Call of Duty: Warzone patch nerfs the Grau and MP5, brings sniper rifles to the Gulag and extra

The new Call of Duty: Warzone replace is well worth the wait.

This week’s Call of Duty: Warzone and Modern Warfare replace introduced much more than 200-player Quads. The actual meat of the patch is all of the weapon steadiness tweaks and gameplay adjustments.

To begin with, the Gulag has had its arsenal refreshed. You’ll now discover semi-auto weapons, together with sniper rifles, and a random likelihood at getting a fists and throwing knives-only spherical.

The patch notes point out that fuel masks will now crack when taking injury near or within the circle, however that probably solely applies to circumstances the place they’re outfitted within the first place. As a pleasant high quality of life change, the Team Wiped message will now present up for all the squad. You must also see the “airspace too crowded” message much less incessantly when calling in a Precision Airstrike; the game now permits as much as three of these to be referred to as in inside a sure distance.

Even extra attention-grabbing are the weapon steadiness adjustments. Everyone’s favorite Grau 5.56 has been hit laborious, getting a injury vary discount, a rise to “high frequency recoil,” in addition to a discount to the vary of each the Tempus 26.4” Archangel and FSS 20.8” Nexus barrels. Recoil must also be greater when utilizing both of the 2 barrels now.

The MP5 was one other sufferer. Infinity Ward minimize its injury vary for each 9mm and 10mm rounds. The long-range injury for 10mm ammo has additionally been decreased, and the identical rounds will now kick extra.

Practically all sniper rifles and DMRs acquired some love this patch, too. The AX-50 acquired a lift to break vary, and the HDR is now a assured one-hit kill to the decrease torso at any vary. The Kar98okay will now ADS sooner, and be barely extra correct in hip hearth. The greatest change, nevertheless, is that the Okay98 has had its vary injury prolonged.

The MK2 Carbine additionally acquired a injury vary enhance, and a lift to motion pace with it outfitted. Likewise, the Dragonuv will ADS sooner, hearth sooner, and kill in two photographs at minimal. Its recoil can even re-centre extra persistently.

There are a couple of different curious steadiness adjustments. The FAL can now one-hit headshot in shut vary. The AK-47 acquired a lift to its default ADS pace, and the brand new CR-56 AMAX has had its injury vary decreased. Across the board, No Stock attachments now enhance weapon recoil and reduce ADS aiming steadiness.

Separately from the injury and vary adjustments, the patch additionally made quite a lot of tweaks to beginning and most ammo for a number of weapons, together with the SKS 10 rounds, the SCAR 25 rounds, the CR-56 AMAX M67 rounds and extra, although it’s not clear if these strictly apply to multiplayer or each that and Warzone.

Read on beneath for the patch notes.

Warzone

  • New Gulag weapons. Semi auto rifles, snipers, together with one “just fists and a throwing knife” loadout.

Warzone fixes

  • Fix for an exploit in Boneyard the place gamers might climb into the destroyed portion of a aircraft.
  • Gas Mask now cracks once you’re taking injury close to or within the circle.
  • ‘Team Wiped’ message now seems within the Killfeed on your complete squad to see.
  • Fix for a problem the place gamers might spawn underneath the map after successful their Gulag match.
  • Fixed a bug the place gamers utilizing Charly’s Tactical Human pores and skin or Mara’s Valkryie pores and skin would discover their character fashions lacking from the exfil epilogue within the helicopter.
  • The audio for the Supply Choppers is simply too loud, stopping gamers from listening to most different sounds and speaking with their squad. This has been adjusted.
  • During the Supply Chopper occasion the provision choppers could spawn from underneath the map, killing gamers positioned on high of those areas as they raised by means of the map. This has been fastened.
  • Fix for the ultimate circle being too shut over areas that gamers can’t entry equivalent to the center of Stadium.
  • The After Action Report now exhibits Cash Earned and Placement.
  • Fix for a uncommon bug the place a participant spawned out of bounds after dying out of bounds.
  • Fix for a minor problem the place the radio operator dialog and subtitles for referred to as in Killstreaks might incorrectly play the fallacious faction.
  • Now enable as much as three Precision Airstrikes to be referred to as in directly however inside a distance restriction.

