Releases: vgmstream/vgmstream
r1980
Up to PR #1648
Automated builds with the latest changes can be found here:
https://vgmstream.org
Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.
Recent changes
CHANGELOG
(latest changes from previous release, generated on 2024-12-31 17:12:53 +0000)
2024-12-31 18:08:55 +0100 (bnnm/riff-hca-etc)
- Add RIFF rgn loops [Touhou Suimusou (PC)]
- Fix json loop info affecting web player
- Fix disabling loops also erasing loop points
- Add HCA/ADX key
- Allow some uncommon filenames in .txtp
- Fix CLI loop forever to stdout
2024-12-29 10:59:27 +0100 (AStiph/patch-9)
- Update hca_keys.h
2024-12-14 20:17:45 +0100 (mjunix/fix-int-div)
- Fix downmixing to mono
2024-11-28 17:45:49 +0100 (LinkOFF7/master)
- Add HCA key
2024-11-23 16:41:26 +0100 (bnnm/awc-etc)
- Add .awc Opus/RIFF [Red Dead Redemption (PC)]
- Add HCA key
- CLI: fix infinite loop with non-ascii filenames
2024-11-16 19:08:48 +0100 (AStiph/patch-8)
- Update hca_keys.h
2024-11-15 18:48:09 +0300 (NicknineTheEagle/sdd)
- Added .sdd [Piglet's Big Game (PS2/GC)]
2024-10-29 23:27:56 +0100 (bnnm/misc-raki-ogg)
- Fix some play settings not working in groups
- Add some .ogg loops [Kamaitachi no Yoru 2 (PS2)]
- Fix some .ckd [Rayman Legends (XONE)]
2024-10-29 22:49:21 +0100 (AStiph/patch-7)
- Update hca_keys.h
2024-10-29 22:49:00 +0100 (NicknineTheEagle/nn/ubi-apm)
- Added standalone Ubi APM parser
2024-10-27 10:35:20 +0100 (AStiph/patch-6)
- Update hca_keys.h
2024-10-20 23:19:47 +0200 (bnnm/vas-etc)
- Fix some .vas + unify variations [TMNT 2: Battle Nexus (PC)]
- Fix rare .str [Planet Laika (PS1)]
- Remove fake .xvas extension (use .vas)
2024-10-20 23:00:19 +0200 (Lightningreed/master)
- Add HCA key
2024-10-14 18:23:27 +0200 (PolarManne/new_key)
- Add HCA key
2024-10-13 20:06:49 +0200 (bnnm/misc)
- Fix TXTH head/body_file with extra spaces
- Add HCA key
2024-10-13 20:02:11 +0200 (AStiph/patch-5)
- Update hca_keys.h
2024-10-05 18:12:37 +0200 (AStiph/patch-4)
- Update hca_keys.h
2024-09-29 18:07:50 +0200 (bnnm/stuff)
- Add keys
2024-09-29 14:24:37 +0200 (AStiph/patch-3)
- Update hca_keys.h
2024-09-23 21:05:23 +0200 (AStiph/patch-2)
- Update hca_keys
2024-09-22 11:01:25 +0200 (AStiph/patch-1)
- Update HCAKeys
2024-09-16 00:24:10 +0200 (bnnm/sead-etc)
- Add .sab/mab XMA [Kingdom Hearts 3 (XONE)]
- Fix some looping .btsnd [Splatoon (WiiU)]
- Add FSB key
- Add .v RIFF extension
2024-09-15 20:08:31 +0200 (EdnessP/master)
- Sony BNK v4 PCM streams
- Sony BNK v0x1C support
2024-09-11 15:24:46 +0200 (EdnessP/master)
- Sony BNK: 0x23 codec fixes and ZLSD support
2024-09-08 21:14:22 +0200 (bnnm/api-misc10)
- Allow TXTH subsongs with stream names
- cleanup
2024-09-08 19:04:38 +0200 (jonko0493/harvestmoonadsc)
- Add SDL extension for ADS audio
2024-09-02 00:56:42 +0200 (bnnm/api-misc9)
- Fix .nfx extension
- Fix extensionless files in foobar
- Fix edge case with looping + non-looping layers
- cleanup
2024-08-27 20:37:20 +0200 (bnnm/api-misc8)
- Add .rvw extension [Half-Minute Hero (PC)]
- Fix some .psb [The Quintessential Quintuplets: Memories of a Quintessential Summer (Switch)]
- cleanup
2024-08-27 20:29:52 +0200 (sent00/patch-1)
- add hca key
r1951
Up to PR #1577
Automated builds with the latest changes can be found here:
https://vgmstream.org
Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.
