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r1980

31 Dec 17:21
ed9a720
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Up to PR #1648

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2024-12-31 17:12:53 +0000)

2024-12-31 18:08:55 +0100 (bnnm/riff-hca-etc)

  • Add RIFF rgn loops [Touhou Suimusou (PC)]
  • Fix json loop info affecting web player
  • Fix disabling loops also erasing loop points
  • Add HCA/ADX key
  • Allow some uncommon filenames in .txtp
  • Fix CLI loop forever to stdout

2024-12-29 10:59:27 +0100 (AStiph/patch-9)

  • Update hca_keys.h

2024-12-14 20:17:45 +0100 (mjunix/fix-int-div)

  • Fix downmixing to mono

2024-11-28 17:45:49 +0100 (LinkOFF7/master)

  • Add HCA key

2024-11-23 16:41:26 +0100 (bnnm/awc-etc)

  • Add .awc Opus/RIFF [Red Dead Redemption (PC)]
  • Add HCA key
  • CLI: fix infinite loop with non-ascii filenames

2024-11-16 19:08:48 +0100 (AStiph/patch-8)

  • Update hca_keys.h

2024-11-15 18:48:09 +0300 (NicknineTheEagle/sdd)

  • Added .sdd [Piglet's Big Game (PS2/GC)]

2024-10-29 23:27:56 +0100 (bnnm/misc-raki-ogg)

  • Fix some play settings not working in groups
  • Add some .ogg loops [Kamaitachi no Yoru 2 (PS2)]
  • Fix some .ckd [Rayman Legends (XONE)]

2024-10-29 22:49:21 +0100 (AStiph/patch-7)

  • Update hca_keys.h

2024-10-29 22:49:00 +0100 (NicknineTheEagle/nn/ubi-apm)

  • Added standalone Ubi APM parser

2024-10-27 10:35:20 +0100 (AStiph/patch-6)

  • Update hca_keys.h

2024-10-20 23:19:47 +0200 (bnnm/vas-etc)

  • Fix some .vas + unify variations [TMNT 2: Battle Nexus (PC)]
  • Fix rare .str [Planet Laika (PS1)]
  • Remove fake .xvas extension (use .vas)

2024-10-20 23:00:19 +0200 (Lightningreed/master)

  • Add HCA key

2024-10-14 18:23:27 +0200 (PolarManne/new_key)

  • Add HCA key

2024-10-13 20:06:49 +0200 (bnnm/misc)

  • Fix TXTH head/body_file with extra spaces
  • Add HCA key

2024-10-13 20:02:11 +0200 (AStiph/patch-5)

  • Update hca_keys.h

2024-10-05 18:12:37 +0200 (AStiph/patch-4)

  • Update hca_keys.h

2024-09-29 18:07:50 +0200 (bnnm/stuff)

  • Add keys

2024-09-29 14:24:37 +0200 (AStiph/patch-3)

  • Update hca_keys.h

2024-09-23 21:05:23 +0200 (AStiph/patch-2)

  • Update hca_keys

2024-09-22 11:01:25 +0200 (AStiph/patch-1)

  • Update HCAKeys

2024-09-16 00:24:10 +0200 (bnnm/sead-etc)

  • Add .sab/mab XMA [Kingdom Hearts 3 (XONE)]
  • Fix some looping .btsnd [Splatoon (WiiU)]
  • Add FSB key
  • Add .v RIFF extension

2024-09-15 20:08:31 +0200 (EdnessP/master)

  • Sony BNK v4 PCM streams
  • Sony BNK v0x1C support

2024-09-11 15:24:46 +0200 (EdnessP/master)

  • Sony BNK: 0x23 codec fixes and ZLSD support

2024-09-08 21:14:22 +0200 (bnnm/api-misc10)

  • Allow TXTH subsongs with stream names
  • cleanup

2024-09-08 19:04:38 +0200 (jonko0493/harvestmoonadsc)

  • Add SDL extension for ADS audio

2024-09-02 00:56:42 +0200 (bnnm/api-misc9)

  • Fix .nfx extension
  • Fix extensionless files in foobar
  • Fix edge case with looping + non-looping layers
  • cleanup

2024-08-27 20:37:20 +0200 (bnnm/api-misc8)

  • Add .rvw extension [Half-Minute Hero (PC)]
  • Fix some .psb [The Quintessential Quintuplets: Memories of a Quintessential Summer (Switch)]
  • cleanup

2024-08-27 20:29:52 +0200 (sent00/patch-1)

  • add hca key

r1951

19 Aug 21:34
4b2dc01
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Up to PR #1577

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2024-08-18 21:49:21 +0000)

2024-08-18 23:44:40 +0200 (bnnm/api-misc7)

  • Add .ntx extension [GTA3 (Android)]
  • Remove Camelot .bcstm loop hack
  • cleanup

2024-08-11 02:04:01 +0200 (bnnm/api-misc6)

