The 99.1iest update of all time. There’s more on the upcoming XP system and tech trees. We’ve added sexier tunnels, made some proc-gen tweaks, shrunk the default world size, and made lots of fixes and tweaks. This update wipes the servers. Read all about it at the official site.[playrust.com]
- Fixed fuel not being refunded when overspill when dropping on items
- Now force disconnects from server when trying to join another from UI
- Lock inherits door options
- Default option on lock is to open/close the door it is attached to
- Fixed ragdoll head stretching
- Linux dedicated server creates log files properly
- Rcon responses aren’t printed to the console/log files
- Added admin.bans (returns json list of bans)
- console.log, console.search respond with json
- Asserts show up red in the server console, have a log file
- Updated to Unity 5.3.3p1
- Added Impact sounds for chain link fence building parts
- Overflowed large furnaces shoot items out of the chimney
- Tweaked volume of bush/tree ambient sounds
- Fixed building privilege sometimes staying after death/server restart
- Added item specific pickup/drop inventory ui sounds
- Conditional colliders once again update on server restart
- Dungeon art and design update
- Reduced default map size to 3000 (from 4000)
- Improved procedurally generated rock clusters
- Tweaked road and powerline generation
- Fixed floaty arid / beach trees
- Fixed rocks sometimes spawning on warehouse
- Fixed rivers sometimes intersecting warehouse
- Fixed occasional sawtooth terrain glitch around monuments
- Fixed rivers sometimes starting at insane slopes
- Fixed a number of rock formation prefab issues
- Fixed missing icebergs
- Fixed small static rocks occasionally spawning midair
- Updated HapisIsland