Skulldash brings high-pressure arcade thrills to Doom

Skulldash

Skulldash brings high-pressure arcade thrills to Doom

Games

This is Doom. You know this. The rhythms have been burnt into your DNA by this level: Gun, demons, maze, exit. Now add a ticking time restrict forcing cautious goal prioritisation and exact motion and a stage filled with floating tokens which require assortment (most of them, not less than) earlier than the exit will reveal itself. This...

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