  • Add HCA keys
  • Fix some custom/buggy .dsp
  • foobar: tweak file info
  • cleanup

2024-07-28 19:00:10 +0200 (bnnm/api-misc5)

  • Fix broken .TMX files [Need for Speed Undercover (PC)]
  • cleanup

2024-07-26 21:04:06 +0200 (modusc896d352/ongakukan-adp-v3)

  • fix some ongakukan .adp

2024-07-25 20:26:39 +0200 (bnnm/api-misc4)

  • api misc4

2024-07-21 22:27:46 +0200 (bnnm/api-misc3)

  • Fix some .agsc [Metroid Prime (GC)]
  • Remove fake .b1s format (use .txth)
  • Remove fake format .ffw (use .txth)
  • cleanup

2024-07-19 14:38:31 +0200 (EdnessP/master)

  • Sony BNK: v12 support (Late PS3/Early PS4)

2024-07-19 00:05:49 +0200 (bnnm/api-misc2)

  • Fix some Ongakukan .adp + cleanup
  • cleanup

2024-07-18 19:53:29 +0200 (modusc896d352/ongakukan-adp-v2)

  • Add Ongakukan .adp [Train Simulator (PS2), Mobile Train Simulator (PSP)]

2024-07-14 22:19:24 +0200 (bnnm/api-misc)

  • Minor tweak in TXTH path handling
  • API (WIP)
  • cleanup

2024-07-08 17:00:09 +0200 (EdnessP/master)

  • Fix broken Asura DSP .SFX header check
  • Improve EA MSB based on EA AMB research

2024-07-07 21:47:38 +0200 (bnnm/fsb-etc)

  • Fix .fsb with XMA + basic headers [Forza 3 (X360)]
  • Add FSB key
  • cleanup

2024-07-05 14:56:07 +0200 (EdnessP/master)

  • Split up EA SCHl formats into individual files
  • Add EA Redwood Shores ABK variant
  • Add EA Redwood Shores extensions:
  • aiff: .mpc, .vp6
  • schl_video: (SCHl) .mpc, .vp6
  • Add THQ Australia VAG variant

2024-06-27 23:58:26 +0200 (EdnessP/master)

  • Add XWB+XSB pairs [SpongeBob: Lights, Camera, Pants! (Xbox)]
  • Fix ADM3 smp2_unk fail case for #1548 [PUBG Lite]
  • Add ADM3 GRN1 chunk support

2024-06-18 17:57:16 -0400 (bxaimc/master)

  • add hca key

2024-06-17 20:18:18 +0200 (bnnm/txth-hca)

  • Fix TXTH samples for mono MS-IMA/MSADPCM
  • Add HCA key

2024-06-14 19:41:16 +0200 (EdnessP/master)

  • Add Evolution Games VAG variant [Rocket Power: Beach Bandits (PS2)]
  • Add .RSM extension to DSP [Bully: Scholarship Edition (Wii)]
  • Hide/Show SCREAM/XACT bank names if they match the input filename (like with RWS/AWD)
  • Use intended AWD codec enum names

2024-06-12 22:38:11 +0200 (bnnm/msima-misc)

  • Fix interleaved MS_IMA [Manhunt (PC)]
  • cleanup

2024-06-11 01:02:02 +0200 (bnnm/ktsr-cleanup)

  • Add .ktsl2asbin with KTAC [Blue Reflection 2 (PS4)]
  • cleanup

2024-06-07 13:51:03 +0200 (bnnm/msima-xnb)

  • Add TXTP frame_size + interleave for MS_IMA [Manhunt (PC)]
  • Fix some .xnb [Miner: Dig Deep (X360)]

2024-06-05 19:07:04 +0200 (EdnessP/master)

  • AWD/RWS: codec index/uuid research notes

2024-06-03 20:00:56 +0200 (ahigerd/alh/no-mpeg-build)

  • Fix build without USE_MPEG

2024-05-27 10:07:51 -0400 (ActualMandM/hcakey)

  • (not described)

2024-05-25 13:32:24 +0200 (EdnessP/master)

  • Add Rebellion Developments (Asura engine) DSP variants:
  • DSPx [Judge Dredd (GC), The Simpsons Game (Wii), Sniper Elite V2 (WiiU)]
  • .DS2 [PDC World Championship Darts 2009 & Pro Tour (Wii)]
  • TTSS [Sniper Elite series (NSW)]
  • .SFX [Sniper Elite (Wii)]
  • Decrease minimum allowed DSP sample rate to 5000Hz [Judge Dredd (GC)]
  • Add more extensions:
  • DSP: .dat [The Sims: Bustin' Out (GC)], .wav [PDC World Championship Darts 2009 & Pro Tour (Wii)]
  • DDSP: (extensionless) [The Sims series (GC/Wii)]
  • VAG: .wav [Sniper Elite (PS2), The Simpsons Game (PS2/PSP)]

