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Labinlima

Banned
Jan 16, 2020
339
Alternatively it could be a build in invasion option, assuming the game has them.
They tried that with Bloodborne Chalices and I think that would be awesome if it's for entire game(Invadable areas I mean). Given how big of a world we will see, most players may run for minutes to find anyone. I still don't get why they regressed from DS2 in terms of invasion conditions in DS3. Invading hollow hosts with half hp was dumb but they could keep no boss requirements. It's not that important in DS3 given there is little reason to backtrack but it could be useful in Elden Ring if there is going to be enough reason to backtrack. Only thing I am sure about Elden Ring is if there is going to be DLCs they will give us a quest about a new character that we will take their armor in the end. Said NPC will also use a semi cancerous weapon. And their armor will be associated with tryhards because of defences it will give lol.
 

Sameer Sedlar

Member
Feb 8, 2018
395
Egypt
2 endings hint to a sequel. I would be surprised if they leave Sekiro there and touch it no more. I have no idea what they could come up with in a sequel (except Tomoe) but there are more people wanting a Sekiro 2 than they can imagine, they are just not as vocal as Souls Community.

That's why when I read *Crickets* in the OT makes me slightly, slightly salty. I can feel some bias here and there becsuse Sekiro is not the usual Dark Fantasy Medieval Europe ARPG thus less interesting.
I agree, for alot of people Sekiro was a departure from FromSoftware formula, and to be brutally honest that departure is why I love Sekiro more than anything they made before, followed by Bloodborne (the world and trick weapons were phenomenal). I am waiting for the day where we hear the smallest bits of into about Sekiro sequel, especially since it sold pretty well, so a sequel is a must.
I thought for sure we'd at least get a DLC expansion.
Yeah me too, I had high hopes for that as well, but it is too late now.
Unlike the souls games, one of the endings seems like it could lead to a continuation, seeing as how the primary goal hasn't been met. It would be weird if there wasn't an eventual sequel tbh
I'd love to see them tackle
going west after being in Japan
. Hopefully after Elden Ring we are going to hear something from Activision or FromSoftware.
 

Necron

▲ Legend ▲
Member
Oct 25, 2017
8,314
Switzerland
Just read through Omni's new posts this past hour, which I missed these past few weeks. Now it's back to waiting for Elden Ring 🤷 turning Hollow is not far off...
 

peiwen

Attempted to circumvent ban with alt account
Banned
Dec 13, 2019
75
There's no bias. The information in the OT is information all information on the current status of the future of From's future output. There's nothing that's been said about a Sekiro sequel so there's nothing to add. When anything is said, it will be added.
Omni can you talk at all about what they did with the engine?
 

Kalik

Banned
Nov 1, 2017
4,523
give us a rough time frame already...doesn't even have to be the exact month...how about telling us if it'll come out in 2020...June 2020?
 

Deleted member 2229

User requested account closure
Member
Oct 25, 2017
6,740
Omni can you talk at all about what they did with the engine?
Im not a technical engineer or anything like that so my understandings of the ins and outs of these things is limited at best, don't really know how much I have to offer in terms of insights.

Like I said before, its running on the same engine, not UE4, contrary to bogus 4chan rumors. There have been some upgrades, the exact extent of which I'm not sure of. But of course changes and improvements needed to be made to accomodate for the different type of structure, systems and design.

Lighting being one such upgrade. When you've got a dynamic day/night system, the lighting needs to change and be dynamic to fit that so dawn doesnt look and feel like mid day and mid day doesnt look and feel like dusk or midnight.

Then just general technical improvements. (Which doesnt suddenly mean 60fps on console).

give us a rough time frame already...doesn't even have to be the exact month...how about telling us if it'll come out in 2020...June 2020?

It should be pretty obvious by now that the game isnt coming out June 2020. Surely you can also comprehend that it doesn't do me or anyone else beyond the impatiently curious any favors to start leaking internal dates that aren't ready to be shared yet for a reason. Especially should things change. From and Bandai will talk about it when they're ready.

Some of you guys need to get a grip and realize at the end of the day, its a videogame, you'll buy it and play it when its ready and released. Until then, be patient and or find another way to spend your free time. Knowing the release date in advance isn't going to make it come out any sooner.
 

