Hideo Kojima Announces His Next Action Espionage Game, Physint, Set for Release in 5-6 Years
<p><img loading=”lazy” src=”https://www.gameinformer.com/sites/default/files/styles/body_default/public/2022/06/12/52378479/kojima.jpg” width=”800″ height=”450″ alt=”Hideo Kojima Physint Action Espionage 5 6 years release date” typeof=”foaf:Image” class=”image-style-body-default” /></p>
<p>Hideo Kojima and PlayStation announced last year they were teaming up to create a new action espionage game called <a href=”https://youtu.be/WEpK67JDLu8?si=mNsrpFzSU1g8mSi8″>Physint</a>, a welcome genre return for fans of Kojima’s <a href=”https://www.youtube.com/watch?v=0Ai1bh-D3K8″>Metal Gear Solid</a> series. In a new interview with French magazine <a href=”https://www.lefilmfrancais.com/index.php?option=com_papyrus&view=recherche&searchword=hideo+kojima”><em>Le Film Français</em></a>, Kojima said Physint is 5 to 6 years away from release.</p><p>This timeline isn’t too surprising – Kojima Productions’ next release is <a href=”https://gameinformer.com/product/death-stranding-2-on-the-beach”>Death Stranding 2: On The Beach</a> on June 26, and the studio is already developing its next game after that, <a href=”https://www.gameinformer.com/the-game-awards-2023/2023/12/07/hideo-kojima-is-making-a-new-game-called-od-with-jordan-peele”>OD, for Xbox</a>. Assuming Kojima Productions has no other surprises, Physint is likely up to bat after OD, so the 5 to 6-year timeline makes sense.</p><iframe width=”560″ height=”315″ frameBorder=”0″ width=”640″ height=”360″ src=”https://www.youtube.com/embed/WEpK67JDLu8″ frameborder=”0″ allow=”autoplay” allowfullscreen=”true”> </iframe><p>“Besides Death Stranding 2, there is Physint in development. That will take me another five or six years. Maybe after that, I could finally decide to tackle a film,” Kojima told <em>Le Film Français</em> when asked about directing a movie, as reported by <a href=”https://www.videogameschronicle.com/news/hideo-kojima-reveals-his-next-espionage-game-physint-is-5-6-years-away/”><em>Video Games Chronicle</em></a>.</p><p>Kojima also told the magazine he received many offers to direct a movie when <a href=”https://www.gameinformer.com/b/features/archive/2015/04/15/opinion-how-kojima-leaving-could-be-good-for-metal-gear.aspx?amp”>he left Konami in 2015</a>. Considering how much Kojima loves films and the people behind them, seeing him direct one wouldn’t be surprising. Consider those extra-long Metal Gear Solid and Death Stranding cutscenes practice for his directorial debut.</p><p>While waiting for Physint, check out <a href=”https://gameinformer.com/preview/2025/05/08/building-a-stronger-connection”><em>Game Informer’s</em> Death Stranding 2 hands-on preview</a>, and then read about how <a href=”https://gameinformer.com/preview/2025/05/08/how-death-stranding-2s-interactive-encyclopedia-helps-players-make-sense-of-the”>Death Stranding 2’s interactive encyclopedi</a>a helps players make sense of the lore. After that, check out this breakdown of <a href=”https://gameinformer.com/preview/2025/05/08/meet-the-strange-and-powerful-members-of-drawbridge”>the members of Death Stranding 2’s Drawbridge organization</a>. </p>
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