Taiwan ratings board provides further evidence for Bioshock: The Collection

FPS

Taiwan ratings board provides further evidence for Bioshock: The Collection

Games

Bioshock: The Collection is being rated by the Taiwanese advisory board, lending credence to another rating by the notoriously leaky Brazilian ratings agency. The database entries are accompanied by unseen cover art incorporating elements from Rapture and Columbia (I had to think for a while to remember that there is a third game), but it would certainly be nice...

New Doom teaser showcases nine multiplayer maps

Games

The new Doom teaser is called “Multiplayer Maps Explored,” but I think that’s overstating it a bit. After all, it’s hard to get much exploration done when you’ve got 43 seconds to cover nine different maps. Over at Bethesda.net, however, there’s a slightly more detailed breakdown of Doom’s deadly delves, as well as a few...

​Why The Division isn't Destiny for the PC

Games

Having sunk twenty-some hours into The Division over the last week, my feelings closely mirror those of our reviewer, James. Ubisoft’s looter-shooting shoot-n’-loot is beautiful, and has the fundamentals of a tactical action game down, but it’s repetitive and shallow to a fault. I’ve already stopped feeling the pull to keep playing: there are only...

Battleborn's post-launch 'vision' detailed

Games

Development on Battleborn is all wrapped up (until the tidal wave of patches and balance tweaks begins at least), so Gearbox has taken the opportunity to set out what’s in store in the weeks and months after launch. Going live with 25 heroes, five more will be added for free over an unknown timescale, starting with Alani, a...

The FPS that’s taking gun customization to absurd heights

Games

Escape From Tarkov is the best kind of weird FPS: Eastern European. It’s a S.T.A.L.K.E.R.-style shooter made in Unity by Battlestate Games, a 40-person Russian studio that describes it both as a “realistic combat simulator” and a “first-person action RPG/simulator with MMO features.” It’ll have a dynamic in-game economy, an Elder Scrolls-style skill system where...

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