Kalik

Banned
Nov 1, 2017
4,523
It should be pretty obvious by now that the game isnt coming out June 2020. Surely you can also comprehend that it doesn't do me or anyone else beyond the impatiently curious any favors to start leaking internal dates that aren't ready to be shared yet for a reason. Especially should things change. From and Bandai will talk about it when they're ready.

Some of you guys need to get a grip and realize at the end of the day, its a videogame, you'll buy it and play it when its ready and released. Until then, be patient and or find another way to spend your free time. Knowing the release date in advance isn't going to make it come out any sooner.

you mention how it doesn't do anyone any favors leaking dates...I get that...but I don't understand how you are then able to leak all this other info...who does it favor in that case?...do you need permission from Bando or From to release the info you have released?...or do you just release this on your own?...if so then how do you decide what to release?

my point is that you shouldn't get annoyed by questions you can't answer because at the end of the day you are releasing info on other things pertaining to the game...so to say to stay patient etc regarding some questions but for other ones you clearly have no such limitations...
 

DarkFlame92

Member
Nov 10, 2017
5,655
Im not a technical engineer or anything like that so my understandings of the ins and outs of these things is limited at best, don't really know how much I have to offer in terms of insights.

Like I said before, its running on the same engine, not UE4, contrary to bogus 4chan rumors. There have been some upgrades, the exact extent of which I'm not sure of. But of course changes and improvements needed to be made to accomodate for the different type of structure, systems and design.

Lighting being one such upgrade. When you've got a dynamic day/night system, the lighting needs to change and be dynamic to fit that so dawn doesnt look and feel like mid day and mid day doesnt look and feel like dusk or midnight.

Then just general technical improvements. (Which doesnt suddenly mean 60fps on console).



It should be pretty obvious by now that the game isnt coming out June 2020. Surely you can also comprehend that it doesn't do me or anyone else beyond the impatiently curious any favors to start leaking internal dates that aren't ready to be shared yet for a reason. Especially should things change. From and Bandai will talk about it when they're ready.

Some of you guys need to get a grip and realize at the end of the day, its a videogame, you'll buy it and play it when its ready and released. Until then, be patient and or find another way to spend your free time. Knowing the release date in advance isn't going to make it come out any sooner.

how about a timeframe of news update or new trailer ? I think thats fair lol
 

Masagiwa

Member
Jan 27, 2018
9,910
how about a timeframe of news update or new trailer ? I think thats fair lol
Those are plans that might change.

Heavily rumored by multiple users to be at an Xbox event in April/May. With the Corona thing escalating and more events being canned, delayed or re-worked, it can affect the reveal of ER too.

Giving a timeframe on that at this point is pretty pointless. Because it's under the constingency that "X" event actually happens at "X" date.

I think Bandai is taking a heavy look on how to move forward promoting this game atm.
 

Deleted member 2229

User requested account closure
Member
Oct 25, 2017
6,740
you mention how it doesn't do anyone any favors leaking dates...I get that...but I don't understand how you are then able to leak all this other info...who does it favor in that case?...do you need permission from Bando or From to release the info you have released?...or do you just release this on your own?...if so then how do you decide what to release?

my point is that you shouldn't get annoyed by questions you can't answer because at the end of the day you are releasing info on other things pertaining to the game...so to say to stay patient etc regarding some questions but for other ones you clearly have no such limitations...
I've already made one long post on this as is but to sumarize:

I decide on my own using the power of common sense what I feel won't interfere with someone's job or planning or really be considered much of a "leak". For the benefit of the community to have literally anything to talk about.

Hencewhy the things I talk about are usually general concepts and not ultra specifics, with some hints thrown in. I'm aware of 10x more than I share, but I share the parts that the more committed community members might care about that also probably won't get anyone in trouble.

The landmass being visually inspired by Scotland is going to be something the majority of the playerbase either doesn't care about, will be revealed in interviews later or will be immediately apparent upon viewing. It's not much of a secret. Nor is confirming things like PvP or slightly expanding on design philosophies and ideas. Sites will report on it because they need traffic and its the only ER news they've got.