2024-05-21 23:54:33 +0200 (bnnm/fixes-ptr)

  • Remove .mihb fake extension (use .mic)
  • Cleanup

2024-05-21 17:53:43 +0200 (EdnessP/master)

  • Merged the MIC and MIH+MIB parsers into one, while still retaining their respective hacks - they're the same format anyway
  • Some fixes done to MIH+MIB now also apply to MIC (e.g. not casting the final block size to a 16-bit value - there are a rare few files with >=0x10000 interleave)
  • Fix Killzone VAGp (ver 0x40 LE) stream start offset
  • Add Edge of Reality/Maxis engine VAG variants
  • VAGp header (ver 0x02 LE) [The Sims series (PS2), Shark Tale (PS2), Over the Hedge (PS2)]
  • VAGp footer (ver 0x02 LE) [The Sims 2 spinoffs (PS2)]
  • Add EA Redwood Shores' MSB/MSX variant of MPF [The Godfather, The Simpsons Game (PS3/360)]
  • A bunch of extensions:
  • EA SCHl: .r [The Sims 2: Pets (PSP)]
  • EA BNK: (extensionless) [The Sims 2 spinoffs (PSP)]
  • MIC: (extensionless) [The Urbz (PS2), The Sims 2 series (PS2)]
  • VAG: (extensionless) [The Urbz (PS2), The Sims series (PS2)]

2024-05-12 20:21:26 +0200 (EdnessP/master)

  • EA SBK: Additional format variations

2024-05-11 15:48:08 +0200 (bnnm/master)

  • Fix some .stx [Phantom Dust Remaster (PC)]
  • Add RIFF .SE extension [Rockman X4 (PC)]

2024-05-11 12:07:19 +0200 (EdnessP/master)

  • EA SBK: sbnk+sdat/BNKx

2024-05-03 14:54:27 +0200 (bnnm/rage-awc)

  • Add RAGE aud MPEG [GTA IV (PS3)]
  • Fix some MPEG .awc [GTA V (PS3)]

2024-04-28 23:38:59 +0200 (bnnm/psb-rage)

  • Fix some XMA .awc [Red Dead Redemption (X360)]
  • Add .voi ATRAC3 [Sol Trigger (PSP)]
  • Add RAGE aud XMA [GTA IV (X360)]
  • Add .snd MSF extension [HamsterBall (PS3)]
  • Add .psb Ogg [Legend of Mana (Android)]
  • ogg vorbis: accept 'loop_end' for rare cases

2024-04-20 00:20:20 +0200 (EdnessP/master)

  • RAGE AUD: Additional todo note

2024-04-19 14:18:10 +0200 (EdnessP/master)

  • RAGE AUD: Better BE support

2024-04-14 00:57:33 +0200 (bnnm/ea-etc)

  • Fix 6ch .sps opus [EA Sports FC24 (PC)]
  • Fix PCM-only EAMP3 [EA Sports FC24 (PC)]
  • Add .bgm extension to SVS [Unlimited Saga (PS2)]
  • Add HCA key

r1917

09 Apr 18:33
3ac217f
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Up to PR #1512

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2024-04-08 22:34:23 +0000)

2024-04-09 00:29:04 +0200 (bnnm/ssm-etc)

  • Fix .ssm subsongs [Kururin Squash! (GC)]
  • Improve slightly FSB key testing performance
  • Add DPCM_KCEJ TXTH codec [Metal Gear Solid 2 (PS2)]
  • cleanup

2024-04-06 01:15:22 +0200 (EdnessP/master)

  • Add .WAX extension [Lamborghini (Xbox)]
  • Add .VAS [Manhunt 2 (PSP)]

2024-03-31 22:03:28 +0200 (bnnm/ue4riff-acx-misc)

  • Fix some .adpcm [2013: Infected Wars (iOS)]
  • Fix some .acx [12Riven (PC)]
  • Fix some .wave [Mighty Switch Force! (Wii)]
  • Export loop_start/loop_end for foobar's playlist
  • Fix seeking into the outro region when loop+outro is set
  • Add TXTP frame_size for MSADPCM interleaved mode [Metal Gear Solid 2 (PC)]
  • Remove unused TXTH codec PCM8_U_int (use PCM8_U + interleave)

2024-03-24 00:17:02 +0100 (bnnm/fixes-etc)

  • Fix some .zsd [Dave Mirra Freestyle BMX (PS1/PS2)]
  • Remove fake .leg extension (use int + txth)
  • cleanup: leaks/vorbis/etc

2024-02-29 17:32:55 +0100 (bnnm/adm-etc)

  • Fix some ADM3 [Cyberpunk 2077 (PC)]
  • Add HCA key
  • Add .p08 extension [SoulCalibur (DC)]

2024-02-25 23:11:48 +0100 (bnnm/mpc)

  • Add EA SCHl .mpc videos [SSX Tricky (PS2)]
  • Add HCA key

2024-02-21 19:47:47 +0100 (applecuckoo/master)

