AI researcher turns his face into the Doomguy, unleashes hell

artificial intelligence

AI researcher turns his face into the Doomguy, unleashes hell

Games

The Doomguy. Stoic, silent, flickering eyes on the backside of the display. He’s not likely the talkative kind, is he? Who would’ve guessed his first phrases weren’t “death” or “murder” or “double-barrelled”, however a Russian-language rationalization of complicated neural community modelling methods? This week, developer Denis Malimonov unleashed his personal form of hell – changing...

Dodge fireballs without end in a neural internet’s Doom nightmare

Games

This isn’t Doom. It’s a neural internet’s hallucination, primarily based on a visible reminiscence of Doom, performed eternally by an AI agent tasked with surviving a rising deluge of imagined fireballs. You can take over with mouse or keyboard, should you’d like, and see how lengthy you’ll be able to survive the dream. Created as...

EA’s self-taught Battlefield bots are a glimpse at the way forward for AI

Games

So a lot of AI in video games is smoke and mirrors, designed to create the impression of intelligence. Characters shifting round navigation node-maps hand positioned by builders, in search of cowl behind no matter objects the extent designers have marked as essentially the most dramatic wanting place to cover. SEED (Search for Extraordinary Experiences Division) are...

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