PUBG Corp. has apologised for PUBG’s latest issues with servers and game efficiency.
Many within the PUBG group, and one of its top streamers, have been pissed off by bugs launched with latest patches, in addition to unstable servers.
Developer PUBG Corp. determined to handle every of those complaints in a blog post. The developer revealed that the game’s servers have been beneath fixed DDoS assaults in latest months. These assaults reached a peak final November, and spiked once more this month.
This is what’s been inflicting server efficiency issues for gamers, as anybody on affected servers will inevitably undergo. PUBG Corp. is attacking this on two fronts: working internally to guard the game, and deploying options by service suppliers.
Unfortunately, the developer notes that a few of these “experimental DDoS defence solutions” induced packet loss for some gamers. This work, nevertheless, has apparently been profitable, decreasing the influence of DDoS assaults by 85%.
As for the game’s seemingly sudden poor efficiency and stability on PC, PUBG Corp. stated these issues began with the January replace. The developer continues to be attempting to establish the trigger, however says the problems seem like restricted to sure {hardware} configurations, making them tougher to breed and repair.
Custom games was one other space that deteriorated in previous weeks. PUBG Corp. stated it’s engaged on fixing saved customized presets, however that the method will take time. This problem was sadly a facet impact of back-end tweaks made to customized matches.
Finally, points affecting the recently launched Team Deathmatch mode, resembling prolonged matchmaking occasions and over-populated groups have largely been resolved.
“We understand there are many other high-priority issues impacting gameplay,” the developer wrote.
“One of our primary goals this year is to be more transparent with what we’re working on, so we wanted to get this letter out to you to address some of the more notable issues we’ve faced recently.”