CS:GO update from 5/31/2017

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CS:GO update from 5/31/2017

CS:GO News

WINGMAN Wingman mode now has 5 minute warmup, which shortens to 1 minute after all players connect. MAPS Insertion: timeout bug fixed. Black Gold: various bug fixes. Shortdust: fixes for Wingman games. St. Marc: fixes for Wingman games. MISC Added support to filter nearby public lobbies for Guardian and Wingman game modes. Added a modal...

CS:GO update from 5/27/2017

CS:GO News

[ MISC ] – Users in China can now install and launch CS:GO before purchasing a multiplayer license. – CS:GO will launch in “Perfect World” mode by default for all users in China which, when the player has linked their Perfect World and CS:GO accounts, provides them with access to low-latency official game servers in...

CS:GO update from 5/25/2017

CS:GO News

[PERFECT WORLD] — Enabled friends competitive leaderboards, scorecards, Hydra Campaign Guardian Missions, and War Games Event XP support on Perfect World official servers. [OPERATION HYDRA] — Prevent procedural placement of spawn points in locations where players would be stuck. — War Games maps now change every day. — Fix a bug where suicides could sometimes count towards the objective...

CS:GO update from 5/23/2017

CS:GO News

[OPERATION HYDRA] – Operation Hydra Events – unique game modes that are available for a week at a time: — WAR GAMES: a set of twists on classic gameplay, including a special heavy armor, low-gravity sniping, team deathmatch, and more. — WINGMAN: 2v2 competitive match on single-bombsite maps, a quick best-of-16 rounds, and a special...

CS:GO update from 5/18/2017

CS:GO News

[MISC] – Expanded the official datacenter in South Africa. – Fixed a regression where the game couldn’t start on Windows XP. – Added game state integration output for timeouts and match pause. – Added game state integration output for the bomb defuse countdown. – Server ban list filter is now enforced in early stages of...

CS:GO update from 5/12/2017

CS:GO News

[ MISC ] – Fixed a bug that caused knife swings to do reduced damage in the 0.4 seconds after their deploy animation finished, as if you had just taken a swing. (Sorry Snax!) – Fixed snd_legacy_surround settings. – Fixed round start music continuing to play if player walked out of buy zone. – HTTP...

CS:GO update from 5/03/2017

CS:GO News

MISC The CS:GO executable and DLL binaries are now digitally signed. This allows for better integration with antivirus software and for game integrity checking. Mismatching signatures or running the game with the -insecure flag allows the game to load unsigned modules, but prevents connecting to VAC secure servers. The Steam client will validate and enforce...

CS:GO update from 5/02/2017

CS:GO News

[ MISC ] – The CS:GO executable and DLL binaries are now digitally signed. This allows for better integration with antivirus software and for game integrity checking. — Mismatching signatures or running the game with the -insecure flag allows the game to load unsigned modules, but prevents connecting to VAC secure servers. — The Steam...

CS:GO update from 2/14/2017

CS:GO News

[ SERVERS ] – Reduced per-client memory use by sharing network buffers. – Increased entities delta buffers to 192Kb to support connecting to game modes with many entities (sv_delta_entity_full_buffer_size on the server can be used to increase it up to 256Kb if needed) – Added a better error message for clients explaining the too many...

CS:GO update from 2/3/2017

CS:GO News

[CSGO] – Replaced Dust II with Inferno in the Active Duty Group. – Created a separate Dust II map group for Casual and Deathmatch game modes. – Separated Reserves Group into Reserves Group and Hostage Group. [MISC] – By default, players can now apply graffiti quickly by pressing and releasing the graffiti menu key. This...

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