We all know that feeling. Breezing through a game and then BAM you hit a brick wall in the form of a crazy mission or level. Difficulty curves don't necessarily need to be fair but they shouldn't spike too much.
My recent example is from DK Country Tropical Freeze. The game was relatively easy until I got to world 5. The change in difficulty was very jarring and I lost a whole lot more lives than I expected. It's not even like Cuphead were the game is hard as nails from the start so you're used to it, I got thrown off real bad and took some time to adjust.
What spikes caught all of y'all off guard? Of course I expect someone to say the tank stage(Mission 7) from Valkyria Chronicles 1 so I'm already putting that out there.
My recent example is from DK Country Tropical Freeze. The game was relatively easy until I got to world 5. The change in difficulty was very jarring and I lost a whole lot more lives than I expected. It's not even like Cuphead were the game is hard as nails from the start so you're used to it, I got thrown off real bad and took some time to adjust.
What spikes caught all of y'all off guard? Of course I expect someone to say the tank stage(Mission 7) from Valkyria Chronicles 1 so I'm already putting that out there.