QA Session with the Developers: July 2024

QA Session with the Developers: July 2024

Hello, survivors! 

Some time ago, we asked you to submit your questions for the developers. Here are some of the answers. 

Please note that according to the conditions of their NDA, the developers cannot answer questions concerning the future contents of the game. This also applies to questions about the balance changes.


Q: Is the “Uranium wars” a one-time event, or will it be back in the future? Does this mode connected with any plans to rework the clan game modes?

A: As many players know, there are some problems with the current form of “Clan wars” right now. For example: high entry threshold, stagnant meta, players intentionally losing battles as groups because of how the rating system currently works, etc. All of this leads to meta not changing in the mode. We have plans to make a few more versions of “Uranium wars”. Then we will choose the best format based on player feedback and metrics and implement it into the game on a permanent basis.

 

Q: Will raids and PvE modes be developed further? The raids have stayed the same for a very long time. Will there be an option to use armoured aircraft in the raids?

A:  We have already done some work on improving raids and other PvE modes, as you may remember. At the end of 2023, there was a temporary PvE mode “Rise of the Machines”, as well as PvE event “Northern Justice”  in early 2024. There will be another PvE event “Taming the Dragon” in the upcoming “Rundown” update. The development team will not stop there and will continue to experiment and develop the PvE elements of Crossout.

Speaking of integrating armoured aircraft into PvE modes, some of the maps still need to be adapted for aircraft gameplay first, including special PvE locations. This is necessary for the players to be able to use flying vehicles in raids. In general, this development is in our plans.

 

Q: Frames that have 3-5-7 pins would be very useful in the game. Are there any plans for creating such parts?

A: Not at the moment. But we could potentially make more frames of different types and sizes. Our team understands that some sizes are really lacking in the game, and it would be good for the project to make such parts.

 

Q: Is any new content planned for Leviathans?

A: There is no new content planned for Leviathans at this time.

 

Q: Why does the “Flywheel” weigh twice as much as the “Yeti”?

A: This is due to the balancing of the part. “Yeti’s” mass is determined in relation to other similar invisibility modules. The mass of the “Flywheel” is determined in relation to other recharge boosters. The mass values are determined by how comfortable it is to handle a part in the constructor and its effect on gameplay. In addition, the “Yeti’s” mass value goes up because of the “Rune-1” module.

 

Q:  Why don’t the tracks have surface traction? The vehicles that use wheels can push vehicles with tracks wherever they want!

A: After the recent tracks physics change, they still have more surface traction than the wheels. These changes were made to improve the comfort of playing with tracks. It should be noted that the ability to push an armoured vehicle on tracks is affected by a large number of parameters: mass, speed, number of movement parts, etc.

 

Q: What percentage of active players consistently play “Clan confrontation” and “Clan wars”?

A: Unfortunately, we can’t provide you with this information because of the NDA, but let’s remember the first question about the “Uranium wars” mode. We know that players are very much looking forward to the return of this mode to the game. We know that they liked it, and it spurred activity in clan modes. We want the game to have a ranked mode with a lower entry threshold than “Clan wars”. The development team believes that such a change will pave the road for more players to discover the more competitive element of Crossout.


That’s all for now. Stay tuned!

Discuss

 

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