Recent changes
CHANGELOG
(latest changes from previous release, generated on 2024-08-18 21:49:21 +0000)
2024-08-18 23:44:40 +0200 (bnnm/api-misc7)
- Add .ntx extension [GTA3 (Android)]
- Remove Camelot .bcstm loop hack
- cleanup
2024-08-11 02:04:01 +0200 (bnnm/api-misc6)
- Add HCA keys
- Fix some custom/buggy .dsp
- foobar: tweak file info
- cleanup
2024-07-28 19:00:10 +0200 (bnnm/api-misc5)
- Fix broken .TMX files [Need for Speed Undercover (PC)]
- cleanup
2024-07-26 21:04:06 +0200 (modusc896d352/ongakukan-adp-v3)
- fix some ongakukan .adp
2024-07-25 20:26:39 +0200 (bnnm/api-misc4)
- api misc4
2024-07-21 22:27:46 +0200 (bnnm/api-misc3)
- Fix some .agsc [Metroid Prime (GC)]
- Remove fake .b1s format (use .txth)
- Remove fake format .ffw (use .txth)
- cleanup
2024-07-19 14:38:31 +0200 (EdnessP/master)
- Sony BNK: v12 support (Late PS3/Early PS4)
2024-07-19 00:05:49 +0200 (bnnm/api-misc2)
- Fix some Ongakukan .adp + cleanup
- cleanup
2024-07-18 19:53:29 +0200 (modusc896d352/ongakukan-adp-v2)
- Add Ongakukan .adp [Train Simulator (PS2), Mobile Train Simulator (PSP)]
2024-07-14 22:19:24 +0200 (bnnm/api-misc)
- Minor tweak in TXTH path handling
- API (WIP)
- cleanup
2024-07-08 17:00:09 +0200 (EdnessP/master)
- Fix broken Asura DSP .SFX header check
- Improve EA MSB based on EA AMB research
2024-07-07 21:47:38 +0200 (bnnm/fsb-etc)
- Fix .fsb with XMA + basic headers [Forza 3 (X360)]
- Add FSB key
- cleanup
2024-07-05 14:56:07 +0200 (EdnessP/master)
- Split up EA SCHl formats into individual files
- Add EA Redwood Shores ABK variant
- Add EA Redwood Shores extensions:
- aiff: .mpc, .vp6
- schl_video: (SCHl) .mpc, .vp6
- Add THQ Australia VAG variant
2024-06-27 23:58:26 +0200 (EdnessP/master)
- Add XWB+XSB pairs [SpongeBob: Lights, Camera, Pants! (Xbox)]
- Fix ADM3 smp2_unk fail case for #1548 [PUBG Lite]
- Add ADM3 GRN1 chunk support
2024-06-18 17:57:16 -0400 (bxaimc/master)
- add hca key
2024-06-17 20:18:18 +0200 (bnnm/txth-hca)
- Fix TXTH samples for mono MS-IMA/MSADPCM
- Add HCA key
2024-06-14 19:41:16 +0200 (EdnessP/master)
- Add Evolution Games VAG variant [Rocket Power: Beach Bandits (PS2)]
- Add .RSM extension to DSP [Bully: Scholarship Edition (Wii)]
- Hide/Show SCREAM/XACT bank names if they match the input filename (like with RWS/AWD)
- Use intended AWD codec enum names
2024-06-12 22:38:11 +0200 (bnnm/msima-misc)
- Fix interleaved MS_IMA [Manhunt (PC)]
- cleanup
2024-06-11 01:02:02 +0200 (bnnm/ktsr-cleanup)
- Add .ktsl2asbin with KTAC [Blue Reflection 2 (PS4)]
- cleanup
2024-06-07 13:51:03 +0200 (bnnm/msima-xnb)
- Add TXTP frame_size + interleave for MS_IMA [Manhunt (PC)]
- Fix some .xnb [Miner: Dig Deep (X360)]
2024-06-05 19:07:04 +0200 (EdnessP/master)
- AWD/RWS: codec index/uuid research notes
2024-06-03 20:00:56 +0200 (ahigerd/alh/no-mpeg-build)
- Fix build without USE_MPEG
2024-05-27 10:07:51 -0400 (ActualMandM/hcakey)
- (not described)
2024-05-25 13:32:24 +0200 (EdnessP/master)
- Add Rebellion Developments (Asura engine) DSP variants:
- DSPx [Judge Dredd (GC), The Simpsons Game (Wii), Sniper Elite V2 (WiiU)]
- .DS2 [PDC World Championship Darts 2009 & Pro Tour (Wii)]
- TTSS [Sniper Elite series (NSW)]
- .SFX [Sniper Elite (Wii)]
- Decrease minimum allowed DSP sample rate to 5000Hz [Judge Dredd (GC)]
