CS: GO

CS: GO

The latest update news, reviews and useful guides for Counter-Strike: Global Offensive. An overview of the game’s innovations and discussion of the latest updates.

CS: GO update from 12/02/2017 (v1.36.1.7)

CS:GO News

[AUDIO] — Made bomb plant and bomb defuse sounds more audible with sound occlusion on. — Fixed an exploit that allowed ambient sounds to be completely disabled. [MISC] — Re-enabled SSE4 optimizations for string tables and added -nosse4 command line option to disable SSE4. — “find” console command now allows specifying multiple search strings. For example, “find decal r_”...

CS: GO update from 11/29/2017 (v1.36.1.6)

CS:GO News

[AUDIO] — Improved performance of 3D audio. Positional audio is much more responsive when turning quickly. [War Games] — Players can now select from 3 maps during end-of-match voting in War Games. — Added convars controlling end of match voting setup to simplify management of War Games community servers. [MISC] — Server HTTP log delivery will now have correct...

CS: GO update from 11/21/2017 (v1.36.1.5)

CS:GO News

[MISC] — Updated to latest version of SteamNetworkingSockets library to better support relayed connections. — Fixed a regression where Aztec and Dust particle systems were failing to load in other maps. — Updated Skill Group icons. [SDK] — Removed an unintentional dependency on Dynamic C Runtime in vvis map compiler, which should fix map compilation problems in some recent...

CS: GO update from 11/14/2017 (v1.36.1.4)

CS:GO News

[CSGO] — Operation Hydra has come to a close. [GAMEPLAY] — Added Wingman and Flying Scoutsman to the available game modes. — Wingman changes: – Added Wingman-exclusive skill groups for better matchmaking in Wingman. – Added ability to select maps. – Added Nearby Lobbies for Wingman. — Moved Arms Race and Demolition into War Games (with Flying Scoutsman). — All War Games are...

CS: GO update from 11/8/2017 (v1.36.1.3)

CS:GO News

[ Dust II ] – Increased overall luminance 20% for all Kasbah materials and models for visibility. – Fixed missing textures on some polygons of tarp model. – Fixed flashbangs not blinding player through chain-link fences. – Fixed edging around Kasbah alcove window which had shadowing artifacts. – Adjusted penetration value for wood doors. –...

CS: GO update from 11/01/2017

CS:GO News

Dust II Increased overall luminance 20% for all Kasbah materials and models for visibility. Fixed missing textures on some polygons of tarp model. Fixed flashbangs not blinding player through chain-link fences. Fixed edging around Kasbah alcove window which had shadowing artifacts. Adjusted penetration value for wood doors. Fixed wallbang values on Mechanique Generale. Fixed ambient...

CS: GO update from 10/28/2017

CS:GO News

[DUST II] — Adjusted bullet penetration value of wooden doors — Smoothed out ground displacements for more predictable grenades. — Adjusted shadow ambient color temperature. — Clip improvements to curbs. — Refined stairs at Cat to Short for movement. — Refined Window cutout model on B Bombsite to remove head shaped shadow. [MISC] — Fixed a bug where sounds would sometimes play...

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