Mass Effect: Andromeda animation lead confesses: “This one doesn’t perceive your human mouths”
BioWare’s animation lead has come ahead to take full duty for Mass Effect: Andromeda’s heavily-criticised animations, saying that “this one apologises for not understanding human bones”. Andromeda has been below fireplace even earlier than it launched, with reviewers describing the persistent animation bugs as “terrifying” and “an ideal inheritor to the cosmic horror of the...









