Baldur’s Gate 3’s branching dialogues were a “headache” for a voice actress — their structure resembled an entire brain
Players enjoy varied dialogue, but delivering it is a complex task. Baldur’s Gate 3’s creators didn’t only build an abundance of gameplay systems — the title also places you in conversation with a wide and varied cast. The writers produced a vast network of branching conversations with many possible outcomes, which meant the voice cast...








