During right now’s PlayStation State of Play reveal, Ghost of Tsushima exploration was described as being particularly designed to “let the island guide you.”
You can try the total Ghost of Tsushima gameplay trailer beneath. It’s about 18 minutes lengthy in whole, and options info on fight, customization, and much extra. However, lets deal with Ghost of Tsushima’s exploration for a minute, provided that, based on Ghost of Tsushima artistic director Jason Connell, “exploration is at the heart of [their] open-world design.”
In Ghost of Tsushima, “let the island guide you” is extra than simply some ethereal phrase you’d count on to listen to from a monk excessive up within the mountains. Instead, you’re capable of summon a guiding wind, which is able to propel a clairvoyant gust in the best route. Among the environments showcased in right now’s trailer had been Kahine Hills, an exquisite space dotted with attractive orchids, and Yagata Forest, by way of which a winding highway wraps round tall, skinny bushes.
The trailer additionally featured honor shrines, which – and get this – will be discovered by following foxes. Foxes are your friends in Ghost of Tsushima. It’s sensible. (Going to those shrines is definitely massively useful, because it means that you can improve the quantity of minor slots Jin has entry to, every of which will be stuffed with a particular attraction designed to grant him highly effective buffs – so yeah, belief the foxes).
If you’re hungry for extra Ghost of Tsushima particulars, the State of Play gameplay trailer additionally offered us with a detailed look at Ghost of Tsushima combat. You can battle like an honorable samurai, or you possibly can turn into a Ghost and -literally “use fear as a weapon.”
Sucker Punch initially meant to launch Ghost of Tsushima this June, however had been sadly pressured to announce a brief delay due to COVID-19. The new launch date is July 17, lower than a month after the unique.