Nvidia drops the Pascal bomb as a Tesla P100

GPUs

Nvidia drops the Pascal bomb as a Tesla P100

Games

We’ve known the name of Nvidia’s next generation architecture for some time now: Pascal. Everything beyond that has largely consisted of speculation—some of it reasonable, and some of it pie-in-the-sky dreaming. Today at Jen-Hsun’s keynote for GTC2016, Nvidia has revealed some of the first details of the hardware. If you were hoping to see the...

GTC 2016: GPUs can do more than gaming

Games

Considering you’re reading this on PC Gamer, chances are you have a reasonably potent graphics card inside your PC, which you use to play games. Every year, Nvidia puts on their GPU Technology Conference (GTC—not to be confused with GDC, the Game Developer Conference we had last month), and the focus moves from games to all...

Nvidia launches several new GameWorks libraries

Games

Nvidia Flow and Rigid Body Physics Besides the released libraries, some of which are available on GitHub with full source code (e.g., Volumetric Lighting), Nvidia has a couple new beta additions with the 3.2 SDK. The first is Nvidia Flow, slated to be integrated into Unreal Engine 4 in Q2 2016, and it’s an updated library...

Intel shows off Skull Canyon NUC with Iris Pro Graphics 580

Games

What’s the most popular graphics solution for PCs? If you’re thinking Nvidia holds 80% or so of the market share, you’re not wrong, but that’s discrete graphics market share. On the whole, more people have Intel HD Graphics of some form than any other GPU. That’s a bit of a problem, considering Intel’s HD Graphics...

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