Explicitly detailing and outlining gameplay systems, story beats, bosses, areas, monsters, marketing plans and so on and so forth is a lot more likely to have axes sharpened and heads rolling.

I don't have to do this, I don't yet paid by anyone to do this, From/Bandai or through any other source such as crowdfunding.

But regardless, there may be repurcussions for myself or others based on the things I say and I can't say I'm really all that interested in screwing up someones project, getting hit with a C&D and or having PIs show up at my house for internet fame or to quell someone's impatience. Can't say its worth it.

There's a lot of red tape and nails on the floor to navigate it's a thin line to walk.

Given that I've yet to recieve any degree of repurcussion (beyond a very occasional of "It's okay if you do this but please don't do that again", for the same reasons I've listed above). I wpuld imagine that I'm in the clear and probably shouldn't push my luck. Out of you know, respect for the people working on these things for their livelihood and personal interest of not getting in legal trouble or punched in the face by Miyazaki himself.

Beyond that, if I can't promise that it's true, then i'd rather not share it.
Development is a fluid process, things change all the time. Things have changed between E3 and now and more will likely change between now and release. If From and Bandai were committed to the release date and were 100% confident that they could make it, you'd know it by now. When they feel that they're ready, they'll reveal it.

But ultimately it's not the asking that is irritating, it's when it starts to come off as begging as if I owe it to anybody to answer their questions because they can't be bothered to wait. Like I said, I don't get paid for this, I do it for other members of the community, but I don't owe anybody anything beyond at least making an effort to respect the people behind these games and not cause them trouble. Everyone else can take what they get or leave it.
 

Zodiark

alt account
Banned
Feb 8, 2020
650
Reminder for everyone seeking straws that Benjamin Roach listed Elden Ring in his portfolio as a 2020 game, but when it got too much attention changed it to "TBA". I don't know if it's due to an internal date change or just secrecy, but I think it's worth noting.
 

iiStryker

Member
Sep 19, 2019
167
Given everything Miyazaki has stated in interviews and what Omni has confirmed here, with all the dynamic moving parts ER has, its got to be a very difficult game to test for QA.
 
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Necron

▲ Legend ▲
Member
Oct 25, 2017
8,314
Switzerland
No more Sekiro would be a crime against humanity.

I think I wouldn't worry too much about it. Yes, it's a shame we didn't get a 'Tomoe boss fight' DLC or something... but at the same time, it sold a lot for that style of game and won many awards.

I hope Sekiro 2 will follow once their schedule has freed up and Elden Ring is out.

Have their VR efforts been put on hold indefinitely? I liked Déraciné...
 

AAFCC

Member
Dec 2, 2019
549
We all should be grateful to have an insider like Omni , otherwise we really didnt know anything about the game. I too want to apologize with him because sometimes I am impatient too in trying to ask for more .

Speculation : since Omni said technical improvents do not mean 60 fps on console , I suppose it is very likely , no matter the release date , that this game will come out on ps4 / x1 . Everything points to it , also the many years developing it with such hardwares in mind and the fact they indeed announced it for this generation of consoles. So it is very likely a cross gen title . October 2020/ march 2021 are still the safest bets with a release on ps4/ x1 in both cases and an almost sure release on next gen ( or at the very worst with the definitive edition with all dlcs )
 

nguyensyquan

Member
Feb 14, 2020
134
Lighting being one such upgrade.

That's AWESOME! Lighting is all it takes to create great visual. Ghost of Tsushima, the upcomming AAA game, has pretty sick lighting, that's why it looks so beautiful (and the physics too). The texture of that game does not look too special, not very detailed according to what I have observed in comparison with Sekiro.
 

Muntaner

Member
May 12, 2018
956
Dark Souls II came out around 13-14 March 2014 for PS3 and Xbox 360.
PS4 and Xbox One (the next-gen consoles back to that time) have been released in November 2013.

That's to say that FromSoftware's releases aren't by force tied to the next-gen consoles coming out in the same period.

Imho the game will probably release for currentgen consoles and then get ported on the new consoles, in a SoTFS-y fashion. Maybe we'll get free updates (looking at Cyberpunk), maybe not.
 

