltover & Zaun Spells

Card title Spell card results
Thermogenic Beam Cost: 0
Speed: Slow
Effect: To play, spend your entire mana. Deal that a lot mana in injury to a unit.
Counterfeit Copies Cost: 1
Speed: Burst
Effect: Pick a card in hand. Shuffle Four precise copies of it into your deck.
Jury-Rig Cost: 1
Speed: Burst
Effect: When forged or discarded, summon a Scrap Scuttler.
Mushroom Cloud Cost: 1
Speed: Burst
Effect: Plant 5 Poison Puffcap on random playing cards within the enemy deck.
Rummage Cost: 1
Speed: Burst
Effect: To play, discard 2 playing cards. Draw 2 playing cards.
Mystic Shot Cost: 2
Speed: Fast
Effect: Deal 2 injury to something.
Scrapdash Assembly Cost: 2
Speed: Slow
Effect: Summon 2 Scrap Scuttler.
Sumpworks Map Cost: 2
Speed: Burst
Effect: Grant an ally Elusive.
Flash of Brilliance Cost: 3
Speed: Burst
Effect: Create a random spell in hand. Refill your spell mana.
Get Excited! Cost: 3
Speed: Fast
Effect: To play, discard 1. Deal Three injury to something.
Rising Spell Force Cost: 3
Speed: Burst
Effect: Grant an ally +4/+Zero and Quick Attack this spherical.
Statikk Shock Cost: 4
Speed: Fast
Effect: Deal 1 injury to 2 enemies. Draw a card.
Purrsuit of Perfection Cost: 5
Speed: Slow
Effect: If you’ve performed 20 playing cards with completely different names this game, summon Cataclysm.
Hextech Transmogulator Cost: 6
Speed: Fast
Effect: Transform a follower into one other follower.
Unlicensed Innovation Cost: 6
Speed: Slow
Effect: Summon an Illegal Contraption.
Trueshot Barrage Cost: 7
Speed: Slow
Effect: Deal Three injury to an enemy, 2 injury to a different enemy, then 1 injury to a different enemy.
Progress Day! Cost: 8
Speed: Burst
Effect: Draw 2 playing cards, then scale back their price by 1.

Legends of Runeterra Noxus

Noxus 

If there was one area whose playing cards would match nicely in an Aggro deck, it could be Noxus. Heavy hitting followers and many injury results means there’s some ways to beat up the enemy’s Nexus as rapidly as attainable. Stun results are somewhat widespread within the spells listing, which makes bypassing the enemy’s defences a cinch.

