Mass Effect Andromeda: Bioware discuss role-playing, dropping Paragon and Renegade methods, and the top of meaningless quests
Producer Fabrice Condominas’ discusses causes for exploration, the RPG mechanics of the unique Mass Effect, and having no greatest or worst decisions. When I get an opportunity to talk to Mass Effect Producer Fabrice Condominas, he’s in the midst of an extended, grueling press tour. We’re already his third nation in every week, however as...









