CS: GO update from 12/18/2018 (v1.36.7.0)

update

CS: GO update from 12/18/2018 (v1.36.7.0)

CS:GO News

Changelog: [ WINTER SEASON FUN ] Chickens are now sporting their festive-wear to celebrate the season. Players can now pick up and throw snowballs in all game modes except Danger Zone, Wingman, and Competitive Matchmaking. The T’s have gift wrapped their special package for the holiday season. Freeze frame holiday borders are back to wish...

CS: GO update from 12/15/2018 (v1.36.6.9)

CS:GO News

Changelog: [ DANGER ZONE ] Adjusted tablet buymenu drone delivery weapon prices. Ammo boxes now dispense a quarter of their contents each time they are used, and can still be shared with squadmates. Reduced the duration required to arm explosives on the safe, and added alert to warn the arming player when they remain within...

CS: GO update from 12/14/2018 (v1.36.6.8)

CS:GO News

Changelog: [ UI ] Fixed scoreboard sometimes not populating correctly. [ DANGER ZONE ] Reduced waiting for players time in warm-up. Improved matchmaking times for Danger Zone. Added a new sound cue when explosives on the safe detonate. Lowered volume of selected rappel destination sound and rappel helicopter. Fixed an incorrect parachute sound playing during...

CS: GO update from 12/12/2018 (v1.36.6.7)

CS:GO News

Changelog: [ MISC ] Fixed precache error when loading Blacksite map on clients with default settings. Fixed Danger Zone exploration money progress HUD indicator from jittering when switching tablets or spectator targets. Fixed viewmodel animation interpolation error observed on some high-latency clients. Adjusted first-person rappel animation to accommodate widescreen aspect ratios. Fixed a regression in...

CS: GO update from 12/08/2018 (v1.36.6.6)

CS:GO News

Changelog: [ RENDERING ] Fixed graphics regression that caused smoke and molotov particle effects to appear fully transparent. Fixed client crash on startup on Intel GPUs. New users now default to Borderless Windowed mode. [ GAMEPLAY ] Fixed ‘self-boost’ movement regression. Fixed players not respawning on round restart if they were in the middle of...

CS: GO update from 12/07/2018 (v1.36.6.3)

CS:GO News

Changelog: [ CSGO – Danger Zone ] Introducing Danger Zone, a fast-paced battle royale game mode built on CS:GO’s tactical gameplay. For more details, visit: www.counter-strike.net/dangerzone Danger Zone can be played solo, or in squads of two or three players. [ FREE TO PLAY ] CS:GO is now free to play. For more details, visit...

CS: GO update from 11/29/2018 (v1.36.6.1)

CS:GO News

Changelog: [ Maps ] Biome: Fixed boost with visibility glitch on A long. Added more crates at B boost. Widened mid. CT side of mid now splits into upper and lower. Redesigned connector at top of mid – now “vent”. Opened a window above mid, allowing nades. Lowered skybox and added visual cues for nading....

CS: GO update from 11/15/2018 (v1.36.6.0)

CS:GO News

Changelog: [ Skill Groups Sticker Capsule ] Introducing Skill Groups Sticker Capsule featuring 9 designs from community artist daniDem. [ Misc ] Ammo panel hides burst and bullet icons in “simplified” mode. Game icons hud (bomb / hostage icons) respects cl_drawhud and cl_draw_only_deathnotices. Human players now go through the death sequence when they disconnect, dropping...

CS: GO update from 11/06/2018 (v1.36.5.9)

CS:GO News

Changelog: [ HOLIDAY ] Halloween has come to a close. Thanks for celebrating with us! [ SCOREBOARD ] Added clinch marker to the timeline. The timeline will now show the earliest round at which the match can end, and which team can win the match on it. Scoreboard player stats now support any number of...

CS: GO update from 10/30/2018 (v1.36.5.8)

CS:GO News

Changelog: [ SPECTATOR ] Fixed red health shadow bar not updating to the correct position sometimes, particularly in the second half. Fixed dead players sometimes showing the wrong color skull for their team on the spectator HUD. [ HALLOWEEN ] Updated the loading screen for spooky de_cbble. The ghost arm models are now properly precached...

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