Noxus Followers

Card title Follower card stats
Affectionate Poro Cost: 1
Stats: 1/1
Ability: Challenger
Draven’s Biggest Fan Cost: 1
Stats: 2/1
Ability: When I’m summoned, transfer Draven to the highest of your deck in the event you do not have already got him.
Legion Rearguard Cost: 1
Stats: 3/2
Ability: Can’t Block
Legion Saboteur Cost: 1
Stats: 2/1
Ability: Attack: Deal 1 injury to the enemy Nexus.
Precious Pet Cost: 1
Stats: 2/1
Ability: Fearsome
Arena Battlecaster Cost: 2
Stats: 2/2
Ability: Attack: Give different battling allies +1/+Zero this spherical.
Crimson Aristocrat Cost: 2
Stats: 2/2
Ability: Play: Deal 1 injury to an ally and grant it +2/+0.
Crimson Disciple Cost: 2
Stats: 2/3
Ability: When I survive injury, deal 2 injury to the enemy Nexus.
House Spider Cost: 2
Stats: 2/2
Ability: When I’m summoned, summon a Spiderling.
Legion Drummer Cost: 2
Stats: 3/2
Ability: Support: Give my supported ally Quick Attack this spherical.
Legion Grenadier Cost: 2
Stats: 3/1
Ability: Last Breath: Deal 2 injury to the enemy Nexus.
Trifarian Gloryseeker Cost: 2
Stats: 5/1
Ability: Challenger
Ability: Can’t Block
Trifarian Hopeful Cost: 2
Stats: 3/2
Ability: When I’m summoned, grant me +2/+Zero in case you have one other Nexus ally.
Arachnoid Sentry Cost: 3
Stats: 3/2
Ability: Play: Stun an enemy.
Arena Bookie Cost: 3
Stats: 2/1
Ability: Start of Round: Discard your lowest price card to attract 1 card.
Crimson Curator Cost: 3
Stats: 3/3
Ability: When I survive injury, create a random Crimson unit in your hand.
Legion Marauder Cost: 3
Stats: 3/2
Ability: Attack: Grant allied Legion Marauders in every single place +1/+1.
Reckless Trifarian Cost: 3
Stats: 5/4
Ability: Can’t Block
Basilisk Rider Cost: 4
Stats: 5/2
Ability: Allegiance: Grant me +1/+1 and Overwhelm.
Crimson Awakener Cost: 4
Stats: 5/5
Ability: When I’m summoned, deal 1 injury to all different allies.
Crowd Favorite Cost: 4
Stats: 2/2
Ability: Overwhelm
Ability: When I’m summoned, grant me +1/+1 for one another ally you’ve.
Legion Veteran Cost: 4
Stats: 4/5
Ability: When one other ally survives injury, grant it +1/+0.
Shiraza the Blade Cost: 4
Stats: 3/3
Ability: I deal double injury to the Nexus.
Trifarian Assessor Cost: 4
Stats: 4/3
Ability: Play: Draw 1 for every 5+ Power ally you’ve.
Arachnoid Host Cost: 5
Stats: 5/3
Ability: When I’m summoned, grant different Spider allies +2/+0.
Kato the Arm Cost: 5
Stats: 5/3
Ability: Support: Give my supported ally +3/+Zero and Overwhelm this spherical.
Legion General Cost: 5
Stats: 4/4
Ability: Fearsome
Ability: Play: Grant me +1/+1 for every unit you have Stunned or Recalled this game.
Trifarian Shieldbreaker Cost: 5
Stats: 6/5
Ability: Fearsome
Battering Ram Cost: 6
Stats: 0/12
Ability: Overwhelm
Ability: Attack: Grant me +4/+0.
Minotaur Reckoner Cost: 6
Stats: 6/6
Ability: Start of Round: Stun the weakest enemy.
Savage Reckoner Cost: 7
Stats: 7/4
Ability: Overwhelm
Ability: Challenger
Captain Farron Cost: 8
Stats: 8/8
Ability: Overwhelm
Ability: Play: Replace your hand with Decimates.

Noxus Spells

Card title Spell card results
Blade’s Edge Cost: 1
Speed: Fast
Effect: Deal 1 injury to something.
Elixir of Wrath Cost: 1
Speed: Burst
Effect: Give an ally +3/+Zero this spherical.
Guile Cost: 1
Speed: Slow
Effect: Stun an enemy.
Brother’s Bond Cost: 2
Speed: Burst
Effect: Grant two allies +2/+0.
Death Lotus Cost: 2
Speed: Fast
Effect: Deal 1 injury to all battling models.
Transfusion Cost: 2
Speed: Burst
Effect: Deal 1 injury to an ally to provide one other ally +2/+2 this spherical.
Blood for Blood Cost: 3
Speed: Fast
Effect: Deal 1 to an allied follower. If it survives, create a replica of it in hand.
Culling Strike Cost: 3
Speed: Fast
Effect: Kill a unit with Three or much less Power.
Might Cost: 3
Speed: Burst
Effect: Give an ally +3/+Zero and Overwhelm this spherical.
Noxian Guillotine Cost: 3
Speed: Fast
Effect: Kill a broken unit. You can forged this once more this spherical.
Vision Cost: 3
Speed: Burst
Effect: When forged or discarded, grant allies +1/+0.
Whirling Death Cost: 3
Speed: Fast
Effect: A battling ally strikes a battling enemy.
Decimate Cost: 5
Speed: Slow
Effect: Deal Four injury to the enemy Nexus.
Decisive Maneuver Cost: 5
Speed: Fast
Effect: Stun anenemy. Give all allies +2/+Zero this spherical.
Intimidating Roar Cost: 5
Speed: Slow
Effect: Stun all enemies with Four or much less energy.
Shunpo Cost: 5
Speed: Slow
Effect: Deal 2 injury to an enemy unit, then prepared your assault.
Reckoning Cost: 6
Speed: Slow
Effect: If you’ve a 5+ Power ally, kill all models with Four or much less Power.

Legends of Runeterra Freljord

Freljord

The frozen depths of Freljord has a variety of defensive and trampling results. Expect to see numerous massive creatures coated in thick fur that might stomp you to bits with Overwhelm. Buffing spells and frostbite results are a little bit extra widespread right here. Freljord decks are likely to skew extra in the direction of the Midrange methods and couple nicely with Demacia and Shadow Isles.