Zodiark

alt account
Banned
Feb 8, 2020
650
Imho the game will probably release for currentgen consoles and then get ported on the new consoles, in a SoTFS-y fashion. Maybe we'll get free updates (looking at Cyberpunk), maybe not.
Meanwhile PC peasants:
hv90d1ilvpg31.jpg
 

AAFCC

Member
Dec 2, 2019
549
Its confirmed for current gen consoles, we have known this since e3
What I understood is that they showed the ps4 / x1 logos because they didnt have yet those of next gen but they wanted to let people know it will come out also for consoles and not only PC . I dont think we have a true sure confirmation that it will release also for this gen
 

AAFCC

Member
Dec 2, 2019
549
That's AWESOME! Lighting is all it takes to create great visual. Ghost of Tsushima, the upcomming AAA game, has pretty sick lighting, that's why it looks so beautiful (and the physics too). The texture of that game does not look too special, not very detailed according to what I have observed in comparison with Sekiro.
For what I have seen of GoT I would say that textures and graphics in general are way better than sekiro
 

Igniz12

Member
Oct 25, 2017
7,483
Now you people are being ridiculous. Any proof that that was the case, that the game was not actually confirmed for current gen consoles?
 

Kalik

Banned
Nov 1, 2017
4,523
But ultimately it's not the asking that is irritating, it's when it starts to come off as begging as if I owe it to anybody to answer their questions because they can't be bothered to wait. Like I said, I don't get paid for this, I do it for other members of the community, but I don't owe anybody anything beyond at least making an effort to respect the people behind these games and not cause them trouble. Everyone else can take what they get or leave it.

I don't think anyone is begging or feel you owe anybody anything...it's a forum about a game...people are discussing it...it's not anything more then that...sometimes I throw out random questions about release dates etc just for the sake of throwing it out there...I'm not expecting you or anyone else to specify an actual date...From Software is my favorite developer and George RR Martin is the author of one of the greatest fantasy book series ever so it's natural that interest in this game would be very high
 

Labinlima

Banned
Jan 16, 2020
339
Many people may disagree with me about condition of DSR but lighting changes they did was awesome imo. It looked somewhat strange at some places especially Fair Lady's room was looking like it's purple. I am sure just enhancing lighting will make it look good. Also a video about Bloodborne vs Sekiro visuals :

youtu.be

Sekiro: Shadows Die Twice vs Bloodborne | Direct Comparison

Visual and gameplay comparison of FromSoftware's latest "Sekrio - Shadows Die Twice" and their 2015 classic, Bloodborne. #Sekiro #Bloodborne #Comparison

Even if it's same engine it's enhanced very very good. Also I can't complain about Omni's lack of silence. Omni is living their life alongside writing to Era as a hobby. And I am extra grateful to Omni because they assured me about PVP and undoing some mistakes they did after DS1. I hope bonfires will work how they did like in DS1 with some changes too of course.

If I will see Omni when I were invading with my behelit I will give them 99 ember, share a toast then will perform sudoku on myself.
images
 
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Kamaros

Member
Aug 29, 2018
2,315
i've been playing Sekiro and strongly changed my opinion on the game.

yes, it has many downsides that let me down, especially coming from a studio like From. but my oh my, the combat is not one of them, it's by far the most well done combat in any game, sure does not have the depth of Bloodborne or Dark Souls 3 but i stumbled on a stream and the guy was doing Slave Knight Gael and i felt like he was a turtle compared to Isshin, Genichiro and etc...

i for one absolutely want a sequel that expands on the Sekiro foundation and i commend everyone at From for getting out their comfort zone and doing something like Sekiro.

now i'm at NG+ going for the platinum and the game fully clicked for me and i became a shinobi believer.
 

DvdGzz

Banned
Mar 21, 2018
3,580
I wonder what kind of atmosphere Elden Ring will have. I can't see it being the same as his other games where there's a desolate world. Also, I see it having lip syncing this time so I wonder how that will change how it all feels. There was a certain charm to no lip syncing kind of like no faces Ashen. Maybe ER will be the same?
 