- Add more extensions:
- DSP: .dat [The Sims: Bustin' Out (GC)], .wav [PDC World Championship Darts 2009 & Pro Tour (Wii)]
- DDSP: (extensionless) [The Sims series (GC/Wii)]
- VAG: .wav [Sniper Elite (PS2), The Simpsons Game (PS2/PSP)]
2024-05-21 23:54:33 +0200 (bnnm/fixes-ptr)
- Remove .mihb fake extension (use .mic)
- Cleanup
2024-05-21 17:53:43 +0200 (EdnessP/master)
- Merged the MIC and MIH+MIB parsers into one, while still retaining their respective hacks - they're the same format anyway
- Some fixes done to MIH+MIB now also apply to MIC (e.g. not casting the final block size to a 16-bit value - there are a rare few files with >=0x10000 interleave)
- Fix Killzone VAGp (ver 0x40 LE) stream start offset
- Add Edge of Reality/Maxis engine VAG variants
- VAGp header (ver 0x02 LE) [The Sims series (PS2), Shark Tale (PS2), Over the Hedge (PS2)]
- VAGp footer (ver 0x02 LE) [The Sims 2 spinoffs (PS2)]
- Add EA Redwood Shores' MSB/MSX variant of MPF [The Godfather, The Simpsons Game (PS3/360)]
- A bunch of extensions:
- EA SCHl: .r [The Sims 2: Pets (PSP)]
- EA BNK: (extensionless) [The Sims 2 spinoffs (PSP)]
- MIC: (extensionless) [The Urbz (PS2), The Sims 2 series (PS2)]
- VAG: (extensionless) [The Urbz (PS2), The Sims series (PS2)]
2024-05-12 20:21:26 +0200 (EdnessP/master)
- EA SBK: Additional format variations
2024-05-11 15:48:08 +0200 (bnnm/master)
- Fix some .stx [Phantom Dust Remaster (PC)]
- Add RIFF .SE extension [Rockman X4 (PC)]
2024-05-11 12:07:19 +0200 (EdnessP/master)
- EA SBK: sbnk+sdat/BNKx
2024-05-03 14:54:27 +0200 (bnnm/rage-awc)
- Add RAGE aud MPEG [GTA IV (PS3)]
- Fix some MPEG .awc [GTA V (PS3)]
2024-04-28 23:38:59 +0200 (bnnm/psb-rage)
- Fix some XMA .awc [Red Dead Redemption (X360)]
- Add .voi ATRAC3 [Sol Trigger (PSP)]
- Add RAGE aud XMA [GTA IV (X360)]
- Add .snd MSF extension [HamsterBall (PS3)]
- Add .psb Ogg [Legend of Mana (Android)]
- ogg vorbis: accept 'loop_end' for rare cases
2024-04-20 00:20:20 +0200 (EdnessP/master)
- RAGE AUD: Additional todo note
2024-04-19 14:18:10 +0200 (EdnessP/master)
- RAGE AUD: Better BE support
2024-04-14 00:57:33 +0200 (bnnm/ea-etc)
- Fix 6ch .sps opus [EA Sports FC24 (PC)]
- Fix PCM-only EAMP3 [EA Sports FC24 (PC)]
- Add .bgm extension to SVS [Unlimited Saga (PS2)]
- Add HCA key
r1917
Up to PR #1512
Automated builds with the latest changes can be found here:
https://vgmstream.org
Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.
Recent changes
CHANGELOG
(latest changes from previous release, generated on 2024-04-08 22:34:23 +0000)
2024-04-09 00:29:04 +0200 (bnnm/ssm-etc)
- Fix .ssm subsongs [Kururin Squash! (GC)]
- Improve slightly FSB key testing performance
- Add DPCM_KCEJ TXTH codec [Metal Gear Solid 2 (PS2)]
- cleanup
2024-04-06 01:15:22 +0200 (EdnessP/master)
- Add .WAX extension [Lamborghini (Xbox)]
- Add .VAS [Manhunt 2 (PSP)]
2024-03-31 22:03:28 +0200 (bnnm/ue4riff-acx-misc)
- Fix some .adpcm [2013: Infected Wars (iOS)]
- Fix some .acx [12Riven (PC)]
- Fix some .wave [Mighty Switch Force! (Wii)]
- Export loop_start/loop_end for foobar's playlist
- Fix seeking into the outro region when loop+outro is set
- Add TXTP frame_size for MSADPCM interleaved mode [Metal Gear Solid 2 (PC)]
- Remove unused TXTH codec PCM8_U_int (use PCM8_U + interleave)