Freljord Followers

Card title Follower card stats
Lonely Poro Cost: 1
Stats: 1/1
Ability: When I’m summoned, create in hand a random 1 price Poro from any area.
Omen Hawk Cost: 1
Stats: 1/1
Ability: When I’m summoned, grant the highest 2 allies in your deck +1/+1.
Unscarred Reaver Cost: 1
Stats: 0/3
Ability: When I survive injury, grant me +2/+0.
Yeti Yearling Cost: 1
Stats: 1/2
Ability: Last Breath: Shuffle 2 Enraged Yeti into your deck.
Avarosan Sentry Cost: 2
Stats: 2/1
Ability: Last Breath: Draw a card.
Feral Mystic Cost: 2
Stats: 2/2
Ability: Overwhelm
Ability: Enlightened: I’ve +4/+4.
Icevale Archer Cost: 2
Stats: 3/1
Ability: Play: Frostbite an enemy.
Stalking Wolf Cost: 2
Stats: 3/2
Ability: Challenger
Ability: When I’m summoned, the enemy summons a Snow Hare.
Starlit Seer Cost: 2
Stats: 2/2
Ability: When you forged a spell, grant the highest ally in your deck +1/+1.
Avarosan Marksman Cost: 3
Stats: 3/1
Ability: Play: Deal 1 injury to an enemy unit.
Avarosan Trapper Cost: 3
Stats: 2/2
Ability: When I’m summoned, create an Enraged Yeti within the prime Three playing cards of your deck.
Kindly Tavernkeeper Cost: 3
Stats: 2/3
Ability: Play: Heal something 3.
Mighty Poro Cost: 3
Stats: 3/3
Ability: Overwhelm
Rimefang Wolf Cost: 3
Stats: 3/2
Ability: Challenger
Ability: When I strike a unit with 0 Power, I kill it.
Scarthane Steffen Cost: 3
Stats: 2/4
Ability: When I survive injury, grant me +3/+0.
Wyrding Stones Cost: 3
Stats: 0/3
Ability: Start of the Round: Get an additional mana gem this spherical.
Avarosan Outriders Cost: 4
Stats: 3/3
Ability: Overwhelm
Ability: Allegiance: Grant the highest unit in our deck +3/+Three and Overwhelm
Babbling Bjerg Cost: 4
Stats: 3/3
Ability: When I’m summoned, draw a unit with 5+ Power.
Bull Elnuk Cost: 4
Stats: 4/5
Poro Herder Cost: 4
Stats: 3/4
Ability: When I’m summoned, draw 2 Poros in case you have a Poro ally.
Avarosan Hearthguard Cost: 5
Stats: 5/5
Ability: When I’m summoned, grant allies in your deck +1/+1.
Rimetusk Shaman Cost: 5
Stats: 3/3
Ability: Start of Round: Frostbite the strongest enemy.
Scarmaiden Reaver Cost: 5
Stats: 4/5
Ability: Overwhelm
Ability: Lifesteal
Tarkaz the Tribeless Cost: 5
Stats: 5/8
Ability: Attack: Deal 1 injury to all battling models.
Troop of Elnuks Cost: 5
Stats: 3/3
Ability: Play: Summon every Elnuk within the prime 10 playing cards of your deck.
Alpha Wildclaw Cost: 6
Stats: 7/6
Ability: Overwhelm
Heart of the Fluff Cost: 6
Stats: 4/4
Ability: Play: Combine all our Poros into Fluft of Poros, it good points their stats and key phrases.
Scarmother Veynna Cost: 6
Stats: 3/8
Ability: Overwhelm
Ability: When I survive injury, grant me +3/+0.
They Who Endure Cost: 6
Stats: 1/1
Ability: Overwhelm
Ability: When I’m summoned, grant me +1/+1 for every ally that has died.
Ancient Yeti Cost: 7
Stats: 5/5
Ability: Overwhelm
Ability: End of Round: Reduce my price by 1.
Icy Yeti Cost: 7
Stats: 5/5
Ability: When I’m summoned, Frostbite enemies with Three or much less well being.
She Who Wanders Cost: 10
Stats: 10/10
Ability: Play: Obliterate all followers with Four or much less Power in play and in fingers.

