The new year brings a fresh start for everyone in Rust. This update wipes the servers, including blueprints, and brings changes to aiming, world generation, stability, music, voice chat, and more. [playrust.com]
- Upgraded to Unity 5.3.1p2
- Switched OSX and Linux to new OpenGL core
- Disabled Xmas content
- Fixed UI banding
- Disabled Lazy Aim
- Tweaked Viewmodel animations
- Mace, Longsword & Salvaged cleaver are now throwable
- Can cook bear meat (and burn it)
- Fixed trees sometimes being missing on first connect to a server
- Can melee attack underwater
- Can build underwater
- New biome textures (sand, gravel, stones, rock, road, dirt)
- Ocean and river water colour changes
- New set of rocks and rock spawning improvements to procgen
- Trainyard dungeon blocker fixed in the central building pipes
- Water treatment Plant dungeon blocker fixed where player would get stuck.
- All dungeons: fixed major holes in sewers meshes that allowed you to see under terrain.
- Server seed and salt now write back to the convars if filled automatically
- Fixed monuments occasionally messing up rivers
- Fixed random terrain holes that could occur near caves
- Fixed monument terrain adjustment sometimes leading to floating objects
- Fixed anti hack issue that could block self-inflicted damage
- Fixed roof exploit
- Fixed various sleeping bag exploits
- Stability now has diminishing returns on huge buildings
- Building block placement quality of life improvements
- Rain forces more fog and clouds
- Rain tends to be more intense when it happens
- Atmosphere fogginess reduces view distance more aggressively
- Voice Chat UI removed
- Increased Voice Chat quality
- Added local player voice chat notification