The newest content material replace comes within the form of the Fortnite 5.2 patch notes, and it guarantees to alter the sport in thrilling new methods over again. Last week we loved the addition of the double barrel shotgun, however we’re itching for extra as we dedicate extra hours to Epic’s seminal tackle battle royale. Now that Fortnite season 5 is on the midway level, the sport goes from energy to energy.
Now that the Fortnite 5.2 patch notes have arrived, we all know we won’t be getting the Fortnite Heavy Sniper once more this time – after it failed to seem in final week’s Fortnite 5.1 patch notes. However, now that the content material replace is incoming, it seems like the brand new sniper is on its means, too.
According to @FNBRLeaks on Twitter the epic model of the heavy sniper can have 150 physique injury and 342 headshot injury. The legendary model will boast 157 and a whopping 350. On prime of the rumoured return of the Sniper Shootout LTM, right here’s every little thing you’ll want to know in regards to the new Fortnite 5.2 patch notes.
Fortnite 5.2 patch notes launch date
Fortnite 5.2 patch notes – basic adjustments
- The remaining time left within the Item Shop and Event Store will now seem accurately in Battle Royale and in Save the World.
- Certain interactions will now interrupt reloading.
- Reset to Default will now correctly reset keys to the default values.
Changing enter choices will present a affirmation message if changing a present enter bind. - Audio for computerized weapons not cuts out after tapping the hearth button after which instantly urgent and holding the hearth button.
- Fixed a difficulty that might trigger a number of choice containers to seem when utilizing a controller.
- Reduced reminiscence utilization of inner object reference search techniques. This will assist stop out of reminiscence crashes.
- Non-English audio gadget names within the audio settings menu will now show accurately.
- Players utilizing voice chat will not be part of the mistaken channels when quickly switching events, be part of the mistaken voice channels, or be unable to ship or obtain voice chat most often.
- The mouse cursor lock state in windowed mode will now perform correctly. Alt-tabbing will return mouse lock standing.
- The ‘Sprint Cancels Reload’ choice will now perform correctly with “Sprint by Default” enabled.
- Fixed some show points with the interplay between the show decision, 3D decision, and video high quality settings within the Options display screen.
- The keyboard ‘key’ hotkey background has been up to date to extend legibility.
- Party system is now extra attentive to errors associated to connection loss when sending sure occasion messages like kicking and selling. Should scale back points with managing occasion.
Fortnite 5.2 patch notes – Steady Storm LTM
Steady Storm LTM – added
- Storm
- One closes in for 15 minutes
- Safe zone circles
- None
- Storm injury
- 10 per second
Fortnite 5.2 patch notes – Double Barrel Shotgun
Double Barrel Shotgun – added
- Variants
- Epic (143 base injury) and Legendary (150 base injury)
- Spawn
- Floor loot, chests, provide drops, and merchandising machines
- Cooldown
- 2 seconds when swapping weapons
Fortnite 5.2 patch notes – weapons and objects
- Common Vending Machine
- Spawn likelihood decreased from 7.27% to six.67%.
- Material price decreased from 100 to 75.
- Uncommon Vending Machine
- Spawn likelihood elevated from 14.55% to 20%.
- Material price decreased from 200 to 150.
- Rare Vending Machine
- Spawn likelihood elevated from 14.55% to 20%.
- Material price decreased from 300 to 225.
- Epic Vending Machine
- Spawn likelihood elevated from 5.45% to 18.67%.
- Material price decreased from 400 to 300.
- Legendary Vending Machine
- Spawn likelihood elevated from 3.64% to eight%.
- Material price decreased from 500 to 375.
- Chance for no Vending Machine to spawn at a location decreased from 54.67% to 26.66%
Other adjustments
- Reduced Remote Explosives drop depend and max stack dimension.
- Drop depend decreased from four to three.
- Max stack dimension decreased from 10 to six.
- Added the next accuracy penalty to leaping and sprinting for Dual
- Pistols, Submachine Guns, and Hunting Rifles.
Bug Fixes
- Fixed a difficulty that may generally trigger the storm in part 6 to do 1 much less injury than meant.
- Fixed replication points attributable to interacting with a Guided Missile.
Fortnite 5.2 patch notes – gameplay
- The weapon fireplace place now extra carefully follows the precise participant place when crouching and un-crouching.
