The case for giving players less control, and NPCs more

GDC 2016

The case for giving players less control, and NPCs more

Games

An NPC cruelly flaunts his dangerous power to disagree with the player about sausages in 80 Days. Tom Francis is a former PC Gamer writer and current game developer who offered to give us his thoughts on some of the GDC sessions he’s attending this year. You can follow the development of Tom’s next game,...

Shakespeare meets Groundhog Day in this Hamlet time-loop

Games

Shakespeare’s seen a lot of revision: annotated versions, abridged versions, anachronistic versions, film versions starting Leonardo DiCaprio, many other versions softened for audiences not from the 16th century. But softening the impact of Shakespeare is the last thing lead writer Katie Chironis and the Golden Glitch team behind upcoming game Elsinore want to do. No, this...

Nvidia launches several new GameWorks libraries

Games

Nvidia Flow and Rigid Body Physics Besides the released libraries, some of which are available on GitHub with full source code (e.g., Volumetric Lighting), Nvidia has a couple new beta additions with the 3.2 SDK. The first is Nvidia Flow, slated to be integrated into Unreal Engine 4 in Q2 2016, and it’s an updated library...

Hands-on with Valve's Lab demos on the HTC Vive

Games

Valve brought a new set of demos to GDC 2016 to showcase the HTC Vive. So we played them. And no, there was no Half-Life 3 or Portal 3 to be found behind any of the closed doors. Those fist-clenching disappointments aside, the new demos showed off some first-person bow combat with the Vive’s controllers and put...

How Darkest Dungeon got inspiration from Band of Brothers and Aliens

Games

In a post-mortem of Darkest Dungeon at this year’s GDC, Red Hook Studios’ co-president and design director Tyler Sigman mentioned an unexpected inspiration for one of the game’s key systems: HBO’s WWII dramamentary Band of Brothers. “The inspiration for the Affliction system was not games, really. It was more human experience,” says Sigman. If you haven’t played Darkest...

LawBreakers will no longer be free to play, is exclusive to Steam

Games

At a GDC panel today, Boss Key Productions announced that LawBreakers would not be free to play as originally announced. Members of the panel, which included CEO Cliff Bleszinski and COO Arjan Brussee, explained that the model no longer made sense with the direction they were taking the game. Bleszinski pointed out that they “didn’t want...

Local multiplayer round-up: all the couch games we played at GDC

Games

It’s a good time to have a PC in your living room—maybe the best time, with games like Towerfall and Nidhogg and more ushering in a new era of local multiplayer games in the past two years. At the Indie MIX party at GDC 2016, we ganged up to play a surprising number of great (or, at...

Sniper Elite 4 pre-alpha footage shows slow-motion nutshots

Games

I got to spend a little time with a demo of Sniper Elite 4, from Rebellion Developments, at GDC this week. It was a PS4 build, and I didn’t actually get to play it personally but I watched as one of the developers gave me a tour and killed a whole bunch of Nazis with a sniper rifle, melee...

Intel shows off Skull Canyon NUC with Iris Pro Graphics 580

Games

What’s the most popular graphics solution for PCs? If you’re thinking Nvidia holds 80% or so of the market share, you’re not wrong, but that’s discrete graphics market share. On the whole, more people have Intel HD Graphics of some form than any other GPU. That’s a bit of a problem, considering Intel’s HD Graphics...

The Witcher 3 takes top prize at the 2016 Game Developers Choice Awards

Games

The Witcher 3: Wild Hunt has won the 2016 GDC Choice Awards, beating out fellow nominees Fallout 4, Metal Gear Solid V, Bloodborne and Rocket League. News of the award, which was handed out today in San Francisco, has already reached Geralt, who you can see celebrating the victory in the photo above. Sam Barlow’s Her...

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