2024-03-24 00:17:02 +0100 (bnnm/fixes-etc)
- Fix some .zsd [Dave Mirra Freestyle BMX (PS1/PS2)]
- Remove fake .leg extension (use int + txth)
- cleanup: leaks/vorbis/etc
2024-02-29 17:32:55 +0100 (bnnm/adm-etc)
- Fix some ADM3 [Cyberpunk 2077 (PC)]
- Add HCA key
- Add .p08 extension [SoulCalibur (DC)]
2024-02-25 23:11:48 +0100 (bnnm/mpc)
- Add EA SCHl .mpc videos [SSX Tricky (PS2)]
- Add HCA key
2024-02-21 19:47:47 +0100 (applecuckoo/master)
- Add HCA key
2024-02-13 22:07:40 +0100 (bnnm/keys)
- Add HCA/ADX keys
2024-02-11 23:04:16 +0100 (bnnm/key-aifc)
- Fix buggy AIFC [Cro-Mag Rally (Mac)]
- Fix TXTP loop_mode keep
- Allow text keycode in adxkey/hcakey
2024-02-04 15:57:57 +0100 (bnnm/aifc-misc)
- Add .caf AIFC/RIFF extension [Topple (iOS)]
- Add .ogg loops [The Rumble Fish + (Switch)]
- Allow buggy dual stereo [Harvest Moon: Tree of Tranquility (Wii)]
2024-02-03 14:48:44 -0500 (ActualMandM/hca/xrd777)
- (not described)
2024-01-20 18:23:18 +0100 (vgmstream/utk-misc)
- Improve .dsp validations
- Remove fake .2pfs extension (use .sap)
- Add .move extension [Pop 'n Music 7 (PS2)]
- Fix minor UTK issues
- Add .cbx [Lego series (multi)]
- cleanup
2024-01-14 20:37:24 +0100 (bnnm/scd)
- Fix some .scd [Drakengard 3 (PS3)]
- Fix .dic crash
2024-01-07 19:26:45 +0100 (bnnm/awck-rsd)
- Add .awckey support
- Add bank .rsd RedSpark [M&L Dream Team (3DS), Imabikisou (Wii)]
- Fix buggy .xa [Incredible Crisis (PS1)]
- cleanup
2024-01-05 20:31:34 +0100 (bnnm/ghs-xa-etc)
- Fix some .gtd/ged [Gunslinger Stratos (AC)]
- xa: fix crash
- bik: cleanup
- Add HCA key
- Fix some .sm1 [Splinter Cell: Pandora Tomorrow (PS2)]
- Add .ogg NXOpus [Trouble Witches Origin (Switch)]
- cleanup
2024-01-03 23:32:33 +0100 (dr0biwan/patch-1)
- Fixes a divide by zero crash in .asc
2023-12-31 02:32:59 +0100 (bnnm/xa-vag-eaac-etc)
- Improve XA subsong detection performance
- Add .svg VAG [ModernGroove: Ministry of Sound Edition (PS2)]
- Fix some encrypted FSB .bank
- Add FSB keys
- Add .wav/lwav MPEG [The Seventh Seal (PC)]
- txtp tools: tweaks
- Add .gwb+gwd [Monster Truck 4x4 World World Circuit (Wii)]
- Fix some .vab with empty sounds
- Fix some .snu [Dead Space 3 (PC)]
2023-12-28 17:59:57 +0100 (flumf/master)
- Add HCA key
2023-12-28 17:59:19 +0100 (EdnessP/master)
- RWS 0x80D: DSP-ADPCM initial sample history data
2023-12-10 11:37:36 +0100 (EdnessP/master)
- EA BNK: .CAT extension (FIFA 2000)
r1896
Up to PR #1457
Automated builds with the latest changes can be found here:
https://vgmstream.org
Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.
Recent changes
CHANGELOG
(latest changes from previous release, generated on 2023-12-03 23:15:14 +0000)
2023-12-04 00:10:28 +0100 (bnnm/bnk-hca-etc)
- Add Sony .bnk with MPEG [Last of Us demo (PS3)]
- Add HCA key
- foobar: don't downmix by default
- txtp_maker: add cmd flag
2023-11-29 18:53:43 +0100 (arcadiasan/master)
- Add HCA key
2023-11-28 01:56:46 +0100 (bnnm/awc2)
- Improve Vorbis .awc [Red Dead Redemption 2 (PC)]
2023-11-26 22:56:32 +0100 (bnnm/awc-etc)
- Fix some .awc [Red Read Redemption (PS4/SW)]
- Fix some .str+wav [Taz: Wanted Beta (PC)]
- bitreaders: improve performance a bit for EALayer3
2023-11-18 17:17:57 +0100 (punk7890/patch-8)
- Add .STV & .SLB extensions.