General fixes

  • Fix for a problem the place gamers might modify weapons with attachments from different weapons whereas utilizing a mouse.
  • Fixed the wording within the Daily Challenge “Deploy the Manual Turret Killstreak 5 Times” to say “Shield Turret”.
  • Multiplayer and Warzone win/losses now observe as supposed per mode.
  • Improved stability for PC gamers.
  • Fix for Kreuger’s eyes popping out of his character mannequin whereas performing the Brassed Off execution.
  • Fix for some Completionist camos not making use of to the Witching Hour (AX-50 variant).
  • Fixed an exploit on Krovnik Farmland whereas enjoying Reinfected Ground War.
  • Fixed a bug the place the MIL-SIM CTSFO viewmodel gloves didn’t match the in-game world mannequin.
  • Fix for a piece of Hardhat that had invisible collision.
  • Fix for a bug the place Demolition matches wouldn’t finish as supposed in time beyond regulation.
  • Added the Kali Sticks to modes like All or Nothing, Gun Game, Infected, and Gunfight.
  • Longshots now show the gap within the level feed.
  • Fixed a bug the place the Juggernaut HUD components would stay on the display if the participant was crushed by a crate.
  • Fixed a problem the place the participant might get caught in place when throwing a grenade and attempting to make use of a Shield Turret on the similar time.
  • If a participant throws a Molotov at a severely broken Deployable Cover, the Deployable Cover will break and the Molotov hearth will disappear, however injury for the hearth stays current for a period of ~20 seconds. This has been fastened.
  • Recon Drones can now be destroyed with Throwing Knives.
  • Hipfire reticles are actually seen in Spectate and within the Killcam. This will make it simpler to inform if a participant is utilizing Stopping Power rounds or Slug rounds.

Weapons

  • The M4 will carry out an AR journal reload when making an attempt to reload the underbarrel launcher when you have the 50 Round Mag attachment outfitted. This has been fastened.
  • Stopping Power is now utilized to headshots. Only sure weapons can go from a 2-shot to a 1-shot head shot, just like the FAL and Oden. This fixes a couple of circumstances the place headshots might generally do much less injury than physique photographs when utilizing Stopping Power.
  • Increased Max Ammo: M4 .458 SOCOM Rounds.
  • Increased Max Ammo and Start Ammo: CR-56 AMAX M67 Rounds, SKS 10 Round Mags, Striker 45 Hollowpoint Rounds, SCAR Default Mags, Oden Default Mags.
  • Increased Start Ammo: SCAR 25 Round Mags, Oden 25 Round Mags.
  • AX-50: elevated injury vary.
  • HDR: assured one-hit to decrease torso at any vary.
  • Kar98okay: elevated ADS pace, small lower to hip unfold, elevated injury vary.
  • MK2 Carbine: sooner motion pace, elevated injury vary.
  • Dragonuv: elevated ADS pace, 2 hit kill min, gun recoil returns to the centre extra, sooner price of fireplace.
  • FAL: added a detailed vary injury shelf with one-hit headshot potential.
  • AK-47: elevated ADS pace.
  • CR-56 AMAX: decreased injury vary.
  • MP5: decreased injury vary, decreased 10MM injury vary, decreased lengthy vary injury to 10MM ammo, slight recoil enhance to 10MM ammo.
  • Grau 5.56: injury vary discount, slight enhance to excessive frequency recoil, decreased recoil compensation and decreased vary on Tempus 26.4” Archangel and FSS 20.8” Nexus barrels.
  • Shotgun Slugs: elevated projectile velocity, decreased adverts unfold, added dynamic hip unfold, elevated injury ranges, elevated decrease torso injury.
  • No inventory attachment: elevated weapon recoil, decreased ADS aiming steadiness.

Spec Ops

  • Improved the effectiveness of the Decoy Grenade towards most varieties of enemy troopers.
  • Added new Mission ‘Hard Boiled’ – Demonstrate your proficiency in Co-Op operations with these tough challenges.
  • Operation Harbinger – Fixed problem the place among the white vehicles would seem with none enemies within them.

Survival

  • At the Weapons Store the weapons with bought Gunsmith attachments are actually displayed clearly.
  • The Buy Phase timer now pulses crimson when about to expire to assist remind gamers of the upcoming wave.
  • Fixed problem the place the textual content chat was overlapping some Buy Phase retailer components.
  • Fixed problem the place gamers might buy weapons from the shop as they’re being downed.
  • Fixed problem the place if gamers voted to ‘Retry’ after failing past wave 55 they might begin every Buy Phase with decreased time.
  • Fixed a uncommon problem the place gamers might use Munitions / Killstreaks in whereas downed.


 

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