During at this time’s PS5 reveal stream, it was introduced that the PS5 will help the highest 100 PS4 games at launch.
The announcement was delivered by PS5 lead techniques architect Mark Cerny and featured a breakdown of the upcoming console’s {hardware} capabilities. However, on prime of all of the dialogue about teraflops, Cerny additionally mentioned backwards compatibility.
According to Cerny, the highest 100 PS4 games, “as ranked by playtime,” are set to be playable on PS5 techniques at launch. Well, most of them, anyway. As it stands, “almost” all of those titles are already geared as much as run on the PS5.
Cerny specified that the rationale solely “almost” the entire games can be out there at launch is basically as a result of energy distinction between the PS4 and PS5. Due to the truth that it’s considerably extra highly effective than its predecessor, the PS5 is at present too quick to run a choose few of the older titles, which means that builders might want to tweak their games with a purpose to make them suitable with newer {hardware}.
“Some game code just can’t handle it,” Cerny defined. “Testing has to be done on a title by title basis.”
Regardless of this, it seems that a big fraction of the PS4’s most performed games are already good to go and shall be included within the PS5’s library at launch.
If you’re interested by how the PS5 compares to the Xbox Series X, try our PS5 v Xbox Series X specs breakdown. You also can try our report on the performance differences between the PS5 and the PS4, and skim up on how the PS5 offers expandable storage.
The PS5 additionally incorporates a new Tempest Engine audio chip, which is a “revolutionary addition to bring 3D audio to everyone.”
If you’re hungry for more information, try everything else we know about the PS5, and check out our listing of the best PS4 games.