- Shooting whereas leaving the crouched stance will not fireplace bullets from full standing top till the animation is full.
- Crouch doesn’t interrupt emotes anymore and is disabled when emoting.
Bug Fixes
- Certain participant fashions will not impede digicam angles or block crosshairs on slopes.
- Fixed a difficulty the place a wall would turn into invisible when destroyed on a consumer, however would nonetheless have some well being on the server.
- The digicam will not immediately transition when trying to purpose sure weapons whereas in midair.
- Trap choice will not unintentionally cycle when switching to out there traps.
- Fixed an unintentional digicam adjustment when getting into and exiting concentrating on whereas transitioning out and in of crouch.
- Visual results will now correctly play when a car impacts an surroundings prop.
- Fixed reliability points when utilizing a rocket launcher to spice up procuring carts or the ATK.
- Fixed an occasional failure of glider deploying after exiting a Rift.
- Switching weapons after an emote will now play the proper weapon change animation.
- Slurp Juice will not proceed to heal or present shields after being knocked down.
- Player positioned map markers will not seem to jitter on the minimap or on the earth.
Fortnite 5.2 patch notes – efficiency and audio
- Optimized the way in which explosives modify buildings to lighten the load on devoted servers.
- Building props have extra environment friendly community utilization when taking injury.
- Melee animation trails now use considerably much less community site visitors.
- Optimised C4 community utilization, the affect sound not broadcasts to gamers outdoors a sure vary. It now solely performs for gamers which might be shut sufficient to the affect.
- Added new equip sounds to grenades.
- Add the flexibility to honk whereas driving the ATK.
- Lowered the amount of affect sounds when harvesting autos.
- Added audio results for when spectating squadmates depart the match.
- In the Locker menu, glider audio will fade out when it’s deselected.
Bug Fixes
- Audio for the rocket incoming sound will now correctly play throughout shut vary fights.
- Ambient audio loops will not stack on one another and play directly. This was making a sound phasing difficulty that sounded much like a “fighter jet”.
- Footsteps will not sound uneven for gamers outdoors your discipline of view.
- Players will not hear ‘ghost footsteps’ after eliminating an enemy.
Fortnite 5.2 patch notes – UI
- The Challenges menu can now be opened in-game.
- Additionally, Daily and Suggested Challenges have been added to the in-game map display screen.
- Modified the Battle Royale Challenges display screen to show the remaining problem bundle unlock time as a countdown as soon as it’s lower than 13 hours away.
- Show off your abilities within the elimination feed while you land a trick in All Terrain Karts.
Bug Fixes
- Fixed a difficulty with the buttons on the prime of the Outfit type choice display screen overlapping with the draggable window title bar space.
- Eliminations at Haunted Hills Challenge will now show as exhausting.
- Players who’ve unlocked the flexibility to pick out coloration kinds for the
- Carbide and Omega Outfits will not randomly turn into locked out of that choice.
- The ‘Toggle Favorite’ choice not reveals when choosing kinds.
- The Build Bar not stays energetic if it was energetic on the warmup island.
- Quest updates and car key hints not overlap on the HUD.
- Punctuation within the Challenge descriptions has been corrected.
- Fixed clipping on the Item Return display screen for techniques with aggressive
- Safe Zone settings.
- Changing setting whereas contained in the Battle Bus will not deliver up the total HUD sooner than meant.
- The HUD will now present the car at the moment being pushed fairly than the one which was pushed final.
Fortnite 5.2 patch notes – Replay System artwork, and animation
- Cameras not get caught in a foul state whereas following the Battle Bus.
- Rapidly skipping by way of a replay on non-desktop platforms not causes a crash.
- The gamers remaining counter for the 50v50 LTM now seems correctly when viewing replays.
- The injury numbers toggle in replays now works correctly.
- Damage numbers now correctly seem on the ultimate elimination throughout replays.
- Player record on the Map display screen now works accurately utilizing a gamepad.
- Health and defend bars on map display screen participant record now show accurately.
- Updated the impact of lighting on character fashions.
Added equip and holding animations for all grenades.
Bug Fixes
- The dimension of the soccer ball within the juggling emote has been mounted.
- Leaning whereas on All Terrain Karts not cancels emotes.
- Player fashions will not seem twisted whereas controlling the Guided Missile.
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