  • Add HCA key

2024-02-13 22:07:40 +0100 (bnnm/keys)

  • Add HCA/ADX keys

2024-02-11 23:04:16 +0100 (bnnm/key-aifc)

  • Fix buggy AIFC [Cro-Mag Rally (Mac)]
  • Fix TXTP loop_mode keep
  • Allow text keycode in adxkey/hcakey

2024-02-04 15:57:57 +0100 (bnnm/aifc-misc)

  • Add .caf AIFC/RIFF extension [Topple (iOS)]
  • Add .ogg loops [The Rumble Fish + (Switch)]
  • Allow buggy dual stereo [Harvest Moon: Tree of Tranquility (Wii)]

2024-02-03 14:48:44 -0500 (ActualMandM/hca/xrd777)

  • (not described)

2024-01-20 18:23:18 +0100 (vgmstream/utk-misc)

  • Improve .dsp validations
  • Remove fake .2pfs extension (use .sap)
  • Add .move extension [Pop 'n Music 7 (PS2)]
  • Fix minor UTK issues
  • Add .cbx [Lego series (multi)]
  • cleanup

2024-01-14 20:37:24 +0100 (bnnm/scd)

  • Fix some .scd [Drakengard 3 (PS3)]
  • Fix .dic crash

2024-01-07 19:26:45 +0100 (bnnm/awck-rsd)

  • Add .awckey support
  • Add bank .rsd RedSpark [M&L Dream Team (3DS), Imabikisou (Wii)]
  • Fix buggy .xa [Incredible Crisis (PS1)]
  • cleanup

2024-01-05 20:31:34 +0100 (bnnm/ghs-xa-etc)

  • Fix some .gtd/ged [Gunslinger Stratos (AC)]
  • xa: fix crash
  • bik: cleanup
  • Add HCA key
  • Fix some .sm1 [Splinter Cell: Pandora Tomorrow (PS2)]
  • Add .ogg NXOpus [Trouble Witches Origin (Switch)]
  • cleanup

2024-01-03 23:32:33 +0100 (dr0biwan/patch-1)

  • Fixes a divide by zero crash in .asc

2023-12-31 02:32:59 +0100 (bnnm/xa-vag-eaac-etc)

  • Improve XA subsong detection performance
  • Add .svg VAG [ModernGroove: Ministry of Sound Edition (PS2)]
  • Fix some encrypted FSB .bank
  • Add FSB keys
  • Add .wav/lwav MPEG [The Seventh Seal (PC)]
  • txtp tools: tweaks
  • Add .gwb+gwd [Monster Truck 4x4 World World Circuit (Wii)]
  • Fix some .vab with empty sounds
  • Fix some .snu [Dead Space 3 (PC)]

2023-12-28 17:59:57 +0100 (flumf/master)

  • Add HCA key

2023-12-28 17:59:19 +0100 (EdnessP/master)

  • RWS 0x80D: DSP-ADPCM initial sample history data

2023-12-10 11:37:36 +0100 (EdnessP/master)

  • EA BNK: .CAT extension (FIFA 2000)

r1896

06 Dec 11:45
8e5dbc5
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Up to PR #1457

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2023-12-03 23:15:14 +0000)

2023-12-04 00:10:28 +0100 (bnnm/bnk-hca-etc)

  • Add Sony .bnk with MPEG [Last of Us demo (PS3)]
  • Add HCA key
  • foobar: don't downmix by default
  • txtp_maker: add cmd flag

2023-11-29 18:53:43 +0100 (arcadiasan/master)

  • Add HCA key

2023-11-28 01:56:46 +0100 (bnnm/awc2)

  • Improve Vorbis .awc [Red Dead Redemption 2 (PC)]

2023-11-26 22:56:32 +0100 (bnnm/awc-etc)

  • Fix some .awc [Red Read Redemption (PS4/SW)]
  • Fix some .str+wav [Taz: Wanted Beta (PC)]
  • bitreaders: improve performance a bit for EALayer3

2023-11-18 17:17:57 +0100 (punk7890/patch-8)

  • Add .STV & .SLB extensions.

2023-11-11 13:15:08 +0100 (bnnm/awb-etc)

  • Add .awb with nxopus + .acb loops
  • Fix some ktsr/ktsc [Fire Emblem: Three Houses (Switch)]

2023-10-30 17:54:49 +0100 (mjunix/small-fixes)

  • Small fixes

2023-10-29 22:29:47 +0100 (EdnessP/master)

  • RSTM: Fix stream sizes and looping

2023-10-22 23:12:22 +0200 (bnnm/srsa-misc)

  • Fix some .psb [MSG Master Collection 1 (Switch)]
  • Fix some .nub2 [Noby Noby Boy (iOS)]
  • Add encrypted .srst [Stranger of Paradise (PS4)]
  • Add ADX key

