Assassin’s Creed Three director Alex Hutchinson would make a number of modifications if he was doing it over again.
Looking again, Assassin’s Creed Three was fairly an bold game, bringing its story of Assassin’s and Templars to the American Revolutionary War. But that doesn’t imply there aren’t issues the newly-revealed remastered edition might enhance upon. Game director Alex Hutchinson shared a few of his ideas on Twitter, with one main change addressing the game’s opening.
As reported by Eurogamer, Hutchinson isn’t fairly pleased with the lengthy opening sequence the place Conner’s father Haytham travels to America. At the time, introducing a brand new playable character was a captivating shock. Today, Hutchinson thinks Haytham’s story might’ve been damaged up throughout the game’s playtime.
“We should have broken up Haytham’s intro into chunks and interspersed them throughout the game to get to Connor faster,” he wrote on Twitter. “The shock reveal of another playable character was great, but the start was too slow.”
Hutchinson had a number of smaller modifications as effectively. He thinks the hearth injury volumes within the remaining mission had been far too excessive. Naval encounters ought to have been a much bigger a part of the primary story. Homestead aspect missions needs to be highlighted far earlier, as they develop Conner’s character greater than the core story did. While few objects from his checklist are deal-breakers, these actually sound like welcome modifications.
Perhaps Ubisoft will contemplate these strategies when the Assassin’s Creed 3 Remastered version launches in March 2019.
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