I’m No Demonlord launches on Steam with two-player co-op
I’m No Demonlord, a two-player cooperative roguelike from NiaoWu Studio and publisher Edigger, launched on Steam on August 5, 2026. The game combines bullet-hell combat with route selection and build experimentation.
Players control an adventurer possessed by a demon and fight through changing encounters while uncovering the story behind a kingdom’s disappearances. Decisions made along the way affect whether the hero protects the kingdom’s inhabitants or turns against them.
The game supports solo play, online co-op and local shared-screen co-op for two players. Its progression system is built around interacting abilities, factions and upgrades, with more than 1,000 possible mechanical combinations described by the developers.
Runs also include branching routes, treasure rooms, challenge rooms and rare abilities. These choices let players adjust each build instead of relying only on numerical upgrades.
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