2023-10-14 20:21:57 +0200 (bnnm/strwav-srsa)

  • Fix some N1 .at9 [Labyrinth of Galleria (PC)]
  • Fix .srsa names
  • Fix some .str+wav [Karaoke Revolution (PS3)]
  • Fix some .str+wav [Zapper Beta (PS2)]
  • Add FSB key
  • ktsr: add .txtm support for .srsa+srst

2023-10-12 23:19:24 -0400 (ActualMandM/orion)

  • (not described)

2023-10-08 12:44:22 +0200 (bnnm/asrs)

  • Add/fix some .srsa [Fate/Samurai Remnant (PC)]
  • Add FSB key

2023-10-01 14:00:52 +0200 (rururutan/topic/sthd_dinohunt)

  • STHD: Fix special value check [Dinosaur Hunting (Xbox)]

2023-09-30 21:19:24 +0200 (bnnm/ww-key)

  • Add .wiive extension [Rubik World (Wii)]
  • Add HCA key
  • Fix 5.0ch .wem Opus [Bayonetta 3 (Switch)]
  • cleanup

2023-09-28 21:36:47 +0200 (AGraber/master)

  • Add support for .nxopus Opus [Ys X (Switch)]

2023-09-24 15:21:26 +0200 (bnnm/crank)

  • Fix some ADM3 .wem [The Crew Motorfest (PC)]
  • Fix some str+wav [Taz: Wanted (PC)]
  • Add ADM3 in .bnk (first subsong only)

2023-09-17 00:15:09 +0200 (EdnessP/master)

  • RIFF: WMA/LWMA extension + size check adjustment

r1879

15 Sep 20:40
aa1db48
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Up to PR #1420

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2023-09-15 15:42:02 +0000)

2023-09-15 17:30:25 +0200 (bnnm/xmp)

  • xmp: increase exts limit for v3.8.5.62+

2023-09-14 21:16:36 -0400 (soneek/starocean2rdemo)

  • (not described)

2023-09-11 00:58:25 +0200 (bnnm/misc)

  • Fix some .rpgmv [Omori (PC)]
  • Fix PS4 .bsnd num_samples

2023-09-02 20:06:38 +0200 (bnnm/aica-etc)

  • Fix AICA .str in some cases [GTA2 (DC)]
  • Add encrypted .fish [Wonder Boy: The Dragon's Trap (PC)]
  • Add non-looping .btsnd
  • Fix some DC .str issues and cleanup
  • Add HCA key
  • Add FSB key

2023-08-26 17:40:14 +0200 (bnnm/adx-bnk)

  • Adjust ADX decoding for v04 files
  • Add .xai XA [Quake II (PS1)]
  • Fix some .bnk versions [The Last of Us (PC)]
  • Add .gmd extension [High Voltage games]

2023-08-23 08:34:00 +0300 (NicknineTheEagle/nn/idtech)

  • Updated id BSNF parser

2023-08-19 23:43:25 +0200 (bnnm/foo-adm2)

  • Add ADM2 .wem [The Grand Tour Game (PC)]
  • Add looping .ogg [Tsuki ni Yorisou Otome no Sahou (PC)]
  • Fix foobar .txtp to .ogg issues in rare cases

2023-08-18 16:08:09 +0200 (hcs64/pcm-fixed-32)

  • Handle 32-bit integer PCM in RIFF

2023-08-18 16:07:48 +0200 (hcs64/riff-float)

  • Handle 32-bit float PCM RIFF

2023-08-15 19:49:48 +0200 (bnnm/keys)

  • Add FSB key
  • Add HCA key

2023-07-30 23:48:28 +0200 (bnnm/minicleanup)

  • minor cleanup

2023-07-29 01:06:50 +0200 (EdnessP/master)

  • Reflections IMA ADPCM: Use interleave block size for frame sample calculation

2023-07-27 20:59:36 +0200 (EdnessP/master)

  • VAG: Increase bigfile padding check

2023-07-27 19:25:34 +0300

  • (not described)

2023-07-27 00:42:57 +0300

  • (not described)

r1866

26 Jul 20:44
90adcd5
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Up to PR #1398

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2023-07-23 13:39:25 +0000)

2023-07-23 15:30:57 +0200 (bnnm/squeak2-etc)

  • Add more SqueakStream/SqueakSample codecs
  • Add SNDS format
  • Remove fake extension .sgx (use .sgh+sgd)
  • Remove fake extension .tydsp (use .mus)
  • Add .trs extension [Kamiwaza (PS2), Shinobido (PS2)]

2023-07-21 01:26:52 +0200 (kjhmagic/patch-2)

  • Add HCA keys

2023-07-12 20:37:31 +0200 (EdnessP/master)

  • Sony BNK: v4 and v5 name support

2023-07-10 17:30:34 +0200 (hcs64/short-str-wav)

  • Allow a str+wav header to end at table1

2023-07-10 17:30:18 +0200 (EdnessP/master)