2023-11-11 13:15:08 +0100 (bnnm/awb-etc)
- Add .awb with nxopus + .acb loops
- Fix some ktsr/ktsc [Fire Emblem: Three Houses (Switch)]
2023-10-30 17:54:49 +0100 (mjunix/small-fixes)
- Small fixes
2023-10-29 22:29:47 +0100 (EdnessP/master)
- RSTM: Fix stream sizes and looping
2023-10-22 23:12:22 +0200 (bnnm/srsa-misc)
- Fix some .psb [MSG Master Collection 1 (Switch)]
- Fix some .nub2 [Noby Noby Boy (iOS)]
- Add encrypted .srst [Stranger of Paradise (PS4)]
- Add ADX key
2023-10-14 20:21:57 +0200 (bnnm/strwav-srsa)
- Fix some N1 .at9 [Labyrinth of Galleria (PC)]
- Fix .srsa names
- Fix some .str+wav [Karaoke Revolution (PS3)]
- Fix some .str+wav [Zapper Beta (PS2)]
- Add FSB key
- ktsr: add .txtm support for .srsa+srst
2023-10-12 23:19:24 -0400 (ActualMandM/orion)
- (not described)
2023-10-08 12:44:22 +0200 (bnnm/asrs)
- Add/fix some .srsa [Fate/Samurai Remnant (PC)]
- Add FSB key
2023-10-01 14:00:52 +0200 (rururutan/topic/sthd_dinohunt)
- STHD: Fix special value check [Dinosaur Hunting (Xbox)]
2023-09-30 21:19:24 +0200 (bnnm/ww-key)
- Add .wiive extension [Rubik World (Wii)]
- Add HCA key
- Fix 5.0ch .wem Opus [Bayonetta 3 (Switch)]
- cleanup
2023-09-28 21:36:47 +0200 (AGraber/master)
- Add support for .nxopus Opus [Ys X (Switch)]
2023-09-24 15:21:26 +0200 (bnnm/crank)
- Fix some ADM3 .wem [The Crew Motorfest (PC)]
- Fix some str+wav [Taz: Wanted (PC)]
- Add ADM3 in .bnk (first subsong only)
2023-09-17 00:15:09 +0200 (EdnessP/master)
- RIFF: WMA/LWMA extension + size check adjustment
r1879
Up to PR #1420
Automated builds with the latest changes can be found here:
https://vgmstream.org
Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.
Recent changes
CHANGELOG
(latest changes from previous release, generated on 2023-09-15 15:42:02 +0000)
2023-09-15 17:30:25 +0200 (bnnm/xmp)
- xmp: increase exts limit for v3.8.5.62+
2023-09-14 21:16:36 -0400 (soneek/starocean2rdemo)
- (not described)
2023-09-11 00:58:25 +0200 (bnnm/misc)
- Fix some .rpgmv [Omori (PC)]
- Fix PS4 .bsnd num_samples
2023-09-02 20:06:38 +0200 (bnnm/aica-etc)
- Fix AICA .str in some cases [GTA2 (DC)]
- Add encrypted .fish [Wonder Boy: The Dragon's Trap (PC)]
- Add non-looping .btsnd
- Fix some DC .str issues and cleanup
- Add HCA key
- Add FSB key
2023-08-26 17:40:14 +0200 (bnnm/adx-bnk)
- Adjust ADX decoding for v04 files
- Add .xai XA [Quake II (PS1)]
- Fix some .bnk versions [The Last of Us (PC)]
- Add .gmd extension [High Voltage games]
2023-08-23 08:34:00 +0300 (NicknineTheEagle/nn/idtech)
- Updated id BSNF parser
2023-08-19 23:43:25 +0200 (bnnm/foo-adm2)
- Add ADM2 .wem [The Grand Tour Game (PC)]
- Add looping .ogg [Tsuki ni Yorisou Otome no Sahou (PC)]
- Fix foobar .txtp to .ogg issues in rare cases
2023-08-18 16:08:09 +0200 (hcs64/pcm-fixed-32)
- Handle 32-bit integer PCM in RIFF
2023-08-18 16:07:48 +0200 (hcs64/riff-float)
- Handle 32-bit float PCM RIFF
2023-08-15 19:49:48 +0200 (bnnm/keys)
- Add FSB key
- Add HCA key
2023-07-30 23:48:28 +0200 (bnnm/minicleanup)
- minor cleanup
2023-07-29 01:06:50 +0200 (EdnessP/master)
- Reflections IMA ADPCM: Use interleave block size for frame sample calculation
2023-07-27 20:59:36 +0200 (EdnessP/master)
- VAG: Increase bigfile padding check
2023-07-27 19:25:34 +0300
- (not described)
2023-07-27 00:42:57 +0300
- (not described)
r1866
Up to PR #1398
Automated builds with the latest changes can be found here:
https://vgmstream.org
Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.