Freljord Spells

Card title Spell card impact
Brittle Steel Cost: 1
Speed: Burst
Effect: Frostbite an enemy with Three or much less well being.
Elixir of Iron Cost: 1
Speed: Burst
Effect: Give an ally +0/+2 this spherical.
Entreat Cost: 2
Speed: Burst
Effect: Draw a champion.
Shatter Cost: 2
Speed: Slow
Effect: Deal Four injury to an enemy if it has 0 Power. Otherwise, Frostbite it.
Flash Freeze Cost: 3
Speed: Burst
Effect: Frostbite an enemy.
Iceborn Legacy Cost: 3
Speed: Burst
Effect: Grant an ally and all allied copies of it in every single place +1/+1.
Take Heart Cost: 3
Speed: Burst
Effect: Grant a broken ally +3/+3.
Tall Tales Cost: 3
Speed: Slow
Effect: If you’ve a Yeti, summon an Enraged Yeti. Otherwise, create one on prime of your deck.
Avalanche Cost: 4
Speed: Slow
Effect: Deal 2 injury to all models.
Bloodsworn Pledge Cost: 4
Speed: Burst
Effect: Grant two allies +0/+3.
Poro Snax Cost: 4
Speed: Burst
Effect: Grant Poro allies in every single place +1/+1.
Catalyst of Aeons Cost: 5
Speed: Burst
Effect: Get an empty mana gem and heal your Nexus 3.
Harsh Winds Cost: 6
Speed: Burst
Effect: Frostbite 2 enemies.
Pack Mentality Cost: 7
Speed: Slow
Effect: Give an ally and all different allies of its group +3/+Three and Overwhelm this spherical.
Winter’s Breath Cost: 7
Speed: Slow
Effect: Kill all enemies with Zero energy, then Frostbite all enemies.
Battle Fury Cost: 8
Speed: Burst
Effect: Grant an ally +8/+4.
Warmother’s Call Cost: 12
Speed: Slow
Effect: Summon the highest unit from our deck now and every begin of spherical.

Legends of Runeterra shadow isles

Shadow Isles

The darkish realm of the Shadow Isles is a haven for spooky issues. They use a variety of sacrifices and Last Breath results of their deck compositions. Some of the strongest mixtures happen inside the playing cards of this area. It’s additionally the area with the fewest follower playing cards, however essentially the most magic, together with a variety of management and removing spells.

Shadow Isles Followers

Card title Follower playing cards stats
Ravenous Butcher Cost: 0
Stats: 3/2
Ability: To play me, kill an ally.
Hapless Aristocrat Cost: 1
Stats: 1/1
Ability: Last Breath: Summon a Spiderling
Oblivious Islander Cost: 1
Stats: 2/1
Ability: Play: Grant an ally in hand Ephemeral and scale back its price by 1.
Sinister Poro Cost: 1
Stats: 1/1
Ability: Fearsome
Warden’s Prey Cost: 1
Stats: 1/1
Ability: Last Breath: Create in hand one other Last Breath follower from any area that prices Three or much less.
Arachnoid Horror Cost: 2
Stats: 3/2
Ability: Fearsome
Cursed Keeper Cost: 2
Stats: 1/1
Ability: Can’t Block
Ability: Last Breath: Summon an Escaped Abomination.
Mistwrath Cost: 2
Stats: 2/2
Ability: Fearsome
Ability: When I’m summoned, grant different allied Mistwraiths in every single place +1/+0.
Shark Chariot Cost: 2
Stats: 3/1
Ability: Can’t Block
Ability: Ephemeral
Ability: When an Ephemeral ally assaults, revive me attacking.
Soul Shepherd Cost: 2
Stats: 2/3
Ability: Can’t Block
Ability: When you summon an Ephemeral ally, grant it +1/+1.
Stirred Spirits Cost: 2
Stats: 3/2
Ability: Support: Grant my supported ally +2/+Zero and Ephemeral.
Darkwater Scourge Cost: 3
Stats: 5/5
Ability: Ephemeral
Ability: Lifesteal
Frenzied Skitterer Cost: 3
Stats: 3/3
Ability: Fearsome
Ability: When I’m summoned, give different allied Spiders +1/+Zero and enemies -1/+Zero this spherical.
Iron Harbinger Cost: 3
Stats: 2/4
Ability: Fearsome
Ability: Attack: Grant me +1/+Zero for every Ephemeral ally.
Phantom Prankster Cost: 3
Stats: 0/3
Ability: When one other ally dies, deal 1 injury to the enemy Nexus.
Scribe of Sorrows Cost: 3
Stats: 2/3
Ability: When I’m summoned, create a replica in hand of an ally that died this game.
The Undying Cost: 3
Stats: 2/2
Ability: Can’t Block
Ability: Last Breath: Revive me at the beginning of spherical and grant me +1/+1 for every time I’ve died.
Ancient Crocolith Cost: 4
Stats: 7/7
Ability: To play me, kill 2 allies.
Chronicler of Ruin Cost: 4
Stats: 3/3
Ability: Play: Kill an ally, then revive it.
Wraithcaller Cost: 4
Stats: 3/7
Ability: Allegiance: Summon a Mistwraith
Ethereral Remitter Cost: 5
Stats: 4/3
Ability: Play: Kill an ally to summon a random follower from any area that prices 2 mana extra.
Tortured Prodigy Cost: 5
Stats: 4/4
Ability: When an ally dies, refill your spell mana.
Soulgorger Cost: 6
Stats: 3/7
Ability: Lifesteal
The Rekindler Cost: 6
Stats: 4/4
Ability: When I’m summoned, revive the strongest allied champion.
Rhasa the Sunderer Cost: 8
Stats: 7/5
Ability: Fearsome
Ability: Play: Kill the two lowest Power enemies if an ally died this spherical.
Commander Ledros Cost: 9
Stats: 9/6
Ability: Fearsome
Ability: Play: Cut the enemy Nexus well being in half, rounded up.
Ability: Last Breath: Return me at hand.
Spectral Matron Cost: 8
Stats: 6/6
Ability: Fearsome
Ability: Play: Pick an ally in hand. Summon an actual copy of it. It’s Ephemeral.
Scuttlegeist Cost: 10
Stats: 5/5
Ability: Fearsome
Ability: Reduce my price by 1 for every ally that died this game.