Kamaros

Member
Aug 29, 2018
2,315
I wonder what kind of atmosphere Elden Ring will have. I can't see it being the same as his other games where there's a desolate world. Also, I see it having lip syncing this time so I wonder how that will change how it all feels. There was a certain charm to no lip syncing kind of like no faces Ashen. Maybe ER will be the same?

lip sync most surely is in, after Sekiro.

Miyazaki stated that the game will be no "populated" as other RPGs, i think the desolation is still in, given the inspiration on Souls and Shadow of the Colossus.

www.pcgamer.com

Elden Ring's open world will not have towns, will be traversable on horseback

The 'more open and vast environment' will inevitably affect its Dark Souls-like combat.
 

Labinlima

Banned
Jan 16, 2020
339
lip sync most surely is in, after Sekiro.

Miyazaki stated that the game will be no "populated" as other RPGs, i think the desolation is still in, given the inspiration on Souls and Shadow of the Colossus.

www.pcgamer.com

Elden Ring's open world will not have towns, will be traversable on horseback

The 'more open and vast environment' will inevitably affect its Dark Souls-like combat.
A friend of mine and I were talking about Elden Ring yesterday. He said we may see maybe like 3 or 4 "Settlements" that has NPCs inside them and I think it's reasonable. We are just speculating our theories of course but lifeless world of Dark Souls games were seemed always odd to me. Given Elden Ring will have a similar story to Souls games at least about a "world in ruins and madness" there is no reason to not speculate some humans would be alive and well in some places. Or they can go full Demon's Souls again.
 

hideousarmor

Member
May 9, 2019
906
What I understood is that they showed the ps4 / x1 logos because they didnt have yet those of next gen but they wanted to let people know it will come out also for consoles and not only PC . I dont think we have a true sure confirmation that it will release also for this gen
You have to be making this up man....
Companies cant be loose with that stuff. There's absolutely ZERO benefit in announcing your game is coming to a specific generation of consoles (as in: using the ps4 and xbx logos) only to then switch it and say "oh, we just meant it was coming to playstation and microsoft consoles". If they wanted to ensure fans it'd be coming to all nextgen systems but werent able to show the logos they would have just mentioned it in the interviews...or you know...just dont say anything to not fuck with people expectations.
Not to mention, it causes a lot of trouble with big stores already placing preorders.
You could also just check the official website, the one using the same current gen logos despite the fact that the next gen ones have already been revealed.
cabf259e1d667cb0f73281ef0b30d7f9.png

3bcd352f01f6bbfe77a3493ad745ee37.png

These are From Bandai's website and Fromsofts.
 

DvdGzz

Banned
Mar 21, 2018
3,580

Kamaros

Member
Aug 29, 2018
2,315
A friend of mine and I were talking about Elden Ring yesterday. He said we may see maybe like 3 or 4 "Settlements" that has NPCs inside them and I think it's reasonable. We are just speculating our theories of course but lifeless world of Dark Souls games were seemed always odd to me. Given Elden Ring will have a similar story to Souls games at least about a "world in ruins and madness" there is no reason to not speculate some humans would be alive and well in some places. Or they can go full Demon's Souls again.

oh yeah, sure, like Firelink Shrine and the hub areas i'm fully expecting yeah and also NPCs in the wild like the player. there's also the online.

Oh yeah, I forgot it was in Sekiro. Thanks for the link!

glad to be of help :)
 

AAFCC

Member
Dec 2, 2019
549
You have to be making this up man....
Companies cant be loose with that stuff. There's absolutely ZERO benefit in announcing your game is coming to a specific generation of consoles (as in: using the ps4 and xbx logos) only to then switch it and say "oh, we just meant it was coming to playstation and microsoft consoles". If they wanted to ensure fans it'd be coming to all nextgen systems but werent able to show the logos they would have just mentioned it in the interviews...or you know...just dont say anything to not fuck with people expectations.
Not to mention, it causes a lot of trouble with big stores already placing preorders.
You could also just check the official website, the one using the same current gen logos despite the fact that the next gen ones have already been revealed.
cabf259e1d667cb0f73281ef0b30d7f9.png

3bcd352f01f6bbfe77a3493ad745ee37.png

These are From Bandai's website and Fromsofts.
You are right , didnt see the logos in the official site and I agree with all you said about marketing . Well , good to know , this means for sure that this game is not so far away. I can see it releasing after few months from the release of next gen like DS2 but definitely not in late 2021 or 2022.
 
