Heroes of Might and Magic: Olden Era

Heroes of Might and Magic: Olden Era

Heroes of Might and Magic: Olden Era section with strategy news, factions, heroes, maps, combat updates, and guides.

Patch #10: Tactics Phase Formation Saves & Bug Fixes

Greetings, Heroes! Our latest update streamlines your combat experience: unit formations are now saved automatically between encounters! We have also polished the visual and auditory feedback during the unit deployment phase to make movement feel more responsive and immersive. Beyond these tactical improvements, we’ve ironed out several bugs, including fixes for tournament template timing, stray...

Save 25% on Heroes of Might and Magic: Olden Era

Experience the legendary return of a genre-defining titan: Heroes of Might and Magic: Olden Era is currently available for a limited time at a 25% discount. As the official prequel to the celebrated strategy saga, Olden Era invites you to revisit the foundations of the turn-based masterpiece. Command vast, formidable armies, master potent arcane arts,...

Upcoming PvE Content: The Mysterious Island

Salutations, Heroes! While our team remains fully dedicated to developing the Teamplay mode, the Advanced Random Map Generator, and the other major milestones outlined in our development roadmap, we have heard your persistent requests for expanded PvE content loud and clear. Today, we are thrilled to pull back the curtain on a project we’ve been...

Hotfix: Game Exit Exploit, Map Generation, and Mondays

Greetings, Champions! We have just deployed a quick hotfix to iron out a few lingering issues following our most recent update. Update Notes v. 0.80.20 We have patched an additional game-exit exploit that was occasionally preventing match results from saving correctly. ⚠️ As a reminder, intentionally exploiting bugs or engaging in unfair play can result...

Patch 9: Hotfix and Balance Changes

Greetings, Heroes! Following the major changes introduced in yesterday’s update, we are rolling out a targeted hotfix to refine the experience based on your vital feedback. After analyzing the post-Patch 8 data, it became clear that several adjustments—particularly those concerning the Schism faction—had an unintended impact on Single Hero mode. Today’s patch walks back a...

Patch #8: Skill Rework, Balance Adjustments & Exploit Fixes

Greetings, Heroes! Our latest major update has officially arrived, bringing a massive wave of refinements to the game. This patch introduces comprehensive rebalancing across nearly every facet of gameplay, including skills, spells, hero specializations, creature stats, artifacts, map templates, and the matchmaking framework. Notably, we have overhauled the expert-level “Murmuring” sub-skills and completely reimagined the...

Patch #7: Eliminating Exploits and Enhancing Campaign

Greetings, Heroes! Our latest update is officially live! This patch introduces significant enhancements to the campaign experience, resolves critical scripting issues that hindered progression, and refines map optimization. We have also addressed various exploits to maintain a fair and balanced playing field for everyone. Furthermore, we’ve implemented a few quality-of-life improvements, including an upgraded in-game...

AI-Driven Construction Hotfix

Calling All Heroes! We have just deployed a brief hotfix to resolve a couple of persistent issues impacting AI functionality and multiplayer stability. Changelog v. 0.80.15 Resolved an issue where AI opponents were failing to construct buildings within their cities. Fixed a bug that occasionally caused players to be missing from the “Connection Problem” menu,...

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