CS: GO
The latest update news, reviews and useful guides for Counter-Strike: Global Offensive. An overview of the game’s innovations and discussion of the latest updates.
New CS:GO Merchandise
There are some big additions to the CS:GO merchandise family, Series 2 Pins and the Hyper Beast Gaming Mouse and Mousepad. PINS At ESL One Cologne we introduced the Series 2 Genuine Collectible Pins. Those pins are now available through the Valve Store at welovefine. Each package contains a code for a virtual version of...
CS:GO update from 9/28/2016
[GAMEPLAY] – Replaced accuracy model for shots taken while in the air. [SOUND] – Increased fidelity and reduced distortion in fire sounds for Famas, Galil, Aug, SG553, M4A4, M4A1-S, unsilenced M4A1-S, and AK47. – Added unique distant, draw, and reload sounds for Famas, Galil, Aug, SG553, M4A4, M4A1-S, and unsilenced M4A1-S. [MISC] – Added Series...
The ELEAGUE Major – Atlanta, 2017
27 Sep 2016 – We’re excited to announce that the next CS:GO Major Championship will be hosted by ELEAGUE. The ELEAGUE Major will take place from January 22-29, 2017 in Atlanta, with playoffs held at the historic Fox Theatre and the Grand Final simulcast live both on Twitch and TBS. The ELEAGUE Major will feature...
CS:GO update from 9/20/2016
[NETWORKING] – Allowing wider range for network channel bandwidth rate setting representing allowed game traffic to client: — Increased default rate to 196608 which will accommodate users with internet connections of 1.5 Mbps or better. — Players can increase their rate setting up to 786432 to represent 6 Mbps surge bandwidth allowed, but must be...
CS:GO update from 9/16/2016
[Gameplay] – The first-person camera of players, spectators, and demo-viewers is no longer allowed to rise higher than their third-person head. This should prevent first-person players from being able to see from perspectives where their third-person head is not also exposed. – When a player’s first-person camera is adjusted, bullets fired from both their client...
Pre-Release Notes for 9/14/2016
14 Sep 2016 – The following changes are in the “1.35.4.7rc2” CS:GO Beta depot. [Misc]– Fixed firstperson/thirdperson desync during crouch-spam cooldown.– Fixed firstperson camera jolts during grenade throws and strafing.– Fixed ‘jittery’ players when viewed from thirdperson camera.
Pre-Release Notes for 9/09/2016
9 Sep 2016 – The following changes are in the “1.35.4.7rc” CS:GO Beta depot. [Gameplay]– The first-person camera of players, spectators, and demo-viewers is no longer allowed to rise higher than their third-person head. This should prevent first-person players from being able to see from perspectives where their third-person head is not also exposed.– When...
Double Exposure
Today’s update includes a new spectator feature, upgraded weapon sounds, and the new Gamma 2 Case. Jump into a game and check it out! .ssArrowLeft { cursor:pointer; position:absolute; bottom:6px; left:7px; width:30px; height:30px; background-image:url(‘http://media.steampowered.com/apps/csgo/blog/images/arrows.png’); background-position:bottom left; z-index:100; } .ssArrowLeft:hover { background-position:top left; } .ssArrowRight { cursor:pointer; position:absolute; bottom:6px; right:6px; width:30px; height:30px; background-image:url(‘http://media.steampowered.com/apps/csgo/blog/images/arrows.png’); background-position:bottom right; z-index:100; }...