Recent changes
CHANGELOG
(latest changes from previous release, generated on 2023-07-23 13:39:25 +0000)
2023-07-23 15:30:57 +0200 (bnnm/squeak2-etc)
- Add more SqueakStream/SqueakSample codecs
- Add SNDS format
- Remove fake extension .sgx (use .sgh+sgd)
- Remove fake extension .tydsp (use .mus)
- Add .trs extension [Kamiwaza (PS2), Shinobido (PS2)]
2023-07-21 01:26:52 +0200 (kjhmagic/patch-2)
- Add HCA keys
2023-07-12 20:37:31 +0200 (EdnessP/master)
- Sony BNK: v4 and v5 name support
2023-07-10 17:30:34 +0200 (hcs64/short-str-wav)
- Allow a str+wav header to end at table1
2023-07-10 17:30:18 +0200 (EdnessP/master)
- Sony BNK: Verify the full beginning frame being empty + table4 existing
2023-07-09 23:33:01 +0200 (bnnm/squeak)
- Add Torus's SqueakSample and old SqueakStreams
2023-07-09 18:20:34 +0200 (EdnessP/master)
- Sony BNK: Guesstimating sample rate from pitch
2023-07-08 18:09:11 +0200 (bnnm/torus-misc-cleanup)
- Add Torus Games SqueakStream format
- Fix some .bnk [Fat Princess (PS3)]
- Fix TXTH dynamic chunks in some cases
- Remove fake extension .hgc1 (use .str)
- Remove fake extension .filp (use .fil)
- Remove fake extension .sl3 (use .ms)
- Remove .gsb extension (use .gsp)
- Remove fake extension .matx (use TXTH)
- Remove fake format .wad (use TXTH)
- Add HCA key
2023-07-08 09:11:43 +0200 (lico-n/lico-n-patch-1)
- Add HCA Key
2023-07-02 22:03:35 +0200 (EdnessP/master)
- Sony BNK (v3): Bank/sound name support
2023-07-01 01:44:04 +0200 (bnnm/lsf-etc)
- Fix some .lsf [Agaju (Gizmondo), Chicane (Gizmondo))]
- Fix some .seg [Eragon (X360)]
- Fix some broken .bnk [Fat Princess (PS3)]
- Add .imf extension [Colors (Gizmondo)]
- Remove .bd3 extension (use .hd3)
- Remove .lrmb extension (use .lrmh)
- Remove fake extension .bh2pcm (use .dat + TXTH)
2023-06-28 22:36:15 +0200 (EdnessP/master)
- RWS 0x809: Better codec detection
2023-06-25 23:53:12 +0200 (bnnm/cleanup-formats)
- Workaround for Mac fread issue in rare cases
- Allow missing files for .dic [DiRT (PC)]
- Remove .tk5 fake extension (use TXTH + .ovb)
- Remove .smpl fake extension (use .v0) [Homura (PS2)]
- Remove .leg fake format (use TXTH) [Legaia 2 (PS2)]
- Add .pwb [Psychonauts (PS2)]
- Add format info generator and update FORMATS.md
- Remove minor unused stuff
- Cleanup
2023-06-25 21:09:28 +0200 (EdnessP/master)
- RWS: 0x809 File ID revision [Burnout 2 (multi)]
2023-06-24 14:03:27 +0200 (Deewiant/fix-celt-paths)
- cmake: Fix celt cache variables
2023-06-17 11:37:17 +0200 (EdnessP/master)
- AWD: read DSP-ADPCM hist data
2023-06-16 21:30:24 +0300
- (not described)
2023-06-14 18:26:54 +0200 (hcs64/xnb-lz4-fallthrough)
- Fallthrough in LZ4 state machine for a MSVC 64 bug
2023-06-13 23:08:02 +0200 (EdnessP/master)
- Add .AWD (RenderWare Audio Wave Dictionary) [Burnout series (multi), Black (Xbox)]
2023-06-12 22:52:50 +0300
- (not described)
2023-06-11 19:51:47 +0200 (bnnm/law-dic)
- Add HCA key
- Add TXTH ULAW/ALAW codecs
- Remove .al/al2 raw format (use TXTH + ALAW)
- Remove .ulw raw format (use TXTH + ULAW)
- Remove .amts/smta/ps2stm fake extension (use .stm/lstm)
- Add Codemasters .DIC [DiRT (PC), F1 2011 (PC)]
2023-06-03 18:19:32 +0200 (bnnm/misc-fixes)
- Fix some SFH/SSPR
- build: fix compiling without ffmpeg
- Fix FSB key
2023-06-03 17:40:55 +0200 (Hexagon123/master)
- Add .TRK extension [Bloody Roar: Primal Fury (GC)]
- Add .FSB.PS3 extension [Tony Hawk's Proving Ground (PS3)]
- Fix a few DSP [Hulk (GC)]
- Fix some .STR+WAV [Big Bumpin' (Xbox)]
- Add .MOV extension
r1843
Up to PR #1361
Automated builds with the latest changes can be found here:
https://vgmstream.org
Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.
