Monster Hunter: World gained’t have loot containers – devs don’t need gamers to “skip the experience”
Subscribe to SE7EN.WS on Facebook Monster Hunter: World is taking loads of cues from Western video games to finish the curse of the collection’ largely Japan-only success. One design trait it’s not trying to emulate, nevertheless, is the idea of loot containers. At a latest preview occasion, the builders had some significantly emphatic phrases about...









