Elden Ring Specs & Compatibility

Answer compatible with
Elden Ring Specs & Compatibility

 

Below you can find the game specs for Elden Ring as well as the compatibility options between old and new generation consoles. Installing the Day 1 patch is essential to play properly. You can find the Day 1 patch notes here.

PC

System Requirements Minimum* Recommended**
 OS
Windows 10 Windows 10/11
 Processor
Intel-Core i5-8400 or
AMD Ryzen 3 3300X
Intel-Core i7-8700K or
AMD Ryzen 5 3600X
 Memory 12 GB RAM 16 GB RAM
 Graphics
NVIDIA GeForce GTX 1060, 3GB or
AMD Radeon RX 580, 4GB
NVIDIA GeForce GTX 1070, 8GB or
AMD Radeon RX Vega 56, 8GB
 DirectX
DirectX 12 (Feature level 12.0)
 Storage 60 GB
 Sound Card Windows compatible audio device
 
 
 
 
 
 
 
 
 
 
 
 
  • Maximum resolution1: Up to 3840x2160P 
  • Framerate: Up to 60 FPS 
  • HDR1: Supported 
 
※ Current specs are valid for launch day and maybe updated in the future.

 

PlayStation

   PS4  PS4 Pro  PS5
 Maximum resolution*  Up to 1920x1080P   Up to 3200x1800P2   Up to 3840x2160P
 Framerate   Up to 30 FPS   Up to 30 FPS   Up to 60 FPS3
 HDR* Supported
 Raytracing (via patch) - - Supported

The PS4 version can be ported to PS5 and the save data can be transferred to the newest generation. However, the PS5 version cannot be ported to PS4. If you port your PS4 game to PS5 and continue to play, your saves files cannot be transferred back to PS4. 

 

Xbox

   X1 (X1S)  X1X  XSS  XSX
 Maximum resolution*  Up to 1600x900P  Up to 3840x2160P   Up to 2560x1440P   Up to 3840x2160P 
 Framerate   Up to 30 FPS   Up to 30 FPS   Up to 60 FPS3  Up to 60 FPS3
 HDR*   Not supported Supported
 Raytracing (via patch) - - - Supported

Full cross-generation compatibility. The game can be ported between both generations and the save data can be transferred.

 

Notes

14K and HDR require a compatible 4K and HDR compatible TV or display 
2 with Checkerboard 
3 with Performance mode 

Performance priority mode: adjusts screen resolution and load balancer to approach 60 FPS. 
Resolution priority mode: load balance functions at a fixed max resolution, with a lower limit of 30 FPS. 
There are differences in the display of grass and other ground objects depending on the console.