Making it in Unreal: How Pacer blasts Wipeout into the long run
When Wipeout was first launched in 1995 it obliterated the racing style scene – wheels had been out and anti-gravity boosters had been in. Speeding round its sci-fi programs was an intense trip, digital dance music pumping pure adrenaline by means of your ears and thru to the guidelines of your fingers. Over 20 years...









