Battlefield 5 and Shadow of the Tomb Raider to ship Nvidia’s real-time ray tracing this yr
Launching in September this yr, Shadow of the Tomb Raider will likely be one of many first games to characteristic real-time raytracing, powered by Nvidia’s new Turing-powered GeForce GPUs. Nvidia’s RTX tech can also be being poured into DICE/EA’s Battlefield 5 for its October launch too. Using the mixture of Nvidia’s RTX and Microsoft’s DXR...









