"But as far as what are our plans, what are we distinctly doing next, there's been zero time to really breathe or think," Jared added before Chad chimed in to note they "would have had two 30-minute chats about the future."Cuphead was released for Xbox One and PC on September 29 and sold one million copies within its first two weeks. For our thoughts on Studio MDHR's lovingly crafted Microsoft-exclusive action game, read IGN's Cuphead review.
Stay tuned for more from our IGN Unfiltered interview with Chad and Jared Moldenhauer, including why Cuphead is such a challenging game and what led to the creation of the main character's iconic design.