Oct 25, 2017
14,741
What makes me want a Sekiro sequel specifically isn't even the lore itself, but what the lore can bring to the game. Moving closer to the Dragon's birthplace could easily mean more twisted enemies, expanding on the japanese horror they very lightly touched on in the first game, as well as giving it some much needed enemy variety.

I don't need Dark Souls 4, Demon's Souls 2 or Bloodborne 2 because storywise I don't need it, and gameplaywise Elden Ring will likely fulfill my needs, but nothing else they make plays like Sekiro, so even if I don't really need to see where their journey leads, I definitely want to interact with the places they go and things they see through Sekiro's unique mechanics, both in traversal and combat.

If they just want to make another new IP that brings all of Sekiro's systems, like Dark Souls did to Demon's, or Bloodborne to Dark Souls, then sure, be my guest, I'm totally fine with that too. Just don't abandon the amazing mechanics of Sekiro after just one game. :(
 

Kamaros

Member
Aug 29, 2018
2,315
given Bandai/From's willingness to put Dark Souls 2 on the late gen, it's safe to assume Elden Ring is a lock on current gen, they have 150m consoles in the world and they want the piece.

even easier as the new consoles will have BC, they just put a enhancement patch later.
 
Oct 25, 2017
14,741
given Bandai/From's willingness to put Dark Souls 2 on the late gen, it's safe to assume Elden Ring is a lock on current gen, they have 150m consoles in the world and they want the piece.

even easier as the new consoles will have BC, they just put a enhancement patch later.
Might not even need an enhancement patch if the Pro/X versions have uncapped framerate this time around too. The new consoles will just boost it up to 60 and everyone is happy.
 

AAFCC

Member
Dec 2, 2019
549
The fact that ER is confirmed for this gen makes me think of another thing . Omni said they are not in development trouble and there have been no delays. So , from a marketing point of view I suppose it is not the best strategy to plan to release a game for this gen after the next gen is already out. One thing is if game get delayed so they need extra time , another thing is to PLAN to release it after next gen . And we know from Omni words that game is not in delays .... So , I still think a Q4 2020 is the most likely release Window . They probably have not announced the release date because they want to be' sure if release it in october or November. If the gameplay trailer is in april as rumored, they will have 7 months of full marketing campaign, so definitely very possible
 

Kamaros

Member
Aug 29, 2018
2,315
What makes me want a Sekiro sequel specifically isn't even the lore itself, but what the lore can bring to the game. Moving closer to the Dragon's birthplace could easily mean more twisted enemies, expanding on the japanese horror they very lightly touched on in the first game, as well as giving it some much needed enemy variety.

I don't need Dark Souls 4, Demon's Souls 2 or Bloodborne 2 because storywise I don't need it, and gameplaywise Elden Ring will likely fulfill my needs, but nothing else they make plays like Sekiro, so even if I don't really need to see where their journey leads, I definitely want to interact with the places they go and things they see through Sekiro's unique mechanics, both in traversal and combat.

If they just want to make another new IP that brings all of Sekiro's systems, like Dark Souls did to Demon's, or Bloodborne to Dark Souls, then sure, be my guest, I'm totally fine with that too. Just don't abandon the amazing mechanics of Sekiro after just one game. :(

in Elden Ring the grappling will sure be gone but the other mechanics i want very much.

also the lore of Sekiro is very interesting, i want more too.

Might not even need an enhancement patch if the Pro/X versions have uncapped framerate this time around too. The new consoles will just boost it up to 60 and everyone is happy.

we can dream, right? give me 60fps and i don't even want buffed texture/effects.
 

