
Greetings to the 007 First Light community,
Today, we are rolling out a fresh round of refinements and quality-of-life enhancements for 007 First Light. These updates are a direct result of your invaluable feedback and ongoing dedication to the game. Please review the comprehensive notes for Game Update 1.0.4 below, and be sure to follow our official channels for the latest news.
Update Overview
- Client Version: 1.0.4
- Launch Date: June 11th, 09:00 UTC / 11:00 CEST
- Download Size: 1 GB
Critical Fixes
- Microsoft PC Update Size: Resolved an issue where game updates on Microsoft PC were significantly larger than on other platforms.
- Performance Optimization: Implemented memory-management improvements to boost overall frame stability and mitigate out-of-memory crashes.
- Startup Profile Crash: Rectified a crash triggered by profile data loading errors during game initialization.
- Save Data Corruption (PC): Fixed a critical issue where corrupted save files caused repeated startup crashes, effectively locking players out of the game.
- “Against the Odds” Cinematic: Addressed a crash occurring during the mission’s opening cutscene.
- “Flying Dark” Checkpoint (PC): Resolved a crash that occurred when resuming the “Flying Dark” checkpoint in All the Time in the World after leaving the game idle in the background.
- Xbox Series S Memory Leak: Eliminated a rare memory error triggered during mission transition cinematics following long gameplay sessions.
- PlayStation 5 Pro Tactical Simulation: Fixed a crash caused by purchasing multiple gadget upgrades within the TacSim mode.
Gameplay Refinements
- PS5 EULA Loop: Resolved a bug where players were repeatedly prompted to accept the EULA during the initial boot process.
- Combat Locomotion: Fixed an issue in The Past Never Dies where receiving damage could leave Bond permanently stuck in a movement animation.
- “Against the Odds” Progression: Fixed a blocker where luring a guard from their patrol route prevented interaction with hostages, stalling mission progress.
- Multi-Weapon Save Corruption (PS5): Addressed an issue where carrying multiple primary weapons led to corrupted save files and infinite loading screens upon reloading.
- Photo Interaction Bug: Fixed a collision issue in The Past Never Dies where interacting with photos simultaneously with Greenway rendered them inaccessible.
- MI6 Elevator Access: Prevented players from entering the elevator shaft ahead of schedule during QLab visits.
- Q AI Pathing: Fixed a glitch where skipping a cutscene at MI6 could leave Q stuck within the environment.
- “Knightfall” Boundaries: Patched an out-of-bounds issue during the Escape the Penthouse sequence.
- “Time to Die” Stuck State: Resolved issues where players could get stranded on a docked boat or stuck during the quarry traversal.
- Q-Watch Reliability: Fixed an error in A New Home where the Q-Watch failed to supply necessary items during the Malta training sequence.
- Gadget Latency: Fixed a persistent delay in gadget activation in The Heart of the Matter that sometimes bled into subsequent missions.
- Challenge Unlocks: Fixed logic errors for “Bring a Fist to a Gunfight” (For England) and “Iron It Out” (TacSim) to ensure they track correctly.
Cinematics & Animation
- Corrected animation snapping for Bond in Against the Odds.
- Fixed arm-positioning bugs for Greenway during dialogue sequences.
- Resolved instances of NPC assets clipping or disappearing in high-density areas.
- Polished character model visuals during The Needle’s Eye training cinematics.
UI, UX & Online Services
- Epic Games Store: Fixed an infinite save icon loop that required a hard restart.
- PS5 Pro Leaderboards: Corrected an issue preventing friends’ scores from populating in the TacSim leaderboards.
- Global Rankings: Fixed a display bug affecting user positioning on the world leaderboards.
- Input Rebinding: Updated the HUD to reflect custom keybinds immediately without requiring a checkpoint reload.
Achievements & Trophies
- Resolved unlocking failures for “A Collector’s Habit,” “A Legacy of Spycraft,” “Casino Royale,” “Memento Vivere,” “For Your Eyes Only,” and “The World Is Not Enough.”
Stability & Technical Enhancements
- GPU Selection (PC): Forced better hardware recognition so systems with dual GPUs default to the high-performance card.
- DLSS Scaling: Rectified incorrect upscaling settings that previously degraded visual fidelity.
- Physics Memory: Improved ragdoll physics memory overhead to ensure long-term stability.
- PS5 Memory: Optimized memory allocation for a smoother overall experience.
Localization & Polish
- Enhanced Korean and Simplified Chinese translations for improved contextual clarity.
- Corrected a minor English dialogue typo in the “A Night Out” mission.
Other Updates
- IOI Account Rewards: Fixed an issue where redeemed account rewards failed to appear in-game on PlayStation 5.
Known Issues
For a complete list of ongoing investigations and potential community workarounds, please visit our Known Issues page.
If you encounter a new issue, please report it via our Player Support Form. Thank you for your continued support and for helping us refine 007 First Light.
— The 007 First Light Development Team