  • Sony BNK: Verify the full beginning frame being empty + table4 existing

2023-07-09 23:33:01 +0200 (bnnm/squeak)

  • Add Torus's SqueakSample and old SqueakStreams

2023-07-09 18:20:34 +0200 (EdnessP/master)

  • Sony BNK: Guesstimating sample rate from pitch

2023-07-08 18:09:11 +0200 (bnnm/torus-misc-cleanup)

  • Add Torus Games SqueakStream format
  • Fix some .bnk [Fat Princess (PS3)]
  • Fix TXTH dynamic chunks in some cases
  • Remove fake extension .hgc1 (use .str)
  • Remove fake extension .filp (use .fil)
  • Remove fake extension .sl3 (use .ms)
  • Remove .gsb extension (use .gsp)
  • Remove fake extension .matx (use TXTH)
  • Remove fake format .wad (use TXTH)
  • Add HCA key

2023-07-08 09:11:43 +0200 (lico-n/lico-n-patch-1)

  • Add HCA Key

2023-07-02 22:03:35 +0200 (EdnessP/master)

  • Sony BNK (v3): Bank/sound name support

2023-07-01 01:44:04 +0200 (bnnm/lsf-etc)

  • Fix some .lsf [Agaju (Gizmondo), Chicane (Gizmondo))]
  • Fix some .seg [Eragon (X360)]
  • Fix some broken .bnk [Fat Princess (PS3)]
  • Add .imf extension [Colors (Gizmondo)]
  • Remove .bd3 extension (use .hd3)
  • Remove .lrmb extension (use .lrmh)
  • Remove fake extension .bh2pcm (use .dat + TXTH)

2023-06-28 22:36:15 +0200 (EdnessP/master)

  • RWS 0x809: Better codec detection

2023-06-25 23:53:12 +0200 (bnnm/cleanup-formats)

  • Workaround for Mac fread issue in rare cases
  • Allow missing files for .dic [DiRT (PC)]
  • Remove .tk5 fake extension (use TXTH + .ovb)
  • Remove .smpl fake extension (use .v0) [Homura (PS2)]
  • Remove .leg fake format (use TXTH) [Legaia 2 (PS2)]
  • Add .pwb [Psychonauts (PS2)]
  • Add format info generator and update FORMATS.md
  • Remove minor unused stuff
  • Cleanup

2023-06-25 21:09:28 +0200 (EdnessP/master)

  • RWS: 0x809 File ID revision [Burnout 2 (multi)]

2023-06-24 14:03:27 +0200 (Deewiant/fix-celt-paths)

  • cmake: Fix celt cache variables

2023-06-17 11:37:17 +0200 (EdnessP/master)

  • AWD: read DSP-ADPCM hist data

2023-06-16 21:30:24 +0300

  • (not described)

2023-06-14 18:26:54 +0200 (hcs64/xnb-lz4-fallthrough)

  • Fallthrough in LZ4 state machine for a MSVC 64 bug

2023-06-13 23:08:02 +0200 (EdnessP/master)

  • Add .AWD (RenderWare Audio Wave Dictionary) [Burnout series (multi), Black (Xbox)]

2023-06-12 22:52:50 +0300

  • (not described)

2023-06-11 19:51:47 +0200 (bnnm/law-dic)

  • Add HCA key
  • Add TXTH ULAW/ALAW codecs
  • Remove .al/al2 raw format (use TXTH + ALAW)
  • Remove .ulw raw format (use TXTH + ULAW)
  • Remove .amts/smta/ps2stm fake extension (use .stm/lstm)
  • Add Codemasters .DIC [DiRT (PC), F1 2011 (PC)]

2023-06-03 18:19:32 +0200 (bnnm/misc-fixes)

  • Fix some SFH/SSPR
  • build: fix compiling without ffmpeg
  • Fix FSB key

2023-06-03 17:40:55 +0200 (Hexagon123/master)

  • Add .TRK extension [Bloody Roar: Primal Fury (GC)]
  • Add .FSB.PS3 extension [Tony Hawk's Proving Ground (PS3)]
  • Fix a few DSP [Hulk (GC)]
  • Fix some .STR+WAV [Big Bumpin' (Xbox)]
  • Add .MOV extension

r1843

28 May 23:02
b158e81
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Up to PR #1361

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2023-05-28 22:46:14)

2023-05-29 00:40:02 (bnnm/fsbopus-txth)

  • Add FSB Opus [LEGO 2K Drive (Switch)]
  • Add TXTH experimental 'subsong_sum' feature
  • Add .wvd extension [Donkey Kong Barrel Blast (Wii)]

2023-05-15 17:24:43 (bnnm/csmp-cleanup)

  • Fix .CSMP loops [Metroid Prime Trilogy (Wii)]
  • Add .opu extension [Ys Memoire: The Oath in Felghana (Switch)]
  • Fix some MUSX loops
  • internal cleanup
  • vrts: add report-diffs option

