Cliff Bleszinski’s studio was in talks to make an Alien FPS the place you performed as Newt

Boss Key Productions was in talks with Fox to make an FPS game within the Alien universe earlier than its closure, based on founder Cliff Bleszinski.

Speaking on Twitter, he gave a run-down of the game the place you’d play as a grown up Newt from Aliens, with Ellen Ripley as a serious character.

Cliff Bleszinski’s studio was in talks to make an Alien FPS the place you performed as Newt

The game by no means received previous the preliminary planning phases although, and the venture was shelved as Disney acquired Fox.

“Before BKP shut down we were in talks to do a new game in the Aliens franchise with Fox,” Bleszinski mentioned. “Then Disney purchased them and that received misplaced within the shuffle, darnit.

“Ripley would be alive and be your ‘Cortana/Anya.’ You’d play as grown Newt. On Earth. Weyland-Yutani are weaponizing the aliens in a Black Mesa style facility and, of course, all hell breaks loose. Your robotic pal i.e. Bishop? A new one named ‘Casey’ after her doll in Aliens.”

He went on so as to add that potential game would’ve been an “FPS, obviously”, and that each one canon previous Aliens – so Alien 3, Resurrection, Prometheus, and Covenant – would have been kicked swiftly into the closest bin.

Judging from Boss Key Production’s life-cycle, these talks adopted the well-received partnership between Fox, Sega, and Creative Assembly on Alien: Isolation in 2014, which launched to important and industrial success. However the possible Boss Key game being an FPS suggests it will’ve had extra of a straight motion focus, versus the survival horror of Isolation.

Bleszinski has been sharing tales of the final days of Boss Key Productions on social media just lately, final week taking to Instagram to lament the failure of Lawbreakers, his studio’s tackle the hero shooter development.

Lawbrekers found it difficult to compete with Overwatch, while Bleszinski said him pushing his “woke bro” politics left potential fans thinking “this is the studio with the CEO who refuses to make his female characters sexier”, rather than about the game.

For the time being Bleszinski appears to have put game making on maintain, as a substitute taking time to write down a memoir, in addition to investing in non-gaming associated companies.


 
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