At the heart of an unprecedented controversy, the game Cyberpunk 2077 accuses the lack of quality-testing at the time of its release. CD Projekt Red recognizes this and the development teams are working hard to fix the most serious issues in their game. It’s by going to the game’s official website that we can see that update 1.0.4 has been released and this fixes a number of bugs in order to improve the experience within Nihgt City. Only downside, these fixes are currently only available on the PC and PS4 versions, but CD Projekt Red promises that this update will be available on Xbox One as soon as possible.
Hotfix 1.04
The new patch for Cyberpunk 2077 is now available on PlayStation and PC consoles. For Xbox systems, we are working to have the update available as soon as possible. Here is the list of changes:
Quests
– Fixed an issue with achieving the end goal in Contract: Freedom of the Press
– Fixed an issue with starting the conversation with Johnny at the end of Life During Wartime.
– Fixed a rare issue with NPCs no longer calling V if the A Like Supreme quest was dropped halfway.
– Fixed an issue with Nix not going to its default state in Spellbound and KOLD MIRAGE.
– Fixed issues blocking progress in I Fought The Law when the player leaves the quest area.
– Fixed inability to find Delamain in Epistrophy.
– Fixed an issue that would occur in the second phase of the quest after completing the Pacifica battle with Ozob and if it is played after the finale.
– Fixed an issue with Nomads no longer being present if the player left the quest area in the middle of combat in With a Little Help from My Friends / Queen of the Highway.
Adjusted mappings and re-enabled quest tracking in M’ap Tann Pèlen / I Walk the Line / Transmission.
– Fixed the freedom constraints to stand up and sit down if none of the blue conditions are met in Violence.
– Fixed time and space issues caused when exiting the quest area or abandoning the quest in Following the River.
– Fixed an issue with the conversation with Johnny not starting after leaving the hotel in Tapeworm.
– Fixed an issue with the quest getting stuck when leaving the quest area before going up the hill in Following the River.
– Fixed the “Go to Booth 9” objective not ending if the player entered the room too quickly in Automatic Love.
– Fixed issues that left Jackie sitting in The Ripperdoc.
Other quest fixes
Playability
– Fixed preview in weapon crafting.
Visual
– Sudden vehicle spawns have been reduced.
– Switching from first person perspective to third person in a vehicle has been sped up.
– Fixed issues with missing animations of important NPCs during cutscenes.
Performance and stability
Improved stability, including various crash fixes.
Various
– Modification of the flashing effect on the braindances to reduce the risk of inducing epileptic symptoms. The effect was reduced and the flashes were reduced in frequency and amplitude.
– Removal of copyrighted songs present in the game with the “Disable registered music” function activated.
PC specific
– Changing the default language in game settings now correctly sets it to the language of your Steam client.
Specific to consoles
– Improved the quality of reflections on Xbox One and PlayStation 4 to eliminate the smudge effect.
– Fixed “The Vain Land” achievement on Xbox getting stuck at 97% after completing all necessary missions in the Badlands.