Recent changes
CHANGELOG
(latest changes from previous release, generated on 2023-05-28 22:46:14)
2023-05-29 00:40:02 (bnnm/fsbopus-txth)
- Add FSB Opus [LEGO 2K Drive (Switch)]
- Add TXTH experimental 'subsong_sum' feature
- Add .wvd extension [Donkey Kong Barrel Blast (Wii)]
2023-05-15 17:24:43 (bnnm/csmp-cleanup)
- Fix .CSMP loops [Metroid Prime Trilogy (Wii)]
- Add .opu extension [Ys Memoire: The Oath in Felghana (Switch)]
- Fix some MUSX loops
- internal cleanup
- vrts: add report-diffs option
2023-05-11 01:05:31 (wafflethings/patch-1)
- Add updated fsb key
2023-05-08 00:06:10 (bnnm/hx-bwav-cleanup)
- Fix some Ubi HX [XIII (GC)]
- Add Opus in .bwav
- internal cleanup
2023-04-29 23:00:16 (bnnm/sli-thp)
- Add .wav.sli [Perfect Cherry Blossom Trial+ (PC)]
- Fix sound in mono .thp
2023-04-09 22:02:59 (bnnm/bnk-hca)
- Fix some Sony .bnk [Ginga Force (PS4)]
- Add HCA key
2023-04-09 21:59:53 (rururutan/master)
- PS2_MIC: Changed interleave value range check. [Kessen(JP)]
2023-04-02 20:34:08 (bnnm/musx-bcwav)
- Fix some DSP .ckd [Rayman Origins (Wii)]
- Fix some MUSX [Disney Infinity (X360)]]
- Relax .bcwav validations for buggy files
- Allow compiling with older FFmpeg versions
2023-03-26 16:55:51 (bnnm/xwb-hca)
- Fix some .xwb [Jumper: Griffin's Story (X360)]
- Add HCA key
2023-03-24 19:32:28 (punk7890/patch-6)
- Add adx key.
2023-03-23 19:54:03 (kjhmagic/patch-1)
- Update hca_keys.h
2023-03-20 22:02:47 (makefilex/add-various-extensions)
-add various extensions
- .dat/ldat (rollercoaster tycoon 1 and 2, pc)
- .xma (castle crashers, pc)
- .wma/lwma (battleblock theater, also pc)
r1831
Up to PR #1324
Automated builds with the latest changes can be found here:
https://vgmstream.org
Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.
Recent changes
CHANGELOG
(latest changes from previous release, generated on 2023-03-12 14:28:40)
2023-03-12 15:22:10 (bnnm/csb-etc)
- Add .kma extension
- Add missing .csb extension
- Add .csb with AHX [Yakuza: Dead Souls (PS3)]
2023-03-12 12:54:01 (rururutan/fix/ikaruga_pc)
- Fix support for XWB files without extension [Ikaruga(PC)]
2023-03-04 14:07:15 (bnnm/nus3audio-etc)
- Fix some .HXX [XIII Early beta (Xbox)]
- Fix some .nus3audio with dummy entries
- Add BNSF in .nus3audio [Gundam Ex. Vs 2 (AC)]
2023-02-26 00:18:48 (bnnm/wave-hx)
- Add DS .wave [Adventure Time: HIKWYSOG (DS)]
- Fix some .HXX [XIII Beta (Xbox)]
2023-02-22 20:31:06 (hackyourlife/master)
- Remove unnecessary colons in audacious config dialog
2023-02-18 17:10:33 (bnnm/master)
- builds fixes
2023-02-17 01:15:09 (bnnm/etc-fixes)
- Fix MSVC Winamp text/path issues
- Fix .fsbkey
- Add FSB keys
- Fix seek to 0 in non-libopus Opus
- Cleanup
2023-02-13 00:40:07 (hackyourlife/master)
- Implement RFRM/CSMP support for version 0x1F (Metroid Prime Remastered)
2023-02-12 01:19:38 (bnnm/builds2)
- Add CLI x64 automated build
- Add foo_input_vgmstream x64 SDK + automated build
- Fix some encrypted .ahx again
- Fix some .XWS [Ninja Gaiden S2/3RE (PC)]
2023-02-05 22:32:20 (bnnm/xwav-fixes-etc)
- Fix some .xse/.xwv [No More Heroes (PS3)]
- Add .asbin+.stbin extension [Warriors Orochi 4 (PC)]
- Fix some encrypted .ahx
2023-02-02 00:33:12 (bnnm/xse-etc)
- Fix EA SWVR loops [Rumble Racing (PS2)]
- Fix some .xse [Mindjack (PS3/X360)]
2023-01-30 00:19:53 (bnnm/releases3)
- releases3
2023-01-29 23:31:45 (bnnm/misc-cleanup)
- Fix some .opus loops [Fast RMX (Switch)]
- mix cleanup
2023-01-25 18:12:19 (AceKombat/AceKombat-pcm24be)
- PCM 24-bit Big-Endian Code & TXTH Support
2023-01-25 18:09:22 (hcs64/cbd2-table)
- Compute CDB2 cubes with S.15 fixed point
2023-01-25 18:08:57 (AceKombat/AceKombat-pcm24_txth)
- Add PCM24LE Support for .TXTH
2023-01-24 19:42:07 (KatieFrogs/cmake-add-stripping)
- CMake: Add stripping
2023-01-23 17:39:49 (jkl1337/fix-git-shallow)
- Do not use shallow git clones for dependencies pinned raw commit hash.
