Bungie’s subsequent mission is beginning to grow to be clear little by little.
A flurry of job listings on Bungie‘s official profession web site have been found this week. Within each, the developer lets slip a tiny little bit of element about its subsequent mission.
The new IP, which is seemingly known as Matter – based on a trademark submitting from two years in the past, is being funded and revealed by Chinese firm NetEase, who signed on with Bungie in 2018.
That’s about all the official data that now we have on Matter. According to the advert for an incubation investment designer job, the candidate might be constructing and distributing all types of loot objects like armour and weapons. The itemizing goes on to say that the designer might be “building a system to cleverly distribute those items in a necromancer’s dungeon,” however that might simply be vibrant language and will not essentially imply there’s going to be a necromancer within the game.
Whatever it’s, there’s undoubtedly robust emphasis on expertise with “RPG game systems at any scale.”
The web page for incubation senior/lead combat designer confirms that fight might be a giant a part of the game, however stops simply in need of revealing simply what sort of game it’s. Bungie, nonetheless, recommends expertise with “complex game combat systems such as aim assist cones, control response curves, and AI behaviors,” which confirms a shooter part.
The job advert for an incubation art director additionally makes it clear that the game goes to have a aggressive part. Bungie is in search of an artwork director who possesses “strong familiarity with the competitive gaming landscape.”
Interestingly, the identical job additionally reveals that the tone of the game might be lighthearted. “Would you like to work on something comedic with lighthearted and whimsical characters?” it asks the potential candidate. Destiny does, after all, have its lighthearted characters, but it surely’s laborious to explain its tone as whimsical.