2023-05-11 01:05:31 (wafflethings/patch-1)

  • Add updated fsb key

2023-05-08 00:06:10 (bnnm/hx-bwav-cleanup)

  • Fix some Ubi HX [XIII (GC)]
  • Add Opus in .bwav
  • internal cleanup

2023-04-29 23:00:16 (bnnm/sli-thp)

  • Add .wav.sli [Perfect Cherry Blossom Trial+ (PC)]
  • Fix sound in mono .thp

2023-04-09 22:02:59 (bnnm/bnk-hca)

  • Fix some Sony .bnk [Ginga Force (PS4)]
  • Add HCA key

2023-04-09 21:59:53 (rururutan/master)

  • PS2_MIC: Changed interleave value range check. [Kessen(JP)]

2023-04-02 20:34:08 (bnnm/musx-bcwav)

  • Fix some DSP .ckd [Rayman Origins (Wii)]
  • Fix some MUSX [Disney Infinity (X360)]]
  • Relax .bcwav validations for buggy files
  • Allow compiling with older FFmpeg versions

2023-03-26 16:55:51 (bnnm/xwb-hca)

  • Fix some .xwb [Jumper: Griffin's Story (X360)]
  • Add HCA key

2023-03-24 19:32:28 (punk7890/patch-6)

  • Add adx key.

2023-03-23 19:54:03 (kjhmagic/patch-1)

  • Update hca_keys.h

2023-03-20 22:02:47 (makefilex/add-various-extensions)

-add various extensions

  • .dat/ldat (rollercoaster tycoon 1 and 2, pc)
  • .xma (castle crashers, pc)
  • .wma/lwma (battleblock theater, also pc)

r1831

19 Mar 17:56
9f99e74
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Up to PR #1324

Automated builds with the latest changes can be found here:

https://vgmstream.org

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

(full diffs here)

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2023-03-12 14:28:40)

2023-03-12 15:22:10 (bnnm/csb-etc)

  • Add .kma extension
  • Add missing .csb extension
  • Add .csb with AHX [Yakuza: Dead Souls (PS3)]

2023-03-12 12:54:01 (rururutan/fix/ikaruga_pc)

  • Fix support for XWB files without extension [Ikaruga(PC)]

2023-03-04 14:07:15 (bnnm/nus3audio-etc)

  • Fix some .HXX [XIII Early beta (Xbox)]
  • Fix some .nus3audio with dummy entries
  • Add BNSF in .nus3audio [Gundam Ex. Vs 2 (AC)]

2023-02-26 00:18:48 (bnnm/wave-hx)

  • Add DS .wave [Adventure Time: HIKWYSOG (DS)]
  • Fix some .HXX [XIII Beta (Xbox)]

2023-02-22 20:31:06 (hackyourlife/master)

  • Remove unnecessary colons in audacious config dialog

2023-02-18 17:10:33 (bnnm/master)

  • builds fixes

2023-02-17 01:15:09 (bnnm/etc-fixes)

  • Fix MSVC Winamp text/path issues
  • Fix .fsbkey
  • Add FSB keys
  • Fix seek to 0 in non-libopus Opus
  • Cleanup

2023-02-13 00:40:07 (hackyourlife/master)

  • Implement RFRM/CSMP support for version 0x1F (Metroid Prime Remastered)

2023-02-12 01:19:38 (bnnm/builds2)

  • Add CLI x64 automated build
  • Add foo_input_vgmstream x64 SDK + automated build
  • Fix some encrypted .ahx again
  • Fix some .XWS [Ninja Gaiden S2/3RE (PC)]

2023-02-05 22:32:20 (bnnm/xwav-fixes-etc)

  • Fix some .xse/.xwv [No More Heroes (PS3)]
  • Add .asbin+.stbin extension [Warriors Orochi 4 (PC)]
  • Fix some encrypted .ahx

2023-02-02 00:33:12 (bnnm/xse-etc)

  • Fix EA SWVR loops [Rumble Racing (PS2)]
  • Fix some .xse [Mindjack (PS3/X360)]

2023-01-30 00:19:53 (bnnm/releases3)

  • releases3

2023-01-29 23:31:45 (bnnm/misc-cleanup)

  • Fix some .opus loops [Fast RMX (Switch)]
  • mix cleanup

2023-01-25 18:12:19 (AceKombat/AceKombat-pcm24be)

  • PCM 24-bit Big-Endian Code & TXTH Support

2023-01-25 18:09:22 (hcs64/cbd2-table)

  • Compute CDB2 cubes with S.15 fixed point

2023-01-25 18:08:57 (AceKombat/AceKombat-pcm24_txth)

  • Add PCM24LE Support for .TXTH

2023-01-24 19:42:07 (KatieFrogs/cmake-add-stripping)

  • CMake: Add stripping

2023-01-23 17:39:49 (jkl1337/fix-git-shallow)

  • Do not use shallow git clones for dependencies pinned raw commit hash.