Shadow Isles Spells

Card title Spell card impact
Fading Memories Cost: 0
Speed: Burst
Effect: Pick a follower. Create an Ephemeral copy of it in hand.
Absorb Soul Cost: 1
Speed: Fast
Effect: Drain Four from any ally unit.
Crawling Sensation Cost: 1
Speed: Slow
Effect: If an ally died this spherical, summon 2 Spiderlings
Mark of the Isles Cost: 1
Speed: Burst
Effect: Grant an ally +3/+3 Ephemeral.
Black Spear Cost: 2
Speed: Fast
Effect: If an ally died this spherical, deal Three injury to an enemy unit.
Glimpse Beyond Cost: 2
Speed: Fast
Effect: Kill an ally to attract 2 playing cards.
Haunted Relic Cost: 2
Speed: Slow
Effect: Summon 3 Unleashed Spirits.
Vile Feast Cost: 2
Speed: Fast
Effect: Drain 1 from a unit to summon a Spiderling.
Fresh Offerings Cost: 3
Speed: Slow
Effect: If 3+ allies have died this spherical, summon Vilemaw
Mist’s Call Cost: 3
Speed: Fast
Effect: Revive a random ally that died this spherical.
Onslaught of Shadows Cost: 3
Speed: Slow
Effect: Summon 2 Spectral Riders.
Splinter Soul Cost: 3
Speed: Slow
Effect: Summon an actual copy of an ally. It’s Ephemeral and 1/1.
The Box Cost: 4
Speed: Fast
Effect: Deal Three injury to every enemy that was summoned this spherical.
Grasp of the Undying Cost: 4
Speed: Fast
Effect: Drain Three from a unit.
Possession Cost: 5
Speed: Slow
Effect: Steal an enemy follower this spherical.
Withering Wail Cost: 5
Speed: Fast
Effect: Deal 1 injury to all enemy models. Heal your Nexus 3.
Atrocity Cost: 6
Speed: Fast
Effect: Kill an ally to deal injury equal to its Power to something.
Brood Awakening Cost: 6
Speed: Slow
Effect: Summon 3 Spiderling, then grant Spider allies +1/+0.
Vengeance Cost: 7
Speed: Fast
Effect: Kill a unit.
The Ruination Cost: 9
Speed: Slow
Effect: Kill all models
The Harrowing Cost: 10
Speed: Slow
Effect: Revive the 6 highest Power models that died this game and grant them Ephemeral.



Legends of Runeterra guides hyperlinks

Those are all the follower and spell playing cards in Runeterra. Do take a look at our different guides, significantly the one to create one of the best Legends of Runeterra decks.


Source

Feature, guides, Legends of Runeterra, Riot Games

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