hideousarmor

Member
May 9, 2019
906
What makes me want a Sekiro sequel specifically isn't even the lore itself, but what the lore can bring to the game. Moving closer to the Dragon's birthplace could easily mean more twisted enemies, expanding on the japanese horror they very lightly touched on in the first game, as well as giving it some much needed enemy variety (...) Just don't abandon the amazing mechanics of Sekiro after just one game. :(
This made me realize how sad I'll be if we never get another game with the hook or climbing mechanics..its not just about the combat but those too. I loved how smooth movement felt when controlling sekiro.
Moving into J horror would be great, specially if its the focus of the sequel. It'd mean we still get our fill of horror from Fromsoft even if elden ring isnt always dark and has some lighter moments. Doesnt even need to be called "sekiro 2", just use a different subtitle to replace "shadows die twice".
On the other hand I feel that one of the reasons why we got so many humanoids in sekiro is because the focus of sword-on-sword combat not being that good of a fit for monstrosities...or maybe they just wanted to have the game be more grounded, specially when compared to something like Elden Ring wich is looking to be their most fantastic title.
Either way give it to me...but I also dont mind waiting.

So is From working on 2 titles only right now? (ER and AC)
Armored core has been in developement for a long time and I'd imagine it'll release in less than a year after AC.
The team surely is working on some new titles alrready, the Future of Fromsoft is exciting.
 
Oct 25, 2017
14,741
This made me realize how sad I'll be if we never get another game with the hook or climbing mechanics..its not just about the combat but those too. I loved how smooth movement felt when controlling sekiro.
Moving into J horror would be great, specially if its the focus of the sequel. It'd mean we still get our fill of horror from Fromsoft even if elden ring isnt always dark and has some lighter moments. Doesnt even need to be called "sekiro 2", just use a different subtitle to replace "shadows die twice".
On the other hand I feel that one of the reasons why we got so many humanoids in sekiro is because the focus of sword-on-sword combat not being that good of a fit for monstrosities...or maybe they just wanted to have the game be more grounded, specially when compared to something like Elden Ring wich is looking to be their most fantastic title.
Either way give it to me...but I also dont mind waiting.
Yeah, at first I assumed the sword on sword combat would be the reason for a focus on humanoid enemies with swords, but we can parry shit, lightning, a bull on fire and a dude who flies at you and then explodes, so who knows.

Not to mention that a common complaint is the "R1 R1 L1 R1 R1 L1" nature of a lot of the combat, so more enemies that aren't clashing swords with you and require a bigger focus on movement instead of parrying to beat would likely be a welcome addition.
 

PolishQ

Member
Oct 27, 2017
737
Rochester, NY
The fact that ER is confirmed for this gen makes me think of another thing . Omni said they are not in development trouble and there have been no delays. So , from a marketing point of view I suppose it is not the best strategy to plan to release a game for this gen after the next gen is already out. One thing is if game get delayed so they need extra time , another thing is to PLAN to release it after next gen . And we know from Omni words that game is not in delays .... So , I still think a Q4 2020 is the most likely release Window . They probably have not announced the release date because they want to be' sure if release it in october or November. If the gameplay trailer is in april as rumored, they will have 7 months of full marketing campaign, so definitely very possible

I think we can safely say that if ER releases after the next gen consoles are out (which seems likely), ER will be a cross-gen release. I don't know if that means different SKUs for each gen, or if we'll get a box that says "PS5 (also works on PS4)" ... but if next gen has full BC as has been rumored, it doesn't make sense to just release it with current gen branding. Q4 2020 or Q1 2021 seem possible, in any case.
 

Masagiwa

Member
Jan 27, 2018
9,910
I think we can safely say that if ER releases after the next gen consoles are out (which seems likely), ER will be a cross-gen release. I don't know if that means different SKUs for each gen, or if we'll get a box that says "PS5 (also works on PS4)" ... but if next gen has full BC as has been rumored, it doesn't make sense to just release it with current gen branding. Q4 2020 or Q1 2021 seem possible, in any case.
PS5 & Xbox Series X versions will most likely get their own SKU's. Whether it be anything like SotFS remains to be seen, I doubt it.
 

AGJTX

Member
Jan 28, 2020
461
So is From working on 2 titles only right now? (ER and AC)

I think that is fair to assume. At least 2 at the moment but more than likely more projects are underway, and when you add that Myazaki is behind the creative process now, we can assume that they these projects will focus on any number of genres and settings.

The next decade for From will be great I am sure.

Edit Omnipotent , Looks like WCCTech has written about your comment about the engine upgrades and release date window. Apparently, they are as desperate for information as the community is.
 
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