2023-01-23 01:01:26 (bnnm/gtd-misc)

  • Add PS3 .gtd [Knight's Contract (PS3)]
  • Add .fcb extension [Scribblenauts Unmasked (PC)]
  • Add KTSS .ktsl2asbin [Ultra Kaiju Monster Rancher (NS)]
  • Add FSB keys, cleanup
  • Add HCA keys

2023-01-22 17:00:45 (bnnm/builds)

  • update all DLLs
  • rename test.exe to vgmstream-cli.exe
  • fix various ffmpeg issues with latest dll
  • Add .binka extension (via FFmpeg)
  • various build tweaks
  • remove fake split .rxw (use .xwh+xwb)
  • remove fake split PS3 .baf (use proper .baf)
  • remove fake format .ccc (use .txth)
  • remove raw .tra (use .txth)
  • Add .snb extension [Def Jam Rapstar (X360)]
  • Fix Valve XWV .wav [Portal 2 (PS3), The Orange Box (X360)]

2023-01-22 16:43:07 (jkl1337/audacious-file-leak-fix)

  • audacious: Remove file leaks

r1810

10 Jan 21:25
8b0204f
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Up to PR #1280

Automated builds with the latest changes can be found here:

https://vgmstream.org/downloads

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

Some changes:

  • Fix cavia .cads
  • Fix some .cstr loops [Star Fox Assault (GC)]
  • Add encrypted .scd [Final Fantasy XI (X360)]
  • Add HCA keys
  • Add .a3c extension [Puyo Puyo 20th (PSP)]
  • Ubi SB: Added a new version [Prince of Persia: Warrior Within Demo (Xbox)]
  • Add NIS .bgm Ogg and cleanup [Yomawari: Midnight Shadows (PC)]
  • Add RIFF .xms [Ty the Tasmanian Tiger (Xbox)]
  • Fix Ogg .eno
  • Improve TXTH dynamic dechunking
  • Remove unused aif-loop extension
  • Fix some .his [Nancy Drew: Ghost Dogs of Moon Lake (PC)]
  • Fix some dual .adp [Tale of Despereaux (Wii)]
  • Fix some .vag [Woody Woodpecker: Escape from Buzz Buzzard Park (PS2)]
  • Reject wrong RWSD
  • Add AHX key auto-detection and fix decryption
  • Add .bcv extension [The Bigs (PSP)]
  • Add RIFF .mus extension [Burnout Legends/Dominator (PSP)]
  • cleanup

r1800

22 Oct 13:48
49af2ce
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Up to PR #1248

Automated builds with the latest changes can be found here:

https://vgmstream.org/downloads

Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.

Note that foo_input_vgmstream now needs foobar +v1.5 and no longer supports Windows XP and Vista

Some changes:

  • Ubi SB: Fixed dummy entries in Donald Duck: Goin' Quackers (DC)
  • EA MPF: Implemented RAM tracks for EAAC varaint
  • Fix TXTP/TXTH with BOM
  • Add TXTH "BE_split" coefs and "debug" flag
  • Add EA Opus uncoupled .sps [FIFA 22 (PC)]
  • Add .bkr extension [P.N.03 (GC)]
  • Add XMA .kmx extension, cleanup [Warriors: Legends of Troy (X360)]
  • Remove fake format .capdsp (use TXTH)
  • Add .chd extension [Donkey Konga (GC)]
  • Add VAG .xa2/snd extension
  • Fix AWB with HE-VAG
  • VAB: Fixes (by Nicknine)
  • ESF: Added more versions
  • EA MPF: Improved format detection
  • Add extra extensions
  • Update and move miniz for future use
  • Fix some Sony .bnk [Ikaruga (PS4)]
  • Fix some .GCub [Shrek the Third (GC)]
  • Allow prefetch .bwav [Splatoon 3 (Switch)]
  • Fix some .awb [Voice of Cards: TBOB (Switch)]
  • Add ATRAC9 .p1d extension [Farming Simulator 14 (Vita)]
  • Fix some .ccc
  • Show multiple cue names in SQEX .sab
  • Reduce internal path limit for more common cases
  • Add .bigrp [Blaster Master Zero 2 (SW), Gunvolt 3 (SW)]
  • EA MPF: Fixed some v5 files
  • MUSX: Added Xbox variant [Ice Age 2 (Xbox)]
  • Fix some .bnk [Tamarin (PC)]
  • Add TXTH codec "YMZ" [VJ: Visual & Music Slap (AC)]
  • Fix some Ogg Opus loops [Kuro no Kiseki (PC)]
  • Add .cads extension [Drakengard (PS2)]
  • Fix some .szd codecs
  • Add HCA keys
  • Fix some CPK .awb [Puyo Puyo 20th Anniversary (3DS)]
  • cleanup