2023-01-23 01:01:26 (bnnm/gtd-misc)
- Add PS3 .gtd [Knight's Contract (PS3)]
- Add .fcb extension [Scribblenauts Unmasked (PC)]
- Add KTSS .ktsl2asbin [Ultra Kaiju Monster Rancher (NS)]
- Add FSB keys, cleanup
- Add HCA keys
2023-01-22 17:00:45 (bnnm/builds)
- update all DLLs
- rename test.exe to vgmstream-cli.exe
- fix various ffmpeg issues with latest dll
- Add .binka extension (via FFmpeg)
- various build tweaks
- remove fake split .rxw (use .xwh+xwb)
- remove fake split PS3 .baf (use proper .baf)
- remove fake format .ccc (use .txth)
- remove raw .tra (use .txth)
- Add .snb extension [Def Jam Rapstar (X360)]
- Fix Valve XWV .wav [Portal 2 (PS3), The Orange Box (X360)]
2023-01-22 16:43:07 (jkl1337/audacious-file-leak-fix)
- audacious: Remove file leaks
r1810
Up to PR #1280
Automated builds with the latest changes can be found here:
https://vgmstream.org/downloads
Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.
Some changes:
- Fix cavia .cads
- Fix some .cstr loops [Star Fox Assault (GC)]
- Add encrypted .scd [Final Fantasy XI (X360)]
- Add HCA keys
- Add .a3c extension [Puyo Puyo 20th (PSP)]
- Ubi SB: Added a new version [Prince of Persia: Warrior Within Demo (Xbox)]
- Add NIS .bgm Ogg and cleanup [Yomawari: Midnight Shadows (PC)]
- Add RIFF .xms [Ty the Tasmanian Tiger (Xbox)]
- Fix Ogg .eno
- Improve TXTH dynamic dechunking
- Remove unused aif-loop extension
- Fix some .his [Nancy Drew: Ghost Dogs of Moon Lake (PC)]
- Fix some dual .adp [Tale of Despereaux (Wii)]
- Fix some .vag [Woody Woodpecker: Escape from Buzz Buzzard Park (PS2)]
- Reject wrong RWSD
- Add AHX key auto-detection and fix decryption
- Add .bcv extension [The Bigs (PSP)]
- Add RIFF .mus extension [Burnout Legends/Dominator (PSP)]
- cleanup
r1800
Up to PR #1248
Automated builds with the latest changes can be found here:
https://vgmstream.org/downloads
Please note that our versions are simply generated every now and then from the latest commits. Automated builds should be as stable as possible.
Note that foo_input_vgmstream now needs foobar +v1.5 and no longer supports Windows XP and Vista
Some changes:
- Ubi SB: Fixed dummy entries in Donald Duck: Goin' Quackers (DC)
- EA MPF: Implemented RAM tracks for EAAC varaint
- Fix TXTP/TXTH with BOM
- Add TXTH "BE_split" coefs and "debug" flag
- Add EA Opus uncoupled .sps [FIFA 22 (PC)]
- Add .bkr extension [P.N.03 (GC)]
- Add XMA .kmx extension, cleanup [Warriors: Legends of Troy (X360)]
- Remove fake format .capdsp (use TXTH)
- Add .chd extension [Donkey Konga (GC)]
- Add VAG .xa2/snd extension
- Fix AWB with HE-VAG
- VAB: Fixes (by Nicknine)
- ESF: Added more versions
- EA MPF: Improved format detection
- Add extra extensions
- Update and move miniz for future use
- Fix some Sony .bnk [Ikaruga (PS4)]
- Fix some .GCub [Shrek the Third (GC)]
- Allow prefetch .bwav [Splatoon 3 (Switch)]
- Fix some .awb [Voice of Cards: TBOB (Switch)]
- Add ATRAC9 .p1d extension [Farming Simulator 14 (Vita)]
- Fix some .ccc
- Show multiple cue names in SQEX .sab
- Reduce internal path limit for more common cases
- Add .bigrp [Blaster Master Zero 2 (SW), Gunvolt 3 (SW)]
- EA MPF: Fixed some v5 files
- MUSX: Added Xbox variant [Ice Age 2 (Xbox)]
- Fix some .bnk [Tamarin (PC)]
- Add TXTH codec "YMZ" [VJ: Visual & Music Slap (AC)]
- Fix some Ogg Opus loops [Kuro no Kiseki (PC)]
- Add .cads extension [Drakengard (PS2)]
- Fix some .szd codecs
- Add HCA keys
- Fix some CPK .awb [Puyo Puyo 20th Anniversary (3DS)]
- cleanup