Is Sony already at work on the PS5 Pro? This is what suggests a new patent of the mark which has just been made public. Indeed, by going to take a look at the official document, we see that the patent explains in black and white that a “light” console could be equipped with a single SOC, while a “high-end” machine would receive several. Given the current architecture of the PS5, we can therefore imagine that this top of the range would be a hypothetical PS5 Pro. That said, you also have to be careful. First of all, this patent dates from January 2019, and could very well have only been a line of thought, on the other hand, it is said that this multi-SoC technology would also be applicable to cloud gaming. Clearly, it is possible that it will never end up in a home console, and that it is used in servers like those that run the PS Now.
The patent also explains the few advantages and the many disadvantages of a multi-GPU system. The main advantage is economic, since the simpler the chip (and therefore not very powerful) the less expensive it is to produce. Therefore, performance similar to that of a complex chip could be obtained by using several simpler models. But the drawbacks are legion, with among other things an increase in power consumption, the obligation to modify motherboards, and above all the need to have developers who cooperate, and take advantage of a multi-GPU configuration. It is this reluctance on the part of developers that has killed the boom in multi-GPU configurations on PCs, Nvidia’s SLi and AMD’s CrossFire having almost completely disappeared from circulation.
As you can see, there is little chance that a PS5 Pro with multiple chips will arrive in the future. On the other hand, what seems clear is that Sony is actively considering the future of its ninth-generation console, and ways to be able to beat Microsoft and the 12TFLOPs of its Xbox Series X.