The upcoming Grim Sky DLC for Rainbow Six Siege will kick off the sport’s third season of content material for Year 3.
With each new season, Rainbow Six Siege developer Ubisoft makes a number of stability tweaks throughout operators and maps. Although Ubisoft says Grim Sky gained’t launch with main stability modifications, there are a number of nonetheless that gamers must find out about.
In a blog post, Ubisoft outlined a few key modifications gamers will see at launch. The most blatant of which is a nerf to Thatcher‘s EMP grenades, which is able to now quickly disable cameras reasonably than destroy them.
This change was made to inject some creativity into Thatcher’s play model, which the developer says has gotten stale and predictable. The nerf impacts safety cameras in addition to all different cameras positioned by operators and Maestro’s turrets. More modifications will probably be made to Thatcher sooner or later, that is simply the beginning.
Twitch‘s Shock Drone is getting a slight adjustment. The drone will now make more noise, making it easier to hear. This is a response to player criticism that suggested the drone was too quiet. Twitch’s drone will nonetheless be quieter than all different drones, however not an excessive amount of that almost all gamers have hassle listening to it.
On the topic of operators, Ubisoft is pleased with Finka‘s stability modifications in patch 2.2, and their impact on her decide and win charges. As for Frost, and Kapkan, their win charges have elevated in the previous couple of weeks however Ubisoft isn’t positive why, although it’ll regulate it.
Finally, the subject of weapon sight misalignment is again on the desk once more. The upcoming patch will repair a bug that causes bullets to not land the place the reticle is pointing. Part of fixing that is ensuring the weapon reticle is at all times within the centre of the display.
“Our goal is to offer a clean, tight shooting system that enables our players to showcase their skill, without rewarding players with a headshot when aiming at the torso,” the developer defined.
“We have worked hard at trying to match the unique shooting feel of Siege by firing tens of thousands of bullets and switching back and forth between the two systems, and iterating to bring the new recoils closer to their live counterpart.”
Operation Grim Sky, and its accompanying